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Added new set of constants
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@ -118,27 +118,72 @@ class Constants
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public static final DEFAULT_SONG:String = 'tutorial';
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public static final DEFAULT_SONG:String = 'tutorial';
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/**
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/**
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* OTHER
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* TIMING
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*/
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*/
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// ==============================
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// ==============================
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/**
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* The number of seconds in a minute.
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*/
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public static final SECS_PER_MIN:Int = 60;
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/**
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* The number of milliseconds in a second.
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*/
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public static final MS_PER_SEC:Int = 1000;
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/**
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* The number of microseconds in a millisecond.
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*/
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public static final US_PER_MS:Int = 1000;
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/**
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* The number of microseconds in a second.
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*/
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public static final US_PER_SEC:Int = US_PER_MS * MS_PER_SEC;
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/**
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* The number of nanoseconds in a microsecond.
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*/
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public static final NS_PER_US:Int = 1000;
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/**
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* The number of nanoseconds in a millisecond.
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*/
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public static final NS_PER_MS:Int = NS_PER_US * US_PER_MS;
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/**
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* The number of nanoseconds in a second.
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*/
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public static final NS_PER_SEC:Int = NS_PER_US * US_PER_MS * MS_PER_SEC;
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/**
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/**
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* All MP3 decoders introduce a playback delay of `528` samples,
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* All MP3 decoders introduce a playback delay of `528` samples,
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* which at 44,100 Hz (samples per second) is ~12 ms.
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* which at 44,100 Hz (samples per second) is ~12 ms.
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*/
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*/
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public static final MP3_DELAY_MS:Float = 528 / 44100 * 1000;
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public static final MP3_DELAY_MS:Float = 528 / 44100 * MS_PER_SEC;
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/**
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* The default BPM of the conductor.
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*/
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public static final DEFAULT_BPM:Float = 100.0;
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public static final DEFAULT_TIME_SIGNATURE_NUM:Int = 4;
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public static final DEFAULT_TIME_SIGNATURE_DEN:Int = 4;
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public static final STEPS_PER_BEAT:Int = 4;
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/**
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* OTHER
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*/
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// ==============================
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/**
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/**
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* The scale factor to use when increasing the size of pixel art graphics.
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* The scale factor to use when increasing the size of pixel art graphics.
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*/
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*/
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public static final PIXEL_ART_SCALE:Float = 6;
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public static final PIXEL_ART_SCALE:Float = 6;
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/**
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* The BPM of the title screen and menu music.
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* TODO: Move to metadata file.
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*/
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public static final FREAKY_MENU_BPM:Float = 102;
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/**
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/**
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* The volume at which to play the countdown before the song starts.
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* The volume at which to play the countdown before the song starts.
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*/
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*/
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