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tutorial patch
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@ -124,7 +124,9 @@ class StoryMenuState extends MusicBeatState
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
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weekCharacterThing.updateHitbox();
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case 'pico':
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weekCharacterThing.y += 60;
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weekCharacterThing.y += 170;
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weekCharacterThing.flipX = true;
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weekCharacterThing.x -= 40;
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}
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grpWeekCharacters.add(weekCharacterThing);
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@ -65,11 +65,15 @@ class TitleState extends MusicBeatState
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StoryMenuState.weekUnlocked = FlxG.save.data.weekUnlocked;
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if (StoryMenuState.weekUnlocked.length < 4)
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StoryMenuState.weekUnlocked.insert(0, false);
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StoryMenuState.weekUnlocked.insert(0, true);
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// QUICK PATCH OOPS!
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if (!StoryMenuState.weekUnlocked[0])
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StoryMenuState.weekUnlocked[0] = true;
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}
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#if SKIP_TO_PLAYSTATE
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FlxG.switchState(new ChartingState());
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FlxG.switchState(new StoryMenuState());
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#else
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startIntro();
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#end
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