mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-24 22:26:50 +00:00
Merge pull request #599 from FunkinCrew/bugfix/results-percent-display
Fix some display issues with the clear percent in the results screen.
This commit is contained in:
commit
88248233b0
|
@ -229,7 +229,7 @@ class InitState extends FlxState
|
|||
tallies:
|
||||
{
|
||||
sick: 130,
|
||||
good: 70,
|
||||
good: 60,
|
||||
bad: 69,
|
||||
shit: 69,
|
||||
missed: 69,
|
||||
|
|
|
@ -35,7 +35,7 @@ class ClearPercentCounter extends FlxTypedSpriteGroup<FlxSprite>
|
|||
super(x, y);
|
||||
|
||||
flashShader = new PureColor(FlxColor.WHITE);
|
||||
flashShader.colorSet = true;
|
||||
flashShader.colorSet = false;
|
||||
|
||||
curNumber = startingNumber;
|
||||
|
||||
|
@ -54,10 +54,7 @@ class ClearPercentCounter extends FlxTypedSpriteGroup<FlxSprite>
|
|||
*/
|
||||
public function flash(enabled:Bool):Void
|
||||
{
|
||||
for (member in members)
|
||||
{
|
||||
member.shader = enabled ? flashShader : null;
|
||||
}
|
||||
flashShader.colorSet = enabled;
|
||||
}
|
||||
|
||||
var tmr:Float = 0;
|
||||
|
@ -98,6 +95,7 @@ class ClearPercentCounter extends FlxTypedSpriteGroup<FlxSprite>
|
|||
var yPos = (digitIndex - 1 + digitOffset) * (digitHeightOffset * this.scale.y);
|
||||
yPos += small ? 0 : 72;
|
||||
|
||||
trace('[COUNTER] Drawing digit ${num}');
|
||||
if (digitIndex >= members.length)
|
||||
{
|
||||
// Three digits = LLR because the 1 and 0 won't be the same anyway.
|
||||
|
@ -105,6 +103,8 @@ class ClearPercentCounter extends FlxTypedSpriteGroup<FlxSprite>
|
|||
// var variant:Bool = (seperatedScore.length % 2 != 0) ? (digitIndex % 2 == 0) : (digitIndex % 2 == 1);
|
||||
var numb:ClearPercentNumber = new ClearPercentNumber(xPos, yPos, num, variant, this.small);
|
||||
numb.scale.set(this.scale.x, this.scale.y);
|
||||
numb.shader = flashShader;
|
||||
numb.visible = true;
|
||||
add(numb);
|
||||
}
|
||||
else
|
||||
|
@ -113,8 +113,15 @@ class ClearPercentCounter extends FlxTypedSpriteGroup<FlxSprite>
|
|||
// Reset the position of the number
|
||||
members[digitIndex].x = xPos + this.x;
|
||||
members[digitIndex].y = yPos + this.y;
|
||||
members[digitIndex].visible = true;
|
||||
}
|
||||
}
|
||||
trace('[COUNTER] Members: ${members.length}, expected members: ${seperatedScore.length + 1}');
|
||||
for (ind in (seperatedScore.length + 1)...(members.length))
|
||||
{
|
||||
trace('Hiding digit ${ind}');
|
||||
members[ind].visible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -27,8 +27,8 @@ class DJBoyfriend extends FlxAtlasSprite
|
|||
|
||||
var gotSpooked:Bool = false;
|
||||
|
||||
static final SPOOK_PERIOD:Float = 120.0;
|
||||
static final TV_PERIOD:Float = 180.0;
|
||||
static final SPOOK_PERIOD:Float = 60.0;
|
||||
static final TV_PERIOD:Float = 120.0;
|
||||
|
||||
// Time since dad last SPOOKED you.
|
||||
var timeSinceSpook:Float = 0;
|
||||
|
|
Loading…
Reference in a new issue