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https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-23 21:56:46 +00:00
re added sustain notes lol
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d158afdaf7
commit
87d0b36070
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@ -370,6 +370,17 @@ class ChartingState extends MusicBeatState
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}
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});
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}
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else
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{
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if (FlxG.mouse.x > gridBG.x
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&& FlxG.mouse.x < gridBG.x + gridBG.width
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&& FlxG.mouse.y > gridBG.y
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&& FlxG.mouse.y < gridBG.y + (GRID_SIZE * _song.notes[curSection].lengthInSteps))
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{
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FlxG.log.add('added note');
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addNote();
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}
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}
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}
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if (FlxG.mouse.x > gridBG.x
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@ -382,15 +393,6 @@ class ChartingState extends MusicBeatState
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dummyArrow.y = FlxG.mouse.y;
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else
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dummyArrow.y = Math.floor(FlxG.mouse.y / GRID_SIZE) * GRID_SIZE;
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if (FlxG.mouse.justPressed)
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{
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if (!FlxG.mouse.overlaps(curRenderedNotes))
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{
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FlxG.log.add('added note');
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addNote();
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}
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}
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}
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if (FlxG.keys.justPressed.ENTER)
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@ -587,7 +589,7 @@ class ChartingState extends MusicBeatState
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{
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for (i in _song.notes[curSection].sectionNotes)
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{
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if (i.strumTime == note.strumTime && i.noteData % 4 == note.noteData)
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if (i[0] == note.strumTime && i[1] % 4 == note.noteData)
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{
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FlxG.log.add('FOUND EVIL NUMBER');
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_song.notes[curSection].sectionNotes.remove(i);
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@ -16,6 +16,7 @@ class Note extends FlxSprite
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public var prevNote:Note;
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public var sustainLength:Float = 0;
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public var isSustainNote:Bool = false;
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public var noteScore:Float = 1;
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@ -25,7 +26,7 @@ class Note extends FlxSprite
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public static var BLUE_NOTE:Int = 1;
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public static var RED_NOTE:Int = 3;
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public function new(strumTime:Float, noteData:Int, ?prevNote:Note)
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public function new(strumTime:Float, noteData:Int, ?prevNote:Note, ?sustainNote:Bool = false)
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{
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super();
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@ -33,6 +34,7 @@ class Note extends FlxSprite
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prevNote = this;
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this.prevNote = prevNote;
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isSustainNote = sustainNote;
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x += 50;
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this.strumTime = strumTime;
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@ -78,7 +80,7 @@ class Note extends FlxSprite
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trace(prevNote);
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if (noteData < 0 && prevNote != null)
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if (isSustainNote && prevNote != null)
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{
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noteScore * 0.2;
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alpha = 0.6;
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@ -87,13 +89,13 @@ class Note extends FlxSprite
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switch (noteData)
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{
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case -1:
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case 2:
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animation.play('greenholdend');
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case -2:
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case 3:
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animation.play('redholdend');
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case -3:
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case 1:
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animation.play('blueholdend');
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case -4:
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case 0:
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animation.play('purpleholdend');
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}
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@ -101,22 +103,22 @@ class Note extends FlxSprite
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x -= width / 2;
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if (prevNote.noteData < 0)
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if (prevNote.isSustainNote)
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{
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switch (prevNote.noteData)
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{
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case -1:
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case 2:
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prevNote.animation.play('greenhold');
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case -2:
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case 3:
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prevNote.animation.play('redhold');
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case -3:
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case 1:
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prevNote.animation.play('bluehold');
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case -4:
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case 0:
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prevNote.animation.play('purplehold');
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}
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prevNote.offset.y = -19;
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prevNote.scale.y *= 2.25;
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prevNote.scale.y *= (2.25 * PlayState.SONG.speed);
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// prevNote.setGraphicSize();
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}
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}
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@ -274,8 +274,8 @@ class PlayState extends MusicBeatState
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sectionScores[0].push(0);
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sectionScores[1].push(0);
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var daStrumTime:Float = songNotes.strumTime;
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var daNoteData:Int = Std.int(songNotes.noteData % 4);
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var daStrumTime:Float = songNotes[0];
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var daNoteData:Int = Std.int(songNotes[1] % 4);
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var gottaHitNote:Bool = section.mustHitSection;
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@ -291,11 +291,30 @@ class PlayState extends MusicBeatState
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oldNote = null;
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var swagNote:Note = new Note(daStrumTime, daNoteData, oldNote);
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swagNote.sustainLength = songNotes.sustainLength;
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swagNote.sustainLength = songNotes[2];
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swagNote.scrollFactor.set(0, 0);
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var susLength:Float = swagNote.sustainLength;
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susLength = susLength / Conductor.stepCrochet;
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unspawnNotes.push(swagNote);
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for (susNote in 0...Math.floor(susLength))
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{
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oldNote = unspawnNotes[Std.int(unspawnNotes.length - 1)];
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var sustainNote:Note = new Note(daStrumTime + (Conductor.stepCrochet * susNote), daNoteData, oldNote, true);
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sustainNote.scrollFactor.set();
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unspawnNotes.push(sustainNote);
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sustainNote.mustPress = gottaHitNote;
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if (sustainNote.mustPress)
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{
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sustainNote.x += FlxG.width / 2; // general offset
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}
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}
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swagNote.mustPress = gottaHitNote;
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if (swagNote.mustPress)
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@ -891,21 +910,21 @@ class PlayState extends MusicBeatState
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{
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notes.forEach(function(daNote:Note)
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{
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if (daNote.canBeHit && daNote.mustPress)
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if (daNote.canBeHit && daNote.mustPress && daNote.isSustainNote)
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{
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switch (daNote.noteData)
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{
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// NOTES YOU ARE HOLDING
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case -1:
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case 2:
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if (up && daNote.prevNote.wasGoodHit)
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goodNoteHit(daNote);
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case -2:
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case 3:
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if (right && daNote.prevNote.wasGoodHit)
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goodNoteHit(daNote);
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case -3:
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case 1:
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if (down && daNote.prevNote.wasGoodHit)
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goodNoteHit(daNote);
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case -4:
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case 0:
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if (left && daNote.prevNote.wasGoodHit)
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goodNoteHit(daNote);
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}
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