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GitHub Actions: Release builds (#140)
* Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux * GitHub Actions now creates release builds (for improved performance when testing) --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
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.github/workflows/build-shit.yml
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.github/workflows/build-shit.yml
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@ -30,12 +30,12 @@ jobs:
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- name: Build game
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run: |
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sudo apt-get install -y libx11-dev xorg-dev libgl-dev libxi-dev libxext-dev libasound2-dev libxinerama-dev libxrandr-dev libgl1-mesa-dev
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haxelib run lime build html5 -debug --times
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haxelib run lime build html5 -release --times
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ls
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- uses: ./.github/actions/upload-itch
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with:
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butler-key: ${{ secrets.BUTLER_API_KEY}}
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build-dir: export/debug/html5/bin
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build-dir: export/release/html5/bin
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target: html5
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create-nightly-win:
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needs: check_date
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- uses: ./.github/actions/setup-haxeshit
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- name: Build game
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run: |
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haxelib run lime build windows -debug -DNO_REDIRECT_ASSETS_FOLDER
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haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER
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dir
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- uses: ./.github/actions/upload-itch
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with:
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butler-key: ${{ secrets.BUTLER_API_KEY}}
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build-dir: export/debug/windows/bin
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build-dir: export/release/windows/bin
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target: win
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test-unit-win:
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needs: create-nightly-win
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