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score popin thingie
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commit
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@ -31,6 +31,9 @@ class ResultState extends MusicBeatSubstate
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var cacheBullShit = new FlxSprite().loadGraphic(Paths.image("resultScreen/soundSystem"));
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add(cacheBullShit);
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var dumb = new FlxSprite().loadGraphic(Paths.image("resultScreen/scorePopin"));
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add(dumb);
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var bg:FlxSprite = FlxGradient.createGradientFlxSprite(FlxG.width, FlxG.height, [0xFFFECC5C, 0xFFFDC05C], 90);
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bg.scrollFactor.set();
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add(bg);
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@ -109,6 +112,12 @@ class ResultState extends MusicBeatSubstate
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ratingsPopin.antialiasing = true;
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add(ratingsPopin);
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var scorePopin:FlxSprite = new FlxSprite(-180, 520);
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scorePopin.frames = Paths.getSparrowAtlas("resultScreen/scorePopin");
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scorePopin.animation.addByPrefix("score", "tally score", 24, false);
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scorePopin.visible = false;
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add(scorePopin);
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var hStuf:Int = 50;
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var ratingGrp:FlxTypedGroup<TallyCounter> = new FlxTypedGroup<TallyCounter>();
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@ -152,6 +161,12 @@ class ResultState extends MusicBeatSubstate
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ratingsPopin.animation.play("idle");
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ratingsPopin.visible = true;
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ratingsPopin.animation.finishCallback = anim ->
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{
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scorePopin.animation.play("score");
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scorePopin.visible = true;
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};
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boyfriend.animation.play('fall');
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boyfriend.visible = true;
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