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LOSS SCREEN WIP

This commit is contained in:
Cameron Taylor 2020-10-27 03:35:23 -07:00
parent 14378c3dac
commit 847d850f27
19 changed files with 583 additions and 320 deletions

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<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="BOYFRIEND.png">
<TextureAtlas imagePath="BoyFriend_Assets.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="BF dies0015" x="449" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0016" x="449" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0017" x="449" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0018" x="898" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0019" x="898" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0020" x="1347" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0021" x="1347" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0022" x="1796" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0023" x="1796" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0024" x="2245" y="1444" width="439" height="412" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0025" x="2694" y="1444" width="439" height="439" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0026" x="2694" y="1444" width="439" height="439" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0027" x="3143" y="1444" width="439" height="434" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0028" x="3143" y="1444" width="439" height="434" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0029" x="3592" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0030" x="3592" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0031" x="4041" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0032" x="4041" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0033" x="4041" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0034" x="4041" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0035" x="4490" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0036" x="4939" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0037" x="5388" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0038" x="5837" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0039" x="6286" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0040" x="6735" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0041" x="7184" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0042" x="7633" y="1444" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0043" x="0" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0044" x="449" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0045" x="898" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0046" x="1347" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0047" x="1796" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0048" x="2245" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0049" x="2694" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0050" x="3143" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0051" x="3592" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0052" x="4041" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0053" x="0" y="0" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="435"/>
<SubTexture name="BF dies0054" x="4490" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0055" x="4490" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0056" x="4490" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF dies0057" x="4490" y="1893" width="439" height="435" frameX="0" frameY="-6" frameWidth="439" frameHeight="445"/>
<SubTexture name="BF hit0000" x="4939" y="1893" width="429" height="425" frameX="0" frameY="-16" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0001" x="5378" y="1893" width="418" height="441" frameX="-4" frameY="0" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0002" x="5806" y="1893" width="392" height="393" frameX="-59" frameY="-38" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0003" x="6208" y="1893" width="392" height="393" frameX="-59" frameY="-38" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0004" x="6610" y="1893" width="378" height="392" frameX="-58" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0005" x="6998" y="1893" width="378" height="392" frameX="-58" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0006" x="7386" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0007" x="7788" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0008" x="7386" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0009" x="7788" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0010" x="7386" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0011" x="7788" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0012" x="7386" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0013" x="7788" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0014" x="7386" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0015" x="7788" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0016" x="7386" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0017" x="7788" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF hit0018" x="7386" y="1893" width="392" height="392" frameX="-47" frameY="-39" frameWidth="451" frameHeight="441"/>
<SubTexture name="BF idle dance0000" x="0" y="2344" width="406" height="392" frameX="-1" frameY="-20" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0001" x="0" y="2344" width="406" height="392" frameX="-1" frameY="-20" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0002" x="416" y="2344" width="408" height="393" frameX="0" frameY="-19" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0003" x="416" y="2344" width="408" height="393" frameX="0" frameY="-19" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0004" x="834" y="2344" width="405" height="398" frameX="-3" frameY="-14" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0005" x="834" y="2344" width="405" height="398" frameX="-3" frameY="-14" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0006" x="1249" y="2344" width="410" height="411" frameX="-1" frameY="-1" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0007" x="1249" y="2344" width="410" height="411" frameX="-1" frameY="-1" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0008" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0009" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0010" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0011" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0012" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
<SubTexture name="BF idle dance0013" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
<SubTexture name="boyfriend attack0000" x="2087" y="2344" width="697" height="597" frameX="0" frameY="-87" frameWidth="708" frameHeight="685"/>
<SubTexture name="boyfriend attack0001" x="2087" y="2344" width="697" height="597" frameX="0" frameY="-87" frameWidth="708" frameHeight="685"/>
<SubTexture name="boyfriend attack0002" x="2794" y="2344" width="603" height="660" frameX="-102" frameY="-24" frameWidth="708" frameHeight="685"/>
<SubTexture name="boyfriend attack0003" x="2794" y="2344" width="603" height="660" frameX="-102" frameY="-24" frameWidth="708" frameHeight="685"/>
<SubTexture name="boyfriend attack0004" x="3407" y="2344" width="444" height="684" frameX="-263" frameY="0" frameWidth="708" frameHeight="685"/>
<SubTexture name="boyfriend attack0005" x="3407" y="2344" width="444" height="684" frameX="-263" frameY="0" frameWidth="708" frameHeight="685"/>
<SubTexture name="boyfriend attack0006" x="3861" y="2344" width="501" height="630" frameX="-207" frameY="-55" frameWidth="708" frameHeight="685"/>
<SubTexture name="boyfriend dodge0000" x="4372" y="2344" width="375" height="404" frameX="-3" frameY="0" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0001" x="4757" y="2344" width="375" height="404" frameX="-3" frameY="0" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0002" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0003" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0004" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0005" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0006" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0007" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0008" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0009" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0010" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0011" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0012" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0013" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
<SubTexture name="boyfriend dodge0014" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
</TextureAtlas>

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assets/music/gameOver.ogg Normal file

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@ -21,7 +21,7 @@ class AnimationDebug extends FlxState
var dumbTexts:FlxTypedGroup<FlxText>;
var animList:Array<String> = [];
var curAnim:Int = 0;
var isDad:Bool = true;
var isDad:Bool = false;
var daAnim:String = 'spooky';
var camFollow:FlxObject;

View file

@ -26,6 +26,10 @@ class Boyfriend extends Character
animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
animation.addByPrefix('hey', 'BF HEY', 24, false);
animation.addByPrefix('firstDeath', "BF dies", 24, false);
animation.addByPrefix('deathLoop', "BF Dead Loop", 24, true);
animation.addByPrefix('deathConfirm', "BF Dead confirm", 24, false);
playAnim('idle');
antialiasing = true;
@ -40,6 +44,9 @@ class Boyfriend extends Character
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
addOffset('firstDeath', 37, 11);
addOffset('deathLoop', 37, 5);
addOffset('deathConfirm', 37, 69);
}
override function update(elapsed:Float)
@ -48,6 +55,12 @@ class Boyfriend extends Character
{
playAnim('idle', true, false, 10);
}
if (animation.curAnim.name == 'firstDeath' && animation.curAnim.finished)
{
playAnim('deathLoop');
}
super.update(elapsed);
}
}

View file

@ -7,7 +7,7 @@ import flixel.text.FlxText;
class FreeplayState extends MusicBeatState
{
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial\nlol"];
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial", "Spookeez"];
var selector:FlxText;
var curSelected:Int = 0;

View file

@ -10,26 +10,44 @@ import flixel.tweens.FlxTween;
class GameOverState extends FlxTransitionableState
{
var bfX:Float = 0;
var bfY:Float = 0;
public function new(x:Float, y:Float)
{
super();
bfX = x;
bfY = y;
}
override function create()
{
var loser:FlxSprite = new FlxSprite(100, 100);
var loseTex = FlxAtlasFrames.fromSparrow(AssetPaths.lose__png, AssetPaths.lose__xml);
loser.frames = loseTex;
loser.animation.addByPrefix('lose', 'lose', 24, false);
loser.animation.play('lose');
add(loser);
/* var loser:FlxSprite = new FlxSprite(100, 100);
var loseTex = FlxAtlasFrames.fromSparrow(AssetPaths.lose__png, AssetPaths.lose__xml);
loser.frames = loseTex;
loser.animation.addByPrefix('lose', 'lose', 24, false);
loser.animation.play('lose');
// add(loser); */
var restart:FlxSprite = new FlxSprite(500, 50).loadGraphic(AssetPaths.restart__png);
restart.setGraphicSize(Std.int(restart.width * 0.6));
restart.updateHitbox();
restart.alpha = 0;
restart.antialiasing = true;
add(restart);
var bf:Boyfriend = new Boyfriend(bfX, bfY);
// bf.scrollFactor.set();
add(bf);
bf.playAnim('firstDeath');
FlxG.camera.follow(bf, LOCKON, 0.001);
/*
var restart:FlxSprite = new FlxSprite(500, 50).loadGraphic(AssetPaths.restart__png);
restart.setGraphicSize(Std.int(restart.width * 0.6));
restart.updateHitbox();
restart.alpha = 0;
restart.antialiasing = true;
// add(restart); */
FlxG.sound.music.fadeOut(2, FlxG.sound.music.volume * 0.6);
FlxTween.tween(restart, {alpha: 1}, 1, {ease: FlxEase.quartInOut});
FlxTween.tween(restart, {y: restart.y + 40}, 7, {ease: FlxEase.quartInOut, type: PINGPONG});
// FlxTween.tween(restart, {alpha: 1}, 1, {ease: FlxEase.quartInOut});
// FlxTween.tween(restart, {y: restart.y + 40}, 7, {ease: FlxEase.quartInOut, type: PINGPONG});
super.create();
}
@ -48,6 +66,8 @@ class GameOverState extends FlxTransitionableState
pressed = true;
}
pressed = false;
if (pressed && !fading)
{
fading = true;

View file

@ -0,0 +1,47 @@
package;
import flixel.FlxG;
import flixel.FlxObject;
import flixel.FlxSubState;
import flixel.math.FlxPoint;
class GameOverSubstate extends FlxSubState
{
var bf:Boyfriend;
var camFollow:FlxObject;
public function new(x:Float, y:Float)
{
super();
bf = new Boyfriend(x, y);
add(bf);
camFollow = new FlxObject(bf.getGraphicMidpoint().x, bf.getGraphicMidpoint().y, 1, 1);
add(camFollow);
FlxG.sound.play('assets/sounds/fnf_loss_sfx' + TitleState.soundExt);
// FlxG.camera.followLerp = 1;
// FlxG.camera.focusOn(FlxPoint.get(FlxG.width / 2, FlxG.height / 2));
FlxG.camera.scroll.set();
FlxG.camera.target = null;
bf.playAnim('firstDeath');
}
override function update(elapsed:Float)
{
super.update(elapsed);
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.curFrame == 12)
{
FlxG.camera.follow(camFollow, LOCKON, 0.01);
}
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.finished)
{
FlxG.sound.playMusic('assets/music/gameOver' + TitleState.soundExt);
}
}
}

View file

@ -9,7 +9,7 @@ class Main extends Sprite
public function new()
{
super();
addChild(new FlxGame(0, 0, TitleState));
addChild(new FlxGame(0, 0, FreeplayState));
#if !mobile
addChild(new FPS(10, 3, 0xFFFFFF));

View file

@ -9,7 +9,7 @@ import flixel.util.FlxColor;
class PauseSubState extends FlxSubState
{
public function new()
public function new(x:Float, y:Float)
{
super();
var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
@ -17,6 +17,12 @@ class PauseSubState extends FlxSubState
bg.scrollFactor.set();
add(bg);
var bf:Boyfriend = new Boyfriend(x, y);
bf.scrollFactor.set();
// add(bf);
bf.playAnim('firstDeath');
bg.cameras = [FlxG.cameras.list[1]];
}

View file

@ -526,7 +526,7 @@ class PlayState extends MusicBeatState
persistentDraw = true;
paused = true;
openSubState(new PauseSubState());
openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
if (FlxG.keys.justPressed.ESCAPE)
@ -548,7 +548,7 @@ class PlayState extends MusicBeatState
/* if (FlxG.keys.justPressed.NINE)
FlxG.switchState(new Charting()); */
if (FlxG.keys.justPressed.EIGHT)
FlxG.switchState(new AnimationDebug(SONG.player2));
FlxG.switchState(new AnimationDebug(SONG.player1));
if (startingSong)
{
@ -667,7 +667,17 @@ class PlayState extends MusicBeatState
if (health <= 0)
{
boyfriend.stunned = true;
FlxG.switchState(new GameOverState());
persistentUpdate = false;
persistentDraw = false;
paused = true;
vocals.stop();
FlxG.sound.music.stop();
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
if (unspawnNotes[0] != null)
@ -744,9 +754,8 @@ class PlayState extends MusicBeatState
private function popUpScore(strumtime:Float):Void
{
var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
// boyfriend.playAnim('hey');
// vocals.volume = 1;
vocals.volume = 1;
var placement:String = Std.string(combo);
// var placement:String = sectionScores[1][curSection] + '/' + sectionScores[0][curSection];

View file

@ -130,7 +130,7 @@ class TitleState extends MusicBeatState
new FlxTimer().start(2, function(tmr:FlxTimer)
{
FlxG.switchState(new PlayState());
FlxG.switchState(new FreeplayState());
});
FlxG.sound.play('assets/music/titleShoot' + TitleState.soundExt, 0.7);
}
@ -232,6 +232,7 @@ class TitleState extends MusicBeatState
{
FlxG.camera.flash(FlxColor.WHITE, 4);
remove(credGroup);
skippedIntro = true;
}
}
}