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fixed wiggle, just made effect
non required param lol
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@ -20,7 +20,7 @@ class WiggleEffect
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public var waveFrequency(default, set):Float = 0;
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public var waveAmplitude(default, set):Float = 0;
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public function new(speed:Float, freq:Float, amplitude:Float, effect:WiggleEffectType = DREAMY):Void
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public function new(speed:Float, freq:Float, amplitude:Float, ?effect:WiggleEffectType = DREAMY):Void
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{
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shader.uTime.value = [0];
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this.waveSpeed = speed;
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