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https://github.com/ninjamuffin99/Funkin.git
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cleansed of NG
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parent
b5cc1da7c2
commit
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@ -77,7 +77,8 @@ class Alphabet extends FlxSpriteGroup
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lastWasSpace = true;
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lastWasSpace = true;
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}
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}
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if (AlphaCharacter.alphabet.contains(character.toLowerCase()))
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if (AlphaCharacter.alphabet.indexOf(character.toLowerCase()) != -1)
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//if (AlphaCharacter.alphabet.contains(character.toLowerCase()))
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{
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{
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if (lastSprite != null)
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if (lastSprite != null)
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{
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{
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@ -144,9 +145,16 @@ class Alphabet extends FlxSpriteGroup
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lastWasSpace = true;
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lastWasSpace = true;
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}
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}
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#if (haxe >= "4.0.0")
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var isNumber:Bool = AlphaCharacter.numbers.contains(splitWords[loopNum]);
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var isNumber:Bool = AlphaCharacter.numbers.contains(splitWords[loopNum]);
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var isSymbol:Bool = AlphaCharacter.symbols.contains(splitWords[loopNum]);
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var isSymbol:Bool = AlphaCharacter.symbols.contains(splitWords[loopNum]);
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if (AlphaCharacter.alphabet.contains(splitWords[loopNum].toLowerCase()) || isNumber || isSymbol)
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#else
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var isNumber:Bool = AlphaCharacter.numbers.indexOf(splitWords[loopNum]) != -1;
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var isSymbol:Bool = AlphaCharacter.symbols.indexOf(splitWords[loopNum]) != -1;
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#end
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if (AlphaCharacter.alphabet.indexOf(splitWords[loopNum].toLowerCase()) != -1 || isNumber || isSymbol)
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//if (AlphaCharacter.alphabet.contains(splitWords[loopNum].toLowerCase()) || isNumber || isSymbol)
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{
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{
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if (lastSprite != null && !xPosResetted)
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if (lastSprite != null && !xPosResetted)
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{
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{
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@ -820,7 +820,9 @@ class PlayState extends MusicBeatState
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{
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{
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trace('SONG DONE' + isStoryMode);
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trace('SONG DONE' + isStoryMode);
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#if !switch
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NGio.postScore(songScore, SONG.song);
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NGio.postScore(songScore, SONG.song);
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#end
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if (isStoryMode)
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if (isStoryMode)
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{
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{
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@ -834,7 +836,9 @@ class PlayState extends MusicBeatState
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StoryMenuState.weekUnlocked[1] = true;
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StoryMenuState.weekUnlocked[1] = true;
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#if !switch
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NGio.unlockMedal(60961);
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NGio.unlockMedal(60961);
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#end
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FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
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FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
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FlxG.save.flush();
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FlxG.save.flush();
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@ -14,12 +14,21 @@ class PlayerSettings
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static public var player1(default, null):PlayerSettings;
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static public var player1(default, null):PlayerSettings;
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static public var player2(default, null):PlayerSettings;
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static public var player2(default, null):PlayerSettings;
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#if (haxe >= "4.0.0")
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static public final onAvatarAdd = new FlxTypedSignal<PlayerSettings->Void>();
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static public final onAvatarAdd = new FlxTypedSignal<PlayerSettings->Void>();
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static public final onAvatarRemove = new FlxTypedSignal<PlayerSettings->Void>();
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static public final onAvatarRemove = new FlxTypedSignal<PlayerSettings->Void>();
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#else
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static public var onAvatarAdd = new FlxTypedSignal<PlayerSettings->Void>();
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static public var onAvatarRemove = new FlxTypedSignal<PlayerSettings->Void>();
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#end
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public var id(default, null):Int;
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public var id(default, null):Int;
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#if (haxe >= "4.0.0")
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public final controls:Controls;
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public final controls:Controls;
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#else
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public var controls:Controls;
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#end
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// public var avatar:Player;
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// public var avatar:Player;
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// public var camera(get, never):PlayCamera;
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// public var camera(get, never):PlayCamera;
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@ -54,7 +54,7 @@ class TitleState extends MusicBeatState
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super.create();
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super.create();
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#if (!debug && NG_LOGIN)
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#if (!switch && !debug && NG_LOGIN)
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var ng:NGio = new NGio(APIStuff.API, APIStuff.EncKey);
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var ng:NGio = new NGio(APIStuff.API, APIStuff.EncKey);
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#end
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#end
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@ -197,7 +197,9 @@ class TitleState extends MusicBeatState
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if (pressedEnter && !transitioning && skippedIntro)
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if (pressedEnter && !transitioning && skippedIntro)
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{
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{
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#if !switch
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NGio.unlockMedal(60960);
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NGio.unlockMedal(60960);
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#end
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titleText.animation.play('press');
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titleText.animation.play('press');
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FlxG.camera.flash(FlxColor.WHITE, 1);
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FlxG.camera.flash(FlxColor.WHITE, 1);
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