new note spritesheets

This commit is contained in:
Cameron Taylor 2021-03-20 00:48:17 -04:00
parent 20cd370df5
commit 7f32d00647
8 changed files with 185 additions and 50 deletions

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="NOTE_assets.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- Created with Adobe Animate version 21.0.0.35450 -->
<!-- http://www.adobe.com/products/animate.html -->
<SubTexture name="arrowDOWN0000" x="0" y="235" width="157" height="153"/>
<SubTexture name="arrowLEFT0000" x="310" y="235" width="153" height="157"/>
<SubTexture name="arrowRIGHT0000" x="157" y="235" width="153" height="157"/>
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<SubTexture name="blue hold piece0000" x="1370" y="449" width="50" height="44"/>
<SubTexture name="down confirm0000" x="0" y="0" width="238" height="235"/>
<SubTexture name="down confirm0001" x="238" y="0" width="238" height="235"/>
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<SubTexture name="green hold piece0000" x="1320" y="447" width="50" height="44"/>
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<SubTexture name="left press0003" x="463" y="389" width="146" height="149"/>
<SubTexture name="pruple end hold0000" x="1220" y="447" width="50" height="64"/>
<SubTexture name="purple0000" x="630" y="232" width="154" height="157"/>
<SubTexture name="purple hold piece0000" x="1420" y="449" width="50" height="44"/>
<SubTexture name="red0000" x="476" y="232" width="154" height="157"/>
<SubTexture name="red hold end0000" x="1070" y="442" width="50" height="64"/>
<SubTexture name="red hold piece0000" x="1270" y="447" width="50" height="44"/>
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<SubTexture name="right confirm0001" x="1627" y="226" width="223" height="226" frameX="-1" frameY="-3" frameWidth="226" frameHeight="230"/>
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<SubTexture name="blue hold piece instance 10000" x="1282" y="457" width="51" height="44"/>
<SubTexture name="blue instance 10000" x="0" y="240" width="158" height="154"/>
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</TextureAtlas>

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@ -0,0 +1,92 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="NOTE_assets_desat.png">
<!-- Created with Adobe Animate version 21.0.0.35450 -->
<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="blue hold piece instance 10000" x="1938" y="202" width="51" height="44"/>
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<SubTexture name="green hold end instance 10000" x="1938" y="0" width="51" height="64"/>
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<SubTexture name="green instance 10000" x="661" y="409" width="157" height="154"/>
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</TextureAtlas>

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@ -138,6 +138,7 @@ class TitleState extends MusicBeatState
// bg.antialiasing = true;
// bg.setGraphicSize(Std.int(bg.width * 0.6));
// bg.updateHitbox();
add(bg);
logoBl = new FlxSprite(-150, -100);
@ -146,6 +147,8 @@ class TitleState extends MusicBeatState
logoBl.animation.addByPrefix('bump', 'logo bumpin', 24);
logoBl.animation.play('bump');
logoBl.updateHitbox();
// trace();
// logoBl.screenCenter();
// logoBl.color = FlxColor.BLACK;
@ -357,6 +360,7 @@ class TitleState extends MusicBeatState
super.beatHit();
logoBl.animation.play('bump', true);
danceLeft = !danceLeft;
if (danceLeft)