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Work in progress on offsets in Chart Editor state.

This commit is contained in:
EliteMasterEric 2023-12-08 01:15:22 -05:00
parent e23c1464f6
commit 7f0caeb026
8 changed files with 198 additions and 75 deletions

View file

@ -45,8 +45,6 @@ class Conductor
*/ */
public static var songPosition(default, null):Float = 0; public static var songPosition(default, null):Float = 0;
public static var songPositionNoOffset(default, null):Float = 0;
/** /**
* Beats per minute of the current song at the current time. * Beats per minute of the current song at the current time.
*/ */
@ -61,6 +59,21 @@ class Conductor
return currentTimeChange.bpm; return currentTimeChange.bpm;
} }
/**
* Beats per minute of the current song at the start time.
*/
public static var startingBPM(get, never):Float;
static function get_startingBPM():Float
{
if (bpmOverride != null) return bpmOverride;
var timeChange = timeChanges[0];
if (timeChange == null) return Constants.DEFAULT_BPM;
return timeChange.bpm;
}
/** /**
* The current value set by `forceBPM`. * The current value set by `forceBPM`.
* If false, BPM is determined by time changes. * If false, BPM is determined by time changes.
@ -146,18 +159,23 @@ class Conductor
*/ */
public static var currentStepTime(default, null):Float; public static var currentStepTime(default, null):Float;
public static var currentStepTimeNoOffset(default, null):Float;
public static var beatHit(default, null):FlxSignal = new FlxSignal();
public static var stepHit(default, null):FlxSignal = new FlxSignal();
public static var lastSongPos:Float;
/** /**
* An offset tied to the current chart file to compensate for a delay in the instrumental. * An offset tied to the current chart file to compensate for a delay in the instrumental.
*/ */
public static var instrumentalOffset:Float = 0; public static var instrumentalOffset:Float = 0;
/**
* The instrumental offset, in terms of steps.
*/
public static var instrumentalOffsetSteps(get, never):Float;
static function get_instrumentalOffsetSteps():Float
{
var startingStepLengthMs:Float = ((Constants.SECS_PER_MIN / startingBPM) * Constants.MS_PER_SEC) / timeSignatureNumerator;
return instrumentalOffset / startingStepLengthMs;
}
/** /**
* An offset tied to the file format of the audio file being played. * An offset tied to the file format of the audio file being played.
*/ */
@ -168,6 +186,9 @@ class Conductor
*/ */
public static var inputOffset:Float = 0; public static var inputOffset:Float = 0;
/**
* The number of beats in a measure. May be fractional depending on the time signature.
*/
public static var beatsPerMeasure(get, never):Float; public static var beatsPerMeasure(get, never):Float;
static function get_beatsPerMeasure():Float static function get_beatsPerMeasure():Float
@ -176,6 +197,10 @@ class Conductor
return stepsPerMeasure / Constants.STEPS_PER_BEAT; return stepsPerMeasure / Constants.STEPS_PER_BEAT;
} }
/**
* The number of steps in a measure.
* TODO: I don't think this can be fractional?
*/
public static var stepsPerMeasure(get, never):Int; public static var stepsPerMeasure(get, never):Int;
static function get_stepsPerMeasure():Int static function get_stepsPerMeasure():Int
@ -184,6 +209,21 @@ class Conductor
return Std.int(timeSignatureNumerator / timeSignatureDenominator * Constants.STEPS_PER_BEAT * Constants.STEPS_PER_BEAT); return Std.int(timeSignatureNumerator / timeSignatureDenominator * Constants.STEPS_PER_BEAT * Constants.STEPS_PER_BEAT);
} }
/**
* Signal fired when the Conductor advances to a new measure.
*/
public static var measureHit(default, null):FlxSignal = new FlxSignal();
/**
* Signal fired when the Conductor advances to a new beat.
*/
public static var beatHit(default, null):FlxSignal = new FlxSignal();
/**
* Signal fired when the Conductor advances to a new step.
*/
public static var stepHit(default, null):FlxSignal = new FlxSignal();
function new() {} function new() {}
/** /**
@ -224,29 +264,29 @@ class Conductor
songPosition = (FlxG.sound.music != null) ? (FlxG.sound.music.time + instrumentalOffset + formatOffset) : 0.0; songPosition = (FlxG.sound.music != null) ? (FlxG.sound.music.time + instrumentalOffset + formatOffset) : 0.0;
} }
var oldMeasure = currentMeasure;
var oldBeat = currentBeat; var oldBeat = currentBeat;
var oldStep = currentStep; var oldStep = currentStep;
// Set the song position we are at (for purposes of calculating note positions, etc). // Set the song position we are at (for purposes of calculating note positions, etc).
Conductor.songPosition = songPosition; Conductor.songPosition = songPosition;
// Exclude the offsets we just included earlier.
// This is the "true" song position that the audio should be using.
Conductor.songPositionNoOffset = Conductor.songPosition - instrumentalOffset - formatOffset;
currentTimeChange = timeChanges[0]; currentTimeChange = timeChanges[0];
for (i in 0...timeChanges.length) if (Conductor.songPosition > 0.0)
{ {
if (songPosition >= timeChanges[i].timeStamp) currentTimeChange = timeChanges[i]; for (i in 0...timeChanges.length)
{
if (songPosition >= timeChanges[i].timeStamp) currentTimeChange = timeChanges[i];
if (songPosition < timeChanges[i].timeStamp) break; if (songPosition < timeChanges[i].timeStamp) break;
}
} }
if (currentTimeChange == null && bpmOverride == null && FlxG.sound.music != null) if (currentTimeChange == null && bpmOverride == null && FlxG.sound.music != null)
{ {
trace('WARNING: Conductor is broken, timeChanges is empty.'); trace('WARNING: Conductor is broken, timeChanges is empty.');
} }
else if (currentTimeChange != null) else if (currentTimeChange != null && Conductor.songPosition > 0.0)
{ {
// roundDecimal prevents representing 8 as 7.9999999 // roundDecimal prevents representing 8 as 7.9999999
currentStepTime = FlxMath.roundDecimal((currentTimeChange.beatTime * 4) + (songPosition - currentTimeChange.timeStamp) / stepLengthMs, 6); currentStepTime = FlxMath.roundDecimal((currentTimeChange.beatTime * 4) + (songPosition - currentTimeChange.timeStamp) / stepLengthMs, 6);
@ -255,9 +295,6 @@ class Conductor
currentStep = Math.floor(currentStepTime); currentStep = Math.floor(currentStepTime);
currentBeat = Math.floor(currentBeatTime); currentBeat = Math.floor(currentBeatTime);
currentMeasure = Math.floor(currentMeasureTime); currentMeasure = Math.floor(currentMeasureTime);
currentStepTimeNoOffset = FlxMath.roundDecimal((currentTimeChange.beatTime * 4)
+ (songPositionNoOffset - currentTimeChange.timeStamp) / stepLengthMs, 6);
} }
else else
{ {
@ -268,8 +305,6 @@ class Conductor
currentStep = Math.floor(currentStepTime); currentStep = Math.floor(currentStepTime);
currentBeat = Math.floor(currentBeatTime); currentBeat = Math.floor(currentBeatTime);
currentMeasure = Math.floor(currentMeasureTime); currentMeasure = Math.floor(currentMeasureTime);
currentStepTimeNoOffset = FlxMath.roundDecimal((songPositionNoOffset / stepLengthMs), 4);
} }
// FlxSignals are really cool. // FlxSignals are really cool.
@ -282,6 +317,11 @@ class Conductor
{ {
beatHit.dispatch(); beatHit.dispatch();
} }
if (currentMeasure != oldMeasure)
{
measureHit.dispatch();
}
} }
public static function mapTimeChanges(songTimeChanges:Array<SongTimeChange>) public static function mapTimeChanges(songTimeChanges:Array<SongTimeChange>)

View file

@ -796,15 +796,6 @@ class PlayState extends MusicBeatSubState
} }
Conductor.update(); // Normal conductor update. Conductor.update(); // Normal conductor update.
if (!isGamePaused)
{
// Interpolation type beat
if (Conductor.lastSongPos != Conductor.songPosition)
{
Conductor.lastSongPos = Conductor.songPosition;
}
}
} }
var androidPause:Bool = false; var androidPause:Bool = false;
@ -1171,12 +1162,12 @@ class PlayState extends MusicBeatSubState
if (!startingSong if (!startingSong
&& FlxG.sound.music != null && FlxG.sound.music != null
&& (Math.abs(FlxG.sound.music.time - (Conductor.songPositionNoOffset)) > 200 && (Math.abs(FlxG.sound.music.time - (Conductor.songPosition + Conductor.instrumentalOffset)) > 200
|| Math.abs(vocals.checkSyncError(Conductor.songPositionNoOffset)) > 200)) || Math.abs(vocals.checkSyncError(Conductor.songPosition + Conductor.instrumentalOffset)) > 200))
{ {
trace("VOCALS NEED RESYNC"); trace("VOCALS NEED RESYNC");
if (vocals != null) trace(vocals.checkSyncError(Conductor.songPositionNoOffset)); if (vocals != null) trace(vocals.checkSyncError(Conductor.songPosition + Conductor.instrumentalOffset));
trace(FlxG.sound.music.time - (Conductor.songPositionNoOffset)); trace(FlxG.sound.music.time - (Conductor.songPosition + Conductor.instrumentalOffset));
resyncVocals(); resyncVocals();
} }

View file

@ -84,6 +84,7 @@ class MusicBeatState extends FlxTransitionableState implements IEventHandler
{ {
// Display Conductor info in the watch window. // Display Conductor info in the watch window.
FlxG.watch.addQuick("songPosition", Conductor.songPosition); FlxG.watch.addQuick("songPosition", Conductor.songPosition);
FlxG.watch.addQuick("songPositionNoOffset", Conductor.songPosition + Conductor.instrumentalOffset);
FlxG.watch.addQuick("musicTime", FlxG.sound.music?.time ?? 0.0); FlxG.watch.addQuick("musicTime", FlxG.sound.music?.time ?? 0.0);
FlxG.watch.addQuick("bpm", Conductor.bpm); FlxG.watch.addQuick("bpm", Conductor.bpm);
FlxG.watch.addQuick("currentMeasureTime", Conductor.currentBeatTime); FlxG.watch.addQuick("currentMeasureTime", Conductor.currentBeatTime);

View file

@ -23,12 +23,14 @@ import flixel.util.FlxSort;
import flixel.util.FlxTimer; import flixel.util.FlxTimer;
import funkin.audio.visualize.PolygonSpectogram; import funkin.audio.visualize.PolygonSpectogram;
import funkin.audio.VoicesGroup; import funkin.audio.VoicesGroup;
import funkin.audio.FunkinSound;
import funkin.data.notestyle.NoteStyleRegistry; import funkin.data.notestyle.NoteStyleRegistry;
import funkin.data.song.SongData.SongCharacterData; import funkin.data.song.SongData.SongCharacterData;
import funkin.data.song.SongData.SongChartData; import funkin.data.song.SongData.SongChartData;
import funkin.data.song.SongData.SongEventData; import funkin.data.song.SongData.SongEventData;
import funkin.data.song.SongData.SongMetadata; import funkin.data.song.SongData.SongMetadata;
import funkin.data.song.SongData.SongNoteData; import funkin.data.song.SongData.SongNoteData;
import funkin.data.song.SongData.SongOffsets;
import funkin.data.song.SongDataUtils; import funkin.data.song.SongDataUtils;
import funkin.data.song.SongRegistry; import funkin.data.song.SongRegistry;
import funkin.input.Cursor; import funkin.input.Cursor;
@ -245,6 +247,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
// Make sure playhead doesn't go outside the song. // Make sure playhead doesn't go outside the song.
if (playheadPositionInMs > songLengthInMs) playheadPositionInMs = songLengthInMs; if (playheadPositionInMs > songLengthInMs) playheadPositionInMs = songLengthInMs;
onSongLengthChanged();
return this.songLengthInMs; return this.songLengthInMs;
} }
@ -884,7 +888,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
* Replaced when switching instrumentals. * Replaced when switching instrumentals.
* `null` until an instrumental track is loaded. * `null` until an instrumental track is loaded.
*/ */
var audioInstTrack:Null<FlxSound> = null; var audioInstTrack:Null<FunkinSound> = null;
/** /**
* The raw byte data for the instrumental audio tracks. * The raw byte data for the instrumental audio tracks.
@ -1156,6 +1160,41 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
return currentSongMetadata.artist = value; return currentSongMetadata.artist = value;
} }
/**
* Convenience property to get the song offset data for the current variation.
*/
var currentSongOffsets(get, set):SongOffsets;
function get_currentSongOffsets():SongOffsets
{
if (currentSongMetadata.offsets == null)
{
// Initialize to the default value if not set.
currentSongMetadata.offsets = new SongOffsets();
}
return currentSongMetadata.offsets;
}
function set_currentSongOffsets(value:SongOffsets):SongOffsets
{
return currentSongMetadata.offsets = value;
}
var currentInstrumentalOffset(get, set):Float;
function get_currentInstrumentalOffset():Float
{
// TODO: Apply for alt instrumentals.
return currentSongOffsets.getInstrumentalOffset();
}
function set_currentInstrumentalOffset(value:Float):Float
{
// TODO: Apply for alt instrumentals.
currentSongOffsets.setInstrumentalOffset(value);
return value;
}
/** /**
* The variation ID for the difficulty which is currently being edited. * The variation ID for the difficulty which is currently being edited.
*/ */
@ -2024,7 +2063,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
playbarHeadDragging = true; playbarHeadDragging = true;
// If we were dragging the playhead while the song was playing, resume playing. // If we were dragging the playhead while the song was playing, resume playing.
if (audioInstTrack != null && audioInstTrack.playing) if (audioInstTrack != null && audioInstTrack.isPlaying)
{ {
playbarHeadDraggingWasPlaying = true; playbarHeadDraggingWasPlaying = true;
stopAudioPlayback(); stopAudioPlayback();
@ -2224,8 +2263,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
menubarItemGoToBackupsFolder.onClick = _ -> this.openBackupsFolder(); menubarItemGoToBackupsFolder.onClick = _ -> this.openBackupsFolder();
#else #else
// Disable the menu item if we're not on a desktop platform. // Disable the menu item if we're not on a desktop platform.
var menubarItemGoToBackupsFolder = findComponent('menubarItemGoToBackupsFolder', MenuItem); menubarItemGoToBackupsFolder.disabled = true;
if (menubarItemGoToBackupsFolder != null) menubarItemGoToBackupsFolder.disabled = true;
#end #end
menubarItemUserGuide.onClick = _ -> this.openUserGuideDialog(); menubarItemUserGuide.onClick = _ -> this.openUserGuideDialog();
@ -2435,7 +2473,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
super.update(elapsed); super.update(elapsed);
// These ones happen even if the modal dialog is open. // These ones happen even if the modal dialog is open.
handleMusicPlayback(); handleMusicPlayback(elapsed);
handleNoteDisplay(); handleNoteDisplay();
// These ones only happen if the modal dialog is not open. // These ones only happen if the modal dialog is not open.
@ -2471,7 +2509,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
// dispatchEvent gets called here. // dispatchEvent gets called here.
if (!super.beatHit()) return false; if (!super.beatHit()) return false;
if (isMetronomeEnabled && this.subState == null && (audioInstTrack != null && audioInstTrack.playing)) if (isMetronomeEnabled && this.subState == null && (audioInstTrack != null && audioInstTrack.isPlaying))
{ {
playMetronomeTick(Conductor.currentBeat % 4 == 0); playMetronomeTick(Conductor.currentBeat % 4 == 0);
} }
@ -2487,7 +2525,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
// dispatchEvent gets called here. // dispatchEvent gets called here.
if (!super.stepHit()) return false; if (!super.stepHit()) return false;
if (audioInstTrack != null && audioInstTrack.playing) if (audioInstTrack != null && audioInstTrack.isPlaying)
{ {
if (healthIconDad != null) healthIconDad.onStepHit(Conductor.currentStep); if (healthIconDad != null) healthIconDad.onStepHit(Conductor.currentStep);
if (healthIconBF != null) healthIconBF.onStepHit(Conductor.currentStep); if (healthIconBF != null) healthIconBF.onStepHit(Conductor.currentStep);
@ -2508,18 +2546,26 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
/** /**
* Handle syncronizing the conductor with the music playback. * Handle syncronizing the conductor with the music playback.
*/ */
function handleMusicPlayback():Void function handleMusicPlayback(elapsed:Float):Void
{ {
if (audioInstTrack != null && audioInstTrack.playing) if (audioInstTrack != null)
{
// This normally gets called by FlxG.sound.update()
// but we handle instrumental updates manually to prevent FlxG.sound.music.update()
// from being called twice when we move to the PlayState.
audioInstTrack.update(elapsed);
}
if (audioInstTrack != null && audioInstTrack.isPlaying)
{ {
if (FlxG.mouse.pressedMiddle) if (FlxG.mouse.pressedMiddle)
{ {
// If middle mouse panning during song playback, we move ONLY the playhead, without scrolling. Neat! // If middle mouse panning during song playback, we move ONLY the playhead, without scrolling. Neat!
var oldStepTime:Float = Conductor.currentStepTime; var oldStepTime:Float = Conductor.currentStepTime;
var oldSongPosition:Float = Conductor.songPosition; var oldSongPosition:Float = Conductor.songPosition + Conductor.instrumentalOffset;
Conductor.update(audioInstTrack.time); Conductor.update(audioInstTrack.time);
handleHitsounds(oldSongPosition, Conductor.songPosition); handleHitsounds(oldSongPosition, Conductor.songPosition + Conductor.instrumentalOffset);
// Resync vocals. // Resync vocals.
if (audioVocalTrackGroup != null && Math.abs(audioInstTrack.time - audioVocalTrackGroup.time) > 100) if (audioVocalTrackGroup != null && Math.abs(audioInstTrack.time - audioVocalTrackGroup.time) > 100)
{ {
@ -2535,9 +2581,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
else else
{ {
// Else, move the entire view. // Else, move the entire view.
var oldSongPosition:Float = Conductor.songPosition; var oldSongPosition:Float = Conductor.songPosition + Conductor.instrumentalOffset;
Conductor.update(audioInstTrack.time); Conductor.update(audioInstTrack.time);
handleHitsounds(oldSongPosition, Conductor.songPosition); handleHitsounds(oldSongPosition, Conductor.songPosition + Conductor.instrumentalOffset);
// Resync vocals. // Resync vocals.
if (audioVocalTrackGroup != null && Math.abs(audioInstTrack.time - audioVocalTrackGroup.time) > 100) if (audioVocalTrackGroup != null && Math.abs(audioInstTrack.time - audioVocalTrackGroup.time) > 100)
{ {
@ -2546,7 +2592,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
// We need time in fractional steps here to allow the song to actually play. // We need time in fractional steps here to allow the song to actually play.
// Also account for a potentially offset playhead. // Also account for a potentially offset playhead.
scrollPositionInPixels = Conductor.currentStepTime * GRID_SIZE - playheadPositionInPixels; scrollPositionInPixels = (Conductor.currentStepTime + Conductor.instrumentalOffsetSteps) * GRID_SIZE - playheadPositionInPixels;
// DO NOT move song to scroll position here specifically. // DO NOT move song to scroll position here specifically.
@ -3992,8 +4038,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
if (playbarHeadLayout.playbarHead.value != songPosPercent) playbarHeadLayout.playbarHead.value = songPosPercent; if (playbarHeadLayout.playbarHead.value != songPosPercent) playbarHeadLayout.playbarHead.value = songPosPercent;
} }
var songPosSeconds:String = Std.string(Math.floor((songPos / 1000) % 60)).lpad('0', 2); var songPosSeconds:String = Std.string(Math.floor((Math.abs(songPos) / 1000) % 60)).lpad('0', 2);
var songPosMinutes:String = Std.string(Math.floor((songPos / 1000) / 60)).lpad('0', 2); var songPosMinutes:String = Std.string(Math.floor((Math.abs(songPos) / 1000) / 60)).lpad('0', 2);
if (songPos < 0) songPosMinutes = '-' + songPosMinutes;
var songPosString:String = '${songPosMinutes}:${songPosSeconds}'; var songPosString:String = '${songPosMinutes}:${songPosSeconds}';
if (playbarSongPos.value != songPosString) playbarSongPos.value = songPosString; if (playbarSongPos.value != songPosString) playbarSongPos.value = songPosString;
@ -4313,6 +4360,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
{ {
super.handleQuickWatch(); super.handleQuickWatch();
FlxG.watch.addQuick('musicTime', audioInstTrack?.time ?? 0.0);
FlxG.watch.addQuick('scrollPosInPixels', scrollPositionInPixels); FlxG.watch.addQuick('scrollPosInPixels', scrollPositionInPixels);
FlxG.watch.addQuick('playheadPosInPixels', playheadPositionInPixels); FlxG.watch.addQuick('playheadPosInPixels', playheadPositionInPixels);
@ -4340,6 +4389,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
{ {
autoSave(); autoSave();
stopWelcomeMusic();
var startTimestamp:Float = 0; var startTimestamp:Float = 0;
if (playtestStartTime) startTimestamp = scrollPositionInMs + playheadPositionInMs; if (playtestStartTime) startTimestamp = scrollPositionInMs + playheadPositionInMs;
@ -4394,7 +4445,10 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
}); });
// Override music. // Override music.
if (audioInstTrack != null) FlxG.sound.music = audioInstTrack; if (audioInstTrack != null)
{
FlxG.sound.music = audioInstTrack;
}
if (audioVocalTrackGroup != null) targetState.vocals = audioVocalTrackGroup; if (audioVocalTrackGroup != null) targetState.vocals = audioVocalTrackGroup;
this.persistentUpdate = false; this.persistentUpdate = false;
@ -4523,6 +4577,23 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
this.switchToInstrumental(currentInstrumentalId, currentSongMetadata.playData.characters.player, currentSongMetadata.playData.characters.opponent); this.switchToInstrumental(currentInstrumentalId, currentSongMetadata.playData.characters.player, currentSongMetadata.playData.characters.opponent);
} }
function onSongLengthChanged():Void
{
if (gridTiledSprite != null) gridTiledSprite.height = songLengthInPixels;
if (gridPlayheadScrollArea != null)
{
gridPlayheadScrollArea.setGraphicSize(Std.int(gridPlayheadScrollArea.width), songLengthInPixels);
gridPlayheadScrollArea.updateHitbox();
}
scrollPositionInPixels = 0;
playheadPositionInPixels = 0;
notePreviewDirty = true;
notePreviewViewportBoundsDirty = true;
noteDisplayDirty = true;
moveSongToScrollPosition();
}
/** /**
* CHART DATA FUNCTIONS * CHART DATA FUNCTIONS
*/ */
@ -4674,11 +4745,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
// Update the songPosition in the audio tracks. // Update the songPosition in the audio tracks.
if (audioInstTrack != null) if (audioInstTrack != null)
{ {
audioInstTrack.time = scrollPositionInMs + playheadPositionInMs; audioInstTrack.time = scrollPositionInMs + playheadPositionInMs - Conductor.instrumentalOffset;
// Update the songPosition in the Conductor. // Update the songPosition in the Conductor.
Conductor.update(audioInstTrack.time); Conductor.update(audioInstTrack.time);
if (audioVocalTrackGroup != null) audioVocalTrackGroup.time = audioInstTrack.time;
} }
if (audioVocalTrackGroup != null) audioVocalTrackGroup.time = scrollPositionInMs + playheadPositionInMs;
// We need to update the note sprites because we changed the scroll position. // We need to update the note sprites because we changed the scroll position.
noteDisplayDirty = true; noteDisplayDirty = true;
@ -4738,6 +4809,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
moveSongToScrollPosition(); moveSongToScrollPosition();
fadeInWelcomeMusic(7, 10);
// Reapply the volume. // Reapply the volume.
var instTargetVolume:Float = menubarItemVolumeInstrumental.value ?? 1.0; var instTargetVolume:Float = menubarItemVolumeInstrumental.value ?? 1.0;
var vocalTargetVolume:Float = menubarItemVolumeVocals.value ?? 1.0; var vocalTargetVolume:Float = menubarItemVolumeVocals.value ?? 1.0;
@ -5034,15 +5107,17 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
{ {
if (audioInstTrack == null) return; if (audioInstTrack == null) return;
if (audioInstTrack.playing) if (audioInstTrack.isPlaying)
{ {
fadeInWelcomeMusic(7, 10); // Pause
stopAudioPlayback(); stopAudioPlayback();
fadeInWelcomeMusic(7, 10);
} }
else else
{ {
stopWelcomeMusic(); // Play
startAudioPlayback(); startAudioPlayback();
stopWelcomeMusic();
} }
} }
@ -5055,29 +5130,16 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
if (audioInstTrack != null) audioInstTrack.pause(); if (audioInstTrack != null) audioInstTrack.pause();
if (audioVocalTrackGroup != null) audioVocalTrackGroup.pause(); if (audioVocalTrackGroup != null) audioVocalTrackGroup.pause();
}; };
songLengthInMs = audioInstTrack.length;
if (gridTiledSprite != null) gridTiledSprite.height = songLengthInPixels;
if (gridPlayheadScrollArea != null)
{
gridPlayheadScrollArea.setGraphicSize(Std.int(gridPlayheadScrollArea.width), songLengthInPixels);
gridPlayheadScrollArea.updateHitbox();
}
} }
else else
{ {
trace('[WARN] Instrumental track was null!'); trace('ERROR: Instrumental track is null!');
} }
// Pretty much everything is going to need to be reset. state.songLengthInMs = state.audioInstTrack?.length ?? 1000.0 + Conductor.instrumentalOffset;
scrollPositionInPixels = 0;
playheadPositionInPixels = 0; // Many things get reset when song length changes.
notePreviewDirty = true;
notePreviewViewportBoundsDirty = true;
noteDisplayDirty = true;
healthIconsDirty = true; healthIconsDirty = true;
moveSongToScrollPosition();
} }
/** /**

View file

@ -140,12 +140,14 @@ class ChartEditorAudioHandler
{ {
if (instId == '') instId = 'default'; if (instId == '') instId = 'default';
var instTrackData:Null<Bytes> = state.audioInstTrackData.get(instId); var instTrackData:Null<Bytes> = state.audioInstTrackData.get(instId);
var instTrack:Null<FlxSound> = SoundUtil.buildFlxSoundFromBytes(instTrackData); var instTrack:Null<FunkinSound> = SoundUtil.buildSoundFromBytes(instTrackData);
if (instTrack == null) return false; if (instTrack == null) return false;
stopExistingInstrumental(state); stopExistingInstrumental(state);
state.audioInstTrack = instTrack; state.audioInstTrack = instTrack;
state.postLoadInstrumental(); state.postLoadInstrumental();
// Workaround for a bug where FlxG.sound.music.update() was being called twice.
FlxG.sound.list.remove(instTrack);
return true; return true;
} }
@ -176,17 +178,21 @@ class ChartEditorAudioHandler
{ {
case BF: case BF:
state.audioVocalTrackGroup.addPlayerVoice(vocalTrack); state.audioVocalTrackGroup.addPlayerVoice(vocalTrack);
state.audioVocalTrackGroup.playerVoicesOffset = state.currentSongOffsets.getVocalOffset(charId);
return true; return true;
case DAD: case DAD:
state.audioVocalTrackGroup.addOpponentVoice(vocalTrack); state.audioVocalTrackGroup.addOpponentVoice(vocalTrack);
state.audioVocalTrackGroup.opponentVoicesOffset = state.currentSongOffsets.getVocalOffset(charId);
return true; return true;
case OTHER: case OTHER:
state.audioVocalTrackGroup.add(vocalTrack); state.audioVocalTrackGroup.add(vocalTrack);
// TODO: Add offset for other characters.
return true; return true;
default: default:
// Do nothing. // Do nothing.
} }
} }
return false; return false;
} }

View file

@ -673,6 +673,7 @@ class ChartEditorDialogHandler
state.songMetadata.set(targetVariation, newSongMetadata); state.songMetadata.set(targetVariation, newSongMetadata);
Conductor.instrumentalOffset = state.currentInstrumentalOffset; // Loads from the metadata.
Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges); Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
state.difficultySelectDirty = true; state.difficultySelectDirty = true;

View file

@ -115,6 +115,7 @@ class ChartEditorImportExportHandler
state.songChartData = newSongChartData; state.songChartData = newSongChartData;
Conductor.forceBPM(null); // Disable the forced BPM. Conductor.forceBPM(null); // Disable the forced BPM.
Conductor.instrumentalOffset = state.currentInstrumentalOffset; // Loads from the metadata.
Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges); Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
state.notePreviewDirty = true; state.notePreviewDirty = true;

View file

@ -620,6 +620,27 @@ class ChartEditorToolboxHandler
}; };
inputBPM.value = state.currentSongMetadata.timeChanges[0].bpm; inputBPM.value = state.currentSongMetadata.timeChanges[0].bpm;
var inputOffsetInst:Null<NumberStepper> = toolbox.findComponent('inputOffsetInst', NumberStepper);
if (inputOffsetInst == null) throw 'ChartEditorToolboxHandler.buildToolboxMetadataLayout() - Could not find inputOffsetInst component.';
inputOffsetInst.onChange = function(event:UIEvent) {
if (event.value == null) return;
state.currentInstrumentalOffset = event.value;
Conductor.instrumentalOffset = event.value;
// Update song length.
state.songLengthInMs = state.audioInstTrack?.length ?? 1000.0 + Conductor.instrumentalOffset;
};
inputOffsetInst.value = state.currentInstrumentalOffset;
var inputOffsetVocal:Null<NumberStepper> = toolbox.findComponent('inputOffsetVocal', NumberStepper);
if (inputOffsetVocal == null) throw 'ChartEditorToolboxHandler.buildToolboxMetadataLayout() - Could not find inputOffsetVocal component.';
inputOffsetVocal.onChange = function(event:UIEvent) {
if (event.value == null) return;
state.currentSongMetadata.offsets.setVocalOffset(state.currentSongMetadata.playData.characters.player, event.value);
};
inputOffsetVocal.value = state.currentSongMetadata.offsets.getVocalOffset(state.currentSongMetadata.playData.characters.player);
var labelScrollSpeed:Null<Label> = toolbox.findComponent('labelScrollSpeed', Label); var labelScrollSpeed:Null<Label> = toolbox.findComponent('labelScrollSpeed', Label);
if (labelScrollSpeed == null) throw 'ChartEditorToolboxHandler.buildToolboxMetadataLayout() - Could not find labelScrollSpeed component.'; if (labelScrollSpeed == null) throw 'ChartEditorToolboxHandler.buildToolboxMetadataLayout() - Could not find labelScrollSpeed component.';