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swap A and B for switch
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@ -607,6 +607,7 @@ class Controls extends FlxActionSet
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public function addDefaultGamepad(id):Void
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{
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#if !switch
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addGamepadLiteral(id, [
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Control.ACCEPT => [A],
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Control.BACK => [B],
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@ -617,6 +618,19 @@ class Controls extends FlxActionSet
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Control.PAUSE => [START],
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Control.RESET => [Y]
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]);
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#else
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addGamepadLiteral(id, [
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//Swap A and B for switch
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Control.ACCEPT => [B],
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Control.BACK => [A],
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Control.UP => [DPAD_UP, LEFT_STICK_DIGITAL_UP],
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Control.DOWN => [DPAD_DOWN, LEFT_STICK_DIGITAL_DOWN],
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Control.LEFT => [DPAD_LEFT, LEFT_STICK_DIGITAL_LEFT],
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Control.RIGHT => [DPAD_RIGHT, LEFT_STICK_DIGITAL_RIGHT],
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Control.PAUSE => [START],
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Control.RESET => [Y]
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]);
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#end
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}
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/**
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