1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2025-11-28 15:26:12 +00:00

Fix the alignment of the song name in the results screen

This commit is contained in:
EliteMasterEric 2024-04-24 23:50:11 -04:00
parent e72c2ed41b
commit 7c6bf7ef45

View file

@ -161,9 +161,13 @@ class ResultState extends MusicBeatSubState
songName = new FlxBitmapText(FlxBitmapFont.fromMonospace(Paths.image("resultScreen/tardlingSpritesheet"), fontLetters, FlxPoint.get(49, 62))); songName = new FlxBitmapText(FlxBitmapFont.fromMonospace(Paths.image("resultScreen/tardlingSpritesheet"), fontLetters, FlxPoint.get(49, 62)));
songName.text = params.title; songName.text = params.title;
songName.letterSpacing = -15; songName.letterSpacing = -15;
songName.angle = -4.1; songName.angle = -4.4;
add(songName); add(songName);
var angleRad = songName.angle * Math.PI / 180;
speedOfTween.x = -1.0 * Math.cos(angleRad);
speedOfTween.y = -1.0 * Math.sin(angleRad);
timerThenSongName(); timerThenSongName();
songName.shader = maskShaderSongName; songName.shader = maskShaderSongName;
@ -319,7 +323,7 @@ class ResultState extends MusicBeatSubState
difficulty.y = -difficulty.height; difficulty.y = -difficulty.height;
FlxTween.tween(difficulty, {y: diffYTween}, 0.5, {ease: FlxEase.quartOut, startDelay: 0.8}); FlxTween.tween(difficulty, {y: diffYTween}, 0.5, {ease: FlxEase.quartOut, startDelay: 0.8});
songName.y = diffYTween - 30; songName.y = diffYTween - 35;
songName.x = (difficulty.x + difficulty.width) + 20; songName.x = (difficulty.x + difficulty.width) + 20;
new FlxTimer().start(3, _ -> { new FlxTimer().start(3, _ -> {
@ -328,7 +332,7 @@ class ResultState extends MusicBeatSubState
} }
var movingSongStuff:Bool = false; var movingSongStuff:Bool = false;
var speedOfTween:FlxPoint = FlxPoint.get(-1, 0.1); var speedOfTween:FlxPoint = FlxPoint.get(-1, 1);
override function draw():Void override function draw():Void
{ {
@ -369,14 +373,6 @@ class ResultState extends MusicBeatSubState
speedOfTween.x -= 0.1; speedOfTween.x -= 0.1;
} }
if (FlxG.keys.justPressed.UP) speedOfTween.y -= 0.1;
if (FlxG.keys.justPressed.DOWN) speedOfTween.y += 0.1;
if (FlxG.keys.justPressed.PERIOD) songName.angle += 0.1;
if (FlxG.keys.justPressed.COMMA) songName.angle -= 0.1;
if (controls.PAUSE) if (controls.PAUSE)
{ {
FlxTween.tween(FlxG.sound.music, {volume: 0}, 0.8); FlxTween.tween(FlxG.sound.music, {volume: 0}, 0.8);