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Rework to fix variant issues
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@ -2468,7 +2468,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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menubarItemLoadVocals.onClick = _ -> this.openUploadVocalsDialog(true);
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menubarItemVolumeMetronome.onChange = event -> {
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var volume:Float = (event?.value ?? 0) / 100.0;
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var volume:Float = event.value.toFloat() / 100.0;
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metronomeVolume = volume;
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menubarLabelVolumeMetronome.text = 'Metronome - ${Std.int(event.value)}%';
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};
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@ -2481,26 +2481,26 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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menubarItemOpponentHitsounds.selected = hitsoundsEnabledOpponent;
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menubarItemVolumeHitsound.onChange = event -> {
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var volume:Float = (event?.value ?? 0) / 100.0;
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var volume:Float = event.value.toFloat() / 100.0;
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hitsoundVolume = volume;
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menubarLabelVolumeHitsound.text = 'Hitsound - ${Std.int(event.value)}%';
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};
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menubarItemVolumeHitsound.value = Std.int(hitsoundVolume * 100);
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menubarItemVolumeInstrumental.onChange = event -> {
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var volume:Float = (event?.value ?? 0) / 100.0;
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var volume:Float = event.value.toFloat() / 100.0;
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if (audioInstTrack != null) audioInstTrack.volume = volume;
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menubarLabelVolumeInstrumental.text = 'Instrumental - ${Std.int(event.value)}%';
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};
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menubarItemVolumeVocals.onChange = event -> {
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var volume:Float = (event?.value ?? 0) / 100.0;
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var volume:Float = event.value.toFloat() / 100.0;
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.volume = volume;
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menubarLabelVolumeVocals.text = 'Voices - ${Std.int(event.value)}%';
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}
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menubarItemPlaybackSpeed.onChange = event -> {
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var pitch:Float = event.value * 2.0 / 100.0;
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var pitch:Float = (event.value * 2.0) / 100.0;
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pitch = Math.floor(pitch / 0.25) * 0.25; // Round to nearest 0.25.
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#if FLX_PITCH
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if (audioInstTrack != null) audioInstTrack.pitch = pitch;
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@ -5347,7 +5347,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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trace('ERROR: Instrumental track is null!');
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}
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state.songLengthInMs = state.audioInstTrack?.length ?? 1000.0 + Conductor.instrumentalOffset;
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this.songLengthInMs = audioInstTrack?.length ?? 1000.0 + Conductor.instrumentalOffset;
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// Many things get reset when song length changes.
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healthIconsDirty = true;
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