senpai and roses on easy
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
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@ -1,25 +1,26 @@
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package;
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import Controls.Control;
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import flash.text.TextField;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.input.keyboard.FlxKey;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.util.FlxColor;
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import lime.utils.Assets;
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class OptionsMenu extends MusicBeatState
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{
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var selector:FlxText;
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var curSelected:Int = 0;
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var controlsStrings:Array<String> = [];
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private var grpControls:FlxTypedGroup<Alphabet>;
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override function create()
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{
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var menuBG:FlxSprite = new FlxSprite().loadGraphic('assets/images/menuDesat.png');
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@ -33,11 +34,12 @@ class OptionsMenu extends MusicBeatState
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grpControls = new FlxTypedGroup<Alphabet>();
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add(grpControls);
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for (i in 0...controlsStrings.length)
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{
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if(controlsStrings[i].indexOf('set') != -1){
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var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, controlsStrings[i].substring(3)+': '+controlsStrings[i+1], true, false);
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if (controlsStrings[i].indexOf('set') != -1)
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{
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var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, controlsStrings[i].substring(3) + ': ' + controlsStrings[i + 1], true, false);
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controlLabel.isMenuItem = true;
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controlLabel.targetY = i;
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grpControls.add(controlLabel);
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@ -52,48 +54,75 @@ class OptionsMenu extends MusicBeatState
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{
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super.update(elapsed);
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if (controls.BACK)
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FlxG.switchState(new MainMenuState());
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if(controls.UP_P)
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changeSelection(-1);
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if(controls.DOWN_P)
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changeSelection(1);
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if (controls.ACCEPT)
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{
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changeBinding();
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}
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if (isSettingControl)
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waitingInput();
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else
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{
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if (controls.BACK)
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FlxG.switchState(new MainMenuState());
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if (controls.UP_P)
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changeSelection(-1);
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if (controls.DOWN_P)
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changeSelection(1);
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}
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}
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function waitingInput():Void
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{
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if (FlxG.keys.getIsDown().length > 0)
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{
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PlayerSettings.player1.controls.replaceBinding(Control.LEFT, Keys, FlxG.keys.getIsDown()[0].ID, null);
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}
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// PlayerSettings.player1.controls.replaceBinding(Control)
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}
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var isSettingControl:Bool = false;
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function changeBinding():Void
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{
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if (!isSettingControl)
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{
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isSettingControl = true;
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}
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}
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function changeSelection(change:Int = 0)
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{
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#if !switch
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NGio.logEvent('Fresh');
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#end
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FlxG.sound.play('assets/sounds/scrollMenu' + TitleState.soundExt, 0.4);
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curSelected += change;
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if (curSelected < 0)
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curSelected = grpControls.length - 1;
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if (curSelected >= grpControls.length)
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curSelected = 0;
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// selector.y = (70 * curSelected) + 30;
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var bullShit:Int = 0;
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for (item in grpControls.members)
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{
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#if !switch
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NGio.logEvent('Fresh');
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#end
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FlxG.sound.play('assets/sounds/scrollMenu' + TitleState.soundExt, 0.4);
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curSelected += change;
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if (curSelected < 0)
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curSelected = controlsStrings.length - 1;
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if (curSelected >= controlsStrings.length)
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curSelected = 0;
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// selector.y = (70 * curSelected) + 30;
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var bullShit:Int = 0;
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for (item in grpControls.members)
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item.targetY = bullShit - curSelected;
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bullShit++;
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item.alpha = 0.6;
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// item.setGraphicSize(Std.int(item.width * 0.8));
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if (item.targetY == 0)
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{
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item.targetY = bullShit - curSelected;
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bullShit++;
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item.alpha = 0.6;
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// item.setGraphicSize(Std.int(item.width * 0.8));
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if (item.targetY == 0)
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{
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item.alpha = 1;
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// item.setGraphicSize(Std.int(item.width));
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}
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item.alpha = 1;
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// item.setGraphicSize(Std.int(item.width));
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}
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}
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}
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}
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