mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2025-11-26 06:09:02 +00:00
Merge branch 'gamerbross/animation-editor' into rewrite/master
This commit is contained in:
commit
78d299db4e
|
|
@ -114,11 +114,8 @@ xsi:schemaLocation="http://lime.openfl.org/project/1.0.4 http://lime.openfl.org/
|
||||||
<haxelib name="openfl" /> <!-- Game engine backend -->
|
<haxelib name="openfl" /> <!-- Game engine backend -->
|
||||||
<haxelib name="flixel" /> <!-- Game engine -->
|
<haxelib name="flixel" /> <!-- Game engine -->
|
||||||
|
|
||||||
<haxedev set="webgl" />
|
|
||||||
|
|
||||||
<haxelib name="flixel-addons" /> <!-- Additional utilities for Flixel -->
|
<haxelib name="flixel-addons" /> <!-- Additional utilities for Flixel -->
|
||||||
<haxelib name="hscript" /> <!-- Scripting -->
|
<haxelib name="hscript" /> <!-- Scripting -->
|
||||||
<haxelib name="flixel-ui" /> <!-- UI framework (DEPRECATED) -->
|
|
||||||
<haxelib name="haxeui-core" /> <!-- UI framework -->
|
<haxelib name="haxeui-core" /> <!-- UI framework -->
|
||||||
<haxelib name="haxeui-flixel" /> <!-- Integrate HaxeUI with Flixel -->
|
<haxelib name="haxeui-flixel" /> <!-- Integrate HaxeUI with Flixel -->
|
||||||
<haxelib name="flixel-text-input" /> <!-- Improved text field rendering for HaxeUI -->
|
<haxelib name="flixel-text-input" /> <!-- Improved text field rendering for HaxeUI -->
|
||||||
|
|
|
||||||
2
art
2
art
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|
@ -1 +1 @@
|
||||||
Subproject commit 55c1b56823d4d7a74397bab9aeab30f15126499c
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Subproject commit faeba700c5526bd4fd57ccc927d875c82b9d3553
|
||||||
2
assets
2
assets
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|
@ -1 +1 @@
|
||||||
Subproject commit 2eac236291775208ce71287a5c27f8f15ae591c9
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Subproject commit b57d7f8d308e468f7b0947d4784d0efeca44d9aa
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||||||
|
|
@ -1,8 +0,0 @@
|
||||||
package funkin.modding.base;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* A script that can be tied to an FlxUIState.
|
|
||||||
* Create a scripted class that extends FlxUIState to use this.
|
|
||||||
*/
|
|
||||||
@:hscriptClass
|
|
||||||
class ScriptedFlxUIState extends flixel.addons.ui.FlxUIState implements HScriptedClass {}
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|
||||||
|
|
@ -1,33 +1,26 @@
|
||||||
package funkin.ui.debug.anim;
|
package funkin.ui.debug.anim;
|
||||||
|
|
||||||
|
import flixel.addons.display.FlxBackdrop;
|
||||||
import flixel.addons.display.FlxGridOverlay;
|
import flixel.addons.display.FlxGridOverlay;
|
||||||
import flixel.addons.ui.FlxInputText;
|
|
||||||
import flixel.addons.ui.FlxUIDropDownMenu;
|
|
||||||
import flixel.FlxCamera;
|
import flixel.FlxCamera;
|
||||||
import flixel.FlxSprite;
|
import flixel.FlxSprite;
|
||||||
import flixel.FlxState;
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import flixel.FlxState;
|
||||||
import flixel.graphics.frames.FlxAtlasFrames;
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|
||||||
import flixel.graphics.frames.FlxFrame;
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import flixel.graphics.frames.FlxFrame;
|
||||||
import flixel.group.FlxGroup;
|
import flixel.group.FlxGroup;
|
||||||
import flixel.math.FlxPoint;
|
import flixel.math.FlxPoint;
|
||||||
import flixel.text.FlxText;
|
import flixel.text.FlxText;
|
||||||
import flixel.util.FlxColor;
|
import flixel.util.FlxColor;
|
||||||
import flixel.util.FlxSpriteUtil;
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|
||||||
import flixel.util.FlxTimer;
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|
||||||
import funkin.audio.FunkinSound;
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|
||||||
import funkin.input.Cursor;
|
import funkin.input.Cursor;
|
||||||
import funkin.play.character.BaseCharacter;
|
import funkin.play.character.BaseCharacter;
|
||||||
import funkin.play.character.CharacterData;
|
import funkin.play.character.CharacterData;
|
||||||
import funkin.play.character.CharacterData.CharacterDataParser;
|
import funkin.play.character.CharacterData.CharacterDataParser;
|
||||||
import funkin.play.character.SparrowCharacter;
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|
||||||
import funkin.ui.mainmenu.MainMenuState;
|
import funkin.ui.mainmenu.MainMenuState;
|
||||||
import funkin.util.MouseUtil;
|
import funkin.util.MouseUtil;
|
||||||
import funkin.util.SerializerUtil;
|
import funkin.util.SerializerUtil;
|
||||||
import funkin.util.SortUtil;
|
import funkin.util.SortUtil;
|
||||||
import haxe.ui.components.DropDown;
|
import haxe.ui.components.DropDown;
|
||||||
import haxe.ui.core.Component;
|
import haxe.ui.containers.dialogs.CollapsibleDialog;
|
||||||
import haxe.ui.core.Screen;
|
import haxe.ui.core.Screen;
|
||||||
import haxe.ui.events.ItemEvent;
|
|
||||||
import haxe.ui.events.UIEvent;
|
import haxe.ui.events.UIEvent;
|
||||||
import haxe.ui.RuntimeComponentBuilder;
|
import haxe.ui.RuntimeComponentBuilder;
|
||||||
import lime.utils.Assets as LimeAssets;
|
import lime.utils.Assets as LimeAssets;
|
||||||
|
|
@ -36,9 +29,6 @@ import openfl.events.Event;
|
||||||
import openfl.events.IOErrorEvent;
|
import openfl.events.IOErrorEvent;
|
||||||
import openfl.geom.Rectangle;
|
import openfl.geom.Rectangle;
|
||||||
import openfl.net.FileReference;
|
import openfl.net.FileReference;
|
||||||
import openfl.net.URLLoader;
|
|
||||||
import openfl.net.URLRequest;
|
|
||||||
import openfl.utils.ByteArray;
|
|
||||||
|
|
||||||
using flixel.util.FlxSpriteUtil;
|
using flixel.util.FlxSpriteUtil;
|
||||||
|
|
||||||
|
|
@ -55,10 +45,10 @@ class DebugBoundingState extends FlxState
|
||||||
TODAY'S TO-DO
|
TODAY'S TO-DO
|
||||||
- Cleaner UI
|
- Cleaner UI
|
||||||
*/
|
*/
|
||||||
var bg:FlxSprite;
|
var bg:FlxBackdrop;
|
||||||
var fileInfo:FlxText;
|
var fileInfo:FlxText;
|
||||||
|
|
||||||
var txtGrp:FlxGroup;
|
var txtGrp:FlxTypedGroup<FlxText>;
|
||||||
|
|
||||||
var hudCam:FlxCamera;
|
var hudCam:FlxCamera;
|
||||||
|
|
||||||
|
|
@ -66,16 +56,23 @@ class DebugBoundingState extends FlxState
|
||||||
|
|
||||||
var spriteSheetView:FlxGroup;
|
var spriteSheetView:FlxGroup;
|
||||||
var offsetView:FlxGroup;
|
var offsetView:FlxGroup;
|
||||||
var animDropDownMenu:FlxUIDropDownMenu;
|
|
||||||
var dropDownSetup:Bool = false;
|
var dropDownSetup:Bool = false;
|
||||||
|
|
||||||
var onionSkinChar:FlxSprite;
|
var onionSkinChar:FlxSprite;
|
||||||
var txtOffsetShit:FlxText;
|
var txtOffsetShit:FlxText;
|
||||||
|
|
||||||
var uiStuff:Component;
|
var offsetEditorDialog:CollapsibleDialog;
|
||||||
|
var offsetAnimationDropdown:DropDown;
|
||||||
|
|
||||||
var haxeUIFocused(get, default):Bool = false;
|
var haxeUIFocused(get, default):Bool = false;
|
||||||
|
|
||||||
|
var currentAnimationName(get, never):String;
|
||||||
|
|
||||||
|
function get_currentAnimationName():String
|
||||||
|
{
|
||||||
|
return offsetAnimationDropdown?.value?.id ?? "idle";
|
||||||
|
}
|
||||||
|
|
||||||
function get_haxeUIFocused():Bool
|
function get_haxeUIFocused():Bool
|
||||||
{
|
{
|
||||||
// get the screen position, according to the HUD camera, temp default to FlxG.camera juuust in case?
|
// get the screen position, according to the HUD camera, temp default to FlxG.camera juuust in case?
|
||||||
|
|
@ -87,46 +84,35 @@ class DebugBoundingState extends FlxState
|
||||||
{
|
{
|
||||||
Paths.setCurrentLevel('week1');
|
Paths.setCurrentLevel('week1');
|
||||||
|
|
||||||
// lv.
|
|
||||||
// lv.onChange = function(e:UIEvent)
|
|
||||||
// {
|
|
||||||
// trace(e.type);
|
|
||||||
// // trace(e.data.curView);
|
|
||||||
// // var item:haxe.ui.core.ItemRenderer = cast e.target;
|
|
||||||
// trace(e.target);
|
|
||||||
// // if (e.type == "change")
|
|
||||||
// // {
|
|
||||||
// // curView = cast e.data;
|
|
||||||
// // }
|
|
||||||
// };
|
|
||||||
|
|
||||||
hudCam = new FlxCamera();
|
hudCam = new FlxCamera();
|
||||||
hudCam.bgColor.alpha = 0;
|
hudCam.bgColor.alpha = 0;
|
||||||
|
|
||||||
bg = FlxGridOverlay.create(10, 10);
|
bg = new FlxBackdrop(FlxGridOverlay.createGrid(10, 10, FlxG.width, FlxG.height, true, 0xffe7e6e6, 0xffd9d5d5));
|
||||||
// bg = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.GREEN);
|
|
||||||
|
|
||||||
bg.scrollFactor.set();
|
|
||||||
add(bg);
|
add(bg);
|
||||||
|
|
||||||
// we are setting this as the default draw camera only temporarily, to trick haxeui
|
// we are setting this as the default draw camera only temporarily, to trick haxeui
|
||||||
FlxG.cameras.add(hudCam);
|
FlxG.cameras.add(hudCam);
|
||||||
|
|
||||||
var str = Paths.xml('ui/animation-editor/offset-editor-view');
|
var str = Paths.xml('ui/animation-editor/offset-editor-view');
|
||||||
uiStuff = RuntimeComponentBuilder.fromAsset(str);
|
offsetEditorDialog = cast RuntimeComponentBuilder.fromAsset(str);
|
||||||
|
|
||||||
// uiStuff.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
|
// offsetEditorDialog.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
|
||||||
var dropdown:DropDown = cast uiStuff.findComponent("swapper");
|
var viewDropdown:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
|
||||||
dropdown.onChange = function(e:UIEvent) {
|
viewDropdown.onChange = function(e:UIEvent) {
|
||||||
trace(e.type);
|
trace(e.type);
|
||||||
curView = cast e.data.curView;
|
curView = cast e.data.curView;
|
||||||
trace(e.data);
|
trace(e.data);
|
||||||
// trace(e.data);
|
// trace(e.data);
|
||||||
};
|
};
|
||||||
|
|
||||||
uiStuff.cameras = [hudCam];
|
offsetAnimationDropdown = offsetEditorDialog.findComponent("animationDropdown", DropDown);
|
||||||
|
|
||||||
add(uiStuff);
|
offsetEditorDialog.cameras = [hudCam];
|
||||||
|
|
||||||
|
add(offsetEditorDialog);
|
||||||
|
|
||||||
|
// Anchor to the right side by default
|
||||||
|
// offsetEditorDialog.x = FlxG.width - offsetEditorDialog.width;
|
||||||
|
|
||||||
// sets the default camera back to FlxG.camera, since we set it to hudCamera for haxeui stuf
|
// sets the default camera back to FlxG.camera, since we set it to hudCamera for haxeui stuf
|
||||||
FlxG.cameras.setDefaultDrawTarget(FlxG.camera, true);
|
FlxG.cameras.setDefaultDrawTarget(FlxG.camera, true);
|
||||||
|
|
@ -159,7 +145,7 @@ class DebugBoundingState extends FlxState
|
||||||
|
|
||||||
generateOutlines(tex.frames);
|
generateOutlines(tex.frames);
|
||||||
|
|
||||||
txtGrp = new FlxGroup();
|
txtGrp = new FlxTypedGroup<FlxText>();
|
||||||
txtGrp.cameras = [hudCam];
|
txtGrp.cameras = [hudCam];
|
||||||
spriteSheetView.add(txtGrp);
|
spriteSheetView.add(txtGrp);
|
||||||
|
|
||||||
|
|
@ -168,64 +154,6 @@ class DebugBoundingState extends FlxState
|
||||||
addInfo('Height', bf.height);
|
addInfo('Height', bf.height);
|
||||||
|
|
||||||
spriteSheetView.add(swagOutlines);
|
spriteSheetView.add(swagOutlines);
|
||||||
|
|
||||||
FlxG.stage.window.onDropFile.add(function(path:String) {
|
|
||||||
// WACKY ASS TESTING SHIT FOR WEB FILE LOADING??
|
|
||||||
#if web
|
|
||||||
var swagList:FileList = cast path;
|
|
||||||
|
|
||||||
var objShit = js.html.URL.createObjectURL(swagList.item(0));
|
|
||||||
trace(objShit);
|
|
||||||
|
|
||||||
var funnysound = new FunkinSound().loadStream('https://cdn.discordapp.com/attachments/767500676166451231/817821618251759666/Flutter.mp3', false, false,
|
|
||||||
null, function() {
|
|
||||||
trace('LOADED SHIT??');
|
|
||||||
});
|
|
||||||
|
|
||||||
funnysound.volume = 1;
|
|
||||||
funnysound.play();
|
|
||||||
|
|
||||||
var urlShit = new URLLoader(new URLRequest(objShit));
|
|
||||||
|
|
||||||
new FlxTimer().start(3, function(tmr:FlxTimer) {
|
|
||||||
// music lol!
|
|
||||||
if (urlShit.dataFormat == BINARY)
|
|
||||||
{
|
|
||||||
// var daSwagBytes:ByteArray = urlShit.data;
|
|
||||||
|
|
||||||
// FlxG.sound.playMusic();
|
|
||||||
|
|
||||||
// trace('is binary!!');
|
|
||||||
}
|
|
||||||
trace(urlShit.dataFormat);
|
|
||||||
});
|
|
||||||
|
|
||||||
// remove(bf);
|
|
||||||
// FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
|
|
||||||
// Assets.cache.clear();
|
|
||||||
|
|
||||||
// bf.loadGraphic(objShit);
|
|
||||||
// add(bf);
|
|
||||||
|
|
||||||
// trace(swagList.item(0).name);
|
|
||||||
// var urlShit = js.html.URL.createObjectURL(path);
|
|
||||||
#end
|
|
||||||
|
|
||||||
#if sys
|
|
||||||
trace("DROPPED FILE FROM: " + Std.string(path));
|
|
||||||
var newPath = "./" + Paths.image('characters/temp');
|
|
||||||
File.copy(path, newPath);
|
|
||||||
|
|
||||||
var swag = Paths.image('characters/temp');
|
|
||||||
|
|
||||||
if (bf != null) remove(bf);
|
|
||||||
FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
|
|
||||||
Assets.cache.clear();
|
|
||||||
|
|
||||||
bf.loadGraphic(Paths.image('characters/temp'));
|
|
||||||
add(bf);
|
|
||||||
#end
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function generateOutlines(frameShit:Array<FlxFrame>):Void
|
function generateOutlines(frameShit:Array<FlxFrame>):Void
|
||||||
|
|
@ -260,15 +188,9 @@ class DebugBoundingState extends FlxState
|
||||||
txtOffsetShit = new FlxText(20, 20, 0, "", 20);
|
txtOffsetShit = new FlxText(20, 20, 0, "", 20);
|
||||||
txtOffsetShit.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
txtOffsetShit.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
||||||
txtOffsetShit.cameras = [hudCam];
|
txtOffsetShit.cameras = [hudCam];
|
||||||
|
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||||
offsetView.add(txtOffsetShit);
|
offsetView.add(txtOffsetShit);
|
||||||
|
|
||||||
animDropDownMenu = new FlxUIDropDownMenu(0, 0, FlxUIDropDownMenu.makeStrIdLabelArray(['weed'], true));
|
|
||||||
animDropDownMenu.cameras = [hudCam];
|
|
||||||
// Move to bottom right corner
|
|
||||||
animDropDownMenu.x = FlxG.width - animDropDownMenu.width - 20;
|
|
||||||
animDropDownMenu.y = FlxG.height - animDropDownMenu.height - 20;
|
|
||||||
offsetView.add(animDropDownMenu);
|
|
||||||
|
|
||||||
var characters:Array<String> = CharacterDataParser.listCharacterIds();
|
var characters:Array<String> = CharacterDataParser.listCharacterIds();
|
||||||
characters = characters.filter(function(charId:String) {
|
characters = characters.filter(function(charId:String) {
|
||||||
var char = CharacterDataParser.fetchCharacterData(charId);
|
var char = CharacterDataParser.fetchCharacterData(charId);
|
||||||
|
|
@ -276,7 +198,7 @@ class DebugBoundingState extends FlxState
|
||||||
});
|
});
|
||||||
characters.sort(SortUtil.alphabetically);
|
characters.sort(SortUtil.alphabetically);
|
||||||
|
|
||||||
var charDropdown:DropDown = cast uiStuff.findComponent('characterDropdown');
|
var charDropdown:DropDown = offsetEditorDialog.findComponent('characterDropdown', DropDown);
|
||||||
for (char in characters)
|
for (char in characters)
|
||||||
{
|
{
|
||||||
charDropdown.dataSource.add({text: char});
|
charDropdown.dataSource.add({text: char});
|
||||||
|
|
@ -289,32 +211,47 @@ class DebugBoundingState extends FlxState
|
||||||
|
|
||||||
public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
|
public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
|
||||||
public var oldPos:FlxPoint = FlxPoint.get(0, 0);
|
public var oldPos:FlxPoint = FlxPoint.get(0, 0);
|
||||||
|
public var movingCharacter:Bool = false;
|
||||||
|
|
||||||
function mouseOffsetMovement()
|
function mouseOffsetMovement()
|
||||||
{
|
{
|
||||||
if (swagChar != null)
|
if (swagChar != null)
|
||||||
{
|
{
|
||||||
if (FlxG.mouse.justPressed)
|
if (FlxG.mouse.justPressed && !haxeUIFocused)
|
||||||
{
|
{
|
||||||
|
movingCharacter = true;
|
||||||
mouseOffset.set(FlxG.mouse.x - -swagChar.animOffsets[0], FlxG.mouse.y - -swagChar.animOffsets[1]);
|
mouseOffset.set(FlxG.mouse.x - -swagChar.animOffsets[0], FlxG.mouse.y - -swagChar.animOffsets[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!movingCharacter) return;
|
||||||
|
|
||||||
if (FlxG.mouse.pressed)
|
if (FlxG.mouse.pressed)
|
||||||
{
|
{
|
||||||
swagChar.animOffsets = [(FlxG.mouse.x - mouseOffset.x) * -1, (FlxG.mouse.y - mouseOffset.y) * -1];
|
swagChar.animOffsets = [(FlxG.mouse.x - mouseOffset.x) * -1, (FlxG.mouse.y - mouseOffset.y) * -1];
|
||||||
|
|
||||||
swagChar.animationOffsets.set(animDropDownMenu.selectedLabel, swagChar.animOffsets);
|
swagChar.animationOffsets.set(offsetAnimationDropdown.value.id, swagChar.animOffsets);
|
||||||
|
|
||||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||||
|
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (FlxG.mouse.justReleased)
|
||||||
|
{
|
||||||
|
movingCharacter = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function addInfo(str:String, value:Dynamic)
|
function addInfo(str:String, value:Dynamic)
|
||||||
{
|
{
|
||||||
var swagText:FlxText = new FlxText(10, 10 + (28 * txtGrp.length));
|
var swagText:FlxText = new FlxText(10, FlxG.height - 32);
|
||||||
swagText.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
swagText.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
||||||
swagText.scrollFactor.set();
|
swagText.scrollFactor.set();
|
||||||
|
|
||||||
|
for (text in txtGrp.members)
|
||||||
|
{
|
||||||
|
text.y -= swagText.height;
|
||||||
|
}
|
||||||
txtGrp.add(swagText);
|
txtGrp.add(swagText);
|
||||||
|
|
||||||
swagText.text = str + ": " + Std.string(value);
|
swagText.text = str + ": " + Std.string(value);
|
||||||
|
|
@ -345,14 +282,14 @@ class DebugBoundingState extends FlxState
|
||||||
{
|
{
|
||||||
if (FlxG.keys.justPressed.ONE)
|
if (FlxG.keys.justPressed.ONE)
|
||||||
{
|
{
|
||||||
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
var lv:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
|
||||||
lv.selectedIndex = 0;
|
lv.selectedIndex = 0;
|
||||||
curView = SPRITESHEET;
|
curView = SPRITESHEET;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (FlxG.keys.justReleased.TWO)
|
if (FlxG.keys.justReleased.TWO)
|
||||||
{
|
{
|
||||||
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
var lv:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
|
||||||
lv.selectedIndex = 1;
|
lv.selectedIndex = 1;
|
||||||
curView = ANIMATIONS;
|
curView = ANIMATIONS;
|
||||||
if (swagChar != null)
|
if (swagChar != null)
|
||||||
|
|
@ -368,12 +305,14 @@ class DebugBoundingState extends FlxState
|
||||||
spriteSheetView.visible = true;
|
spriteSheetView.visible = true;
|
||||||
offsetView.visible = false;
|
offsetView.visible = false;
|
||||||
offsetView.active = false;
|
offsetView.active = false;
|
||||||
|
offsetAnimationDropdown.visible = false;
|
||||||
case ANIMATIONS:
|
case ANIMATIONS:
|
||||||
spriteSheetView.visible = false;
|
spriteSheetView.visible = false;
|
||||||
offsetView.visible = true;
|
offsetView.visible = true;
|
||||||
offsetView.active = true;
|
offsetView.active = true;
|
||||||
|
offsetAnimationDropdown.visible = true;
|
||||||
offsetControls();
|
offsetControls();
|
||||||
if (!haxeUIFocused) mouseOffsetMovement();
|
mouseOffsetMovement();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (FlxG.keys.justPressed.H) hudCam.visible = !hudCam.visible;
|
if (FlxG.keys.justPressed.H) hudCam.visible = !hudCam.visible;
|
||||||
|
|
@ -395,24 +334,36 @@ class DebugBoundingState extends FlxState
|
||||||
{
|
{
|
||||||
if (FlxG.keys.justPressed.RBRACKET || FlxG.keys.justPressed.E)
|
if (FlxG.keys.justPressed.RBRACKET || FlxG.keys.justPressed.E)
|
||||||
{
|
{
|
||||||
if (Std.parseInt(animDropDownMenu.selectedId) + 1 <= animDropDownMenu.length)
|
if (offsetAnimationDropdown.selectedIndex + 1 <= offsetAnimationDropdown.dataSource.size)
|
||||||
animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId)
|
{
|
||||||
+ 1);
|
offsetAnimationDropdown.selectedIndex += 1;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
animDropDownMenu.selectedId = Std.string(0);
|
{
|
||||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
offsetAnimationDropdown.selectedIndex = 0;
|
||||||
|
}
|
||||||
|
trace(offsetAnimationDropdown.selectedIndex);
|
||||||
|
trace(offsetAnimationDropdown.dataSource.size);
|
||||||
|
trace(offsetAnimationDropdown.value);
|
||||||
|
trace(currentAnimationName);
|
||||||
|
playCharacterAnimation(currentAnimationName, true);
|
||||||
}
|
}
|
||||||
if (FlxG.keys.justPressed.LBRACKET || FlxG.keys.justPressed.Q)
|
if (FlxG.keys.justPressed.LBRACKET || FlxG.keys.justPressed.Q)
|
||||||
{
|
{
|
||||||
if (Std.parseInt(animDropDownMenu.selectedId) - 1 >= 0) animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId) - 1);
|
if (offsetAnimationDropdown.selectedIndex - 1 >= 0)
|
||||||
|
{
|
||||||
|
offsetAnimationDropdown.selectedIndex -= 1;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
animDropDownMenu.selectedId = Std.string(animDropDownMenu.length - 1);
|
{
|
||||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
offsetAnimationDropdown.selectedIndex = offsetAnimationDropdown.dataSource.size - 1;
|
||||||
|
}
|
||||||
|
playCharacterAnimation(currentAnimationName, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Keyboards controls for general WASD "movement"
|
// Keyboards controls for general WASD "movement"
|
||||||
// modifies the animDropDownMenu so that it's properly updated and shit
|
// modifies the animDrooffsetAnimationDropdownpDownMenu so that it's properly updated and shit
|
||||||
// and then it's just played and updated from the animDropDownMenu callback, which is set in the loadAnimShit() function probabbly
|
// and then it's just played and updated from the offsetAnimationDropdown callback, which is set in the loadAnimShit() function probabbly
|
||||||
if (FlxG.keys.justPressed.W || FlxG.keys.justPressed.S || FlxG.keys.justPressed.D || FlxG.keys.justPressed.A)
|
if (FlxG.keys.justPressed.W || FlxG.keys.justPressed.S || FlxG.keys.justPressed.D || FlxG.keys.justPressed.A)
|
||||||
{
|
{
|
||||||
var suffix:String = '';
|
var suffix:String = '';
|
||||||
|
|
@ -425,18 +376,19 @@ class DebugBoundingState extends FlxState
|
||||||
if (FlxG.keys.justPressed.A) targetLabel = 'singLEFT$suffix';
|
if (FlxG.keys.justPressed.A) targetLabel = 'singLEFT$suffix';
|
||||||
if (FlxG.keys.justPressed.D) targetLabel = 'singRIGHT$suffix';
|
if (FlxG.keys.justPressed.D) targetLabel = 'singRIGHT$suffix';
|
||||||
|
|
||||||
if (targetLabel != animDropDownMenu.selectedLabel)
|
if (targetLabel != currentAnimationName)
|
||||||
{
|
{
|
||||||
|
offsetAnimationDropdown.value = {id: targetLabel, text: targetLabel};
|
||||||
|
|
||||||
// Play the new animation if the IDs are the different.
|
// Play the new animation if the IDs are the different.
|
||||||
// Override the onion skin.
|
// Override the onion skin.
|
||||||
animDropDownMenu.selectedLabel = targetLabel;
|
playCharacterAnimation(currentAnimationName, true);
|
||||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Replay the current animation if the IDs are the same.
|
// Replay the current animation if the IDs are the same.
|
||||||
// Don't override the onion skin.
|
// Don't override the onion skin.
|
||||||
playCharacterAnimation(animDropDownMenu.selectedId, false);
|
playCharacterAnimation(currentAnimationName, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -448,16 +400,20 @@ class DebugBoundingState extends FlxState
|
||||||
// Plays the idle animation
|
// Plays the idle animation
|
||||||
if (FlxG.keys.justPressed.SPACE)
|
if (FlxG.keys.justPressed.SPACE)
|
||||||
{
|
{
|
||||||
animDropDownMenu.selectedLabel = 'idle';
|
offsetAnimationDropdown.value = {id: 'idle', text: 'idle'};
|
||||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
|
||||||
|
playCharacterAnimation(currentAnimationName, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Playback the animation
|
// Playback the animation
|
||||||
if (FlxG.keys.justPressed.ENTER) playCharacterAnimation(animDropDownMenu.selectedId, false);
|
if (FlxG.keys.justPressed.ENTER)
|
||||||
|
{
|
||||||
|
playCharacterAnimation(currentAnimationName, false);
|
||||||
|
}
|
||||||
|
|
||||||
if (FlxG.keys.justPressed.RIGHT || FlxG.keys.justPressed.LEFT || FlxG.keys.justPressed.UP || FlxG.keys.justPressed.DOWN)
|
if (FlxG.keys.justPressed.RIGHT || FlxG.keys.justPressed.LEFT || FlxG.keys.justPressed.UP || FlxG.keys.justPressed.DOWN)
|
||||||
{
|
{
|
||||||
var animName = animDropDownMenu.selectedLabel;
|
var animName = currentAnimationName;
|
||||||
var coolValues:Array<Float> = swagChar.animationOffsets.get(animName).copy();
|
var coolValues:Array<Float> = swagChar.animationOffsets.get(animName).copy();
|
||||||
|
|
||||||
var multiplier:Int = 5;
|
var multiplier:Int = 5;
|
||||||
|
|
@ -471,10 +427,11 @@ class DebugBoundingState extends FlxState
|
||||||
else if (FlxG.keys.justPressed.UP) coolValues[1] += 1 * multiplier;
|
else if (FlxG.keys.justPressed.UP) coolValues[1] += 1 * multiplier;
|
||||||
else if (FlxG.keys.justPressed.DOWN) coolValues[1] -= 1 * multiplier;
|
else if (FlxG.keys.justPressed.DOWN) coolValues[1] -= 1 * multiplier;
|
||||||
|
|
||||||
swagChar.animationOffsets.set(animDropDownMenu.selectedLabel, coolValues);
|
swagChar.animationOffsets.set(currentAnimationName, coolValues);
|
||||||
swagChar.playAnimation(animName);
|
swagChar.playAnimation(animName);
|
||||||
|
|
||||||
txtOffsetShit.text = 'Offset: ' + coolValues;
|
txtOffsetShit.text = 'Offset: ' + coolValues;
|
||||||
|
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||||
|
|
||||||
trace(animName);
|
trace(animName);
|
||||||
}
|
}
|
||||||
|
|
@ -529,7 +486,7 @@ class DebugBoundingState extends FlxState
|
||||||
swagChar = CharacterDataParser.fetchCharacter(char);
|
swagChar = CharacterDataParser.fetchCharacter(char);
|
||||||
swagChar.x = 100;
|
swagChar.x = 100;
|
||||||
swagChar.y = 100;
|
swagChar.y = 100;
|
||||||
// swagChar.debugMode = true;
|
swagChar.debug = true;
|
||||||
offsetView.add(swagChar);
|
offsetView.add(swagChar);
|
||||||
|
|
||||||
if (swagChar == null || swagChar.frames == null)
|
if (swagChar == null || swagChar.frames == null)
|
||||||
|
|
@ -554,11 +511,25 @@ class DebugBoundingState extends FlxState
|
||||||
trace(swagChar.animationOffsets[i]);
|
trace(swagChar.animationOffsets[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
animDropDownMenu.setData(FlxUIDropDownMenu.makeStrIdLabelArray(characterAnimNames, true));
|
offsetAnimationDropdown.dataSource.clear();
|
||||||
animDropDownMenu.callback = function(str:String) {
|
|
||||||
playCharacterAnimation(str, true);
|
for (charAnim in characterAnimNames)
|
||||||
};
|
{
|
||||||
|
trace('Adding ${charAnim} to HaxeUI dropdown');
|
||||||
|
offsetAnimationDropdown.dataSource.add({id: charAnim, text: charAnim});
|
||||||
|
}
|
||||||
|
|
||||||
|
offsetAnimationDropdown.selectedIndex = 0;
|
||||||
|
|
||||||
|
trace('Added ${offsetAnimationDropdown.dataSource.size} to HaxeUI dropdown');
|
||||||
|
|
||||||
|
offsetAnimationDropdown.onChange = function(event:UIEvent) {
|
||||||
|
trace('Selected animation ${event?.data?.id}');
|
||||||
|
playCharacterAnimation(event.data.id, true);
|
||||||
|
}
|
||||||
|
|
||||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||||
|
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||||
dropDownSetup = true;
|
dropDownSetup = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -575,11 +546,13 @@ class DebugBoundingState extends FlxState
|
||||||
onionSkinChar.alpha = 0.6;
|
onionSkinChar.alpha = 0.6;
|
||||||
}
|
}
|
||||||
|
|
||||||
var animName = characterAnimNames[Std.parseInt(str)];
|
// var animName = characterAnimNames[Std.parseInt(str)];
|
||||||
|
var animName = str;
|
||||||
swagChar.playAnimation(animName, true); // trace();
|
swagChar.playAnimation(animName, true); // trace();
|
||||||
trace(swagChar.animationOffsets.get(animName));
|
trace(swagChar.animationOffsets.get(animName));
|
||||||
|
|
||||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||||
|
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
var _file:FileReference;
|
var _file:FileReference;
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,6 @@
|
||||||
package funkin.ui.freeplay;
|
package funkin.ui.freeplay;
|
||||||
|
|
||||||
import flixel.addons.transition.FlxTransitionableState;
|
import flixel.addons.transition.FlxTransitionableState;
|
||||||
import flixel.addons.ui.FlxInputText;
|
|
||||||
import flixel.FlxCamera;
|
import flixel.FlxCamera;
|
||||||
import flixel.FlxSprite;
|
import flixel.FlxSprite;
|
||||||
import flixel.group.FlxGroup;
|
import flixel.group.FlxGroup;
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue