mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-23 21:56:46 +00:00
Merge branch 'gamerbross/animation-editor' into rewrite/master
This commit is contained in:
commit
78d299db4e
|
@ -114,11 +114,8 @@ xsi:schemaLocation="http://lime.openfl.org/project/1.0.4 http://lime.openfl.org/
|
|||
<haxelib name="openfl" /> <!-- Game engine backend -->
|
||||
<haxelib name="flixel" /> <!-- Game engine -->
|
||||
|
||||
<haxedev set="webgl" />
|
||||
|
||||
<haxelib name="flixel-addons" /> <!-- Additional utilities for Flixel -->
|
||||
<haxelib name="hscript" /> <!-- Scripting -->
|
||||
<haxelib name="flixel-ui" /> <!-- UI framework (DEPRECATED) -->
|
||||
<haxelib name="haxeui-core" /> <!-- UI framework -->
|
||||
<haxelib name="haxeui-flixel" /> <!-- Integrate HaxeUI with Flixel -->
|
||||
<haxelib name="flixel-text-input" /> <!-- Improved text field rendering for HaxeUI -->
|
||||
|
|
2
art
2
art
|
@ -1 +1 @@
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|||
Subproject commit 55c1b56823d4d7a74397bab9aeab30f15126499c
|
||||
Subproject commit faeba700c5526bd4fd57ccc927d875c82b9d3553
|
2
assets
2
assets
|
@ -1 +1 @@
|
|||
Subproject commit 2eac236291775208ce71287a5c27f8f15ae591c9
|
||||
Subproject commit b57d7f8d308e468f7b0947d4784d0efeca44d9aa
|
|
@ -1,8 +0,0 @@
|
|||
package funkin.modding.base;
|
||||
|
||||
/**
|
||||
* A script that can be tied to an FlxUIState.
|
||||
* Create a scripted class that extends FlxUIState to use this.
|
||||
*/
|
||||
@:hscriptClass
|
||||
class ScriptedFlxUIState extends flixel.addons.ui.FlxUIState implements HScriptedClass {}
|
|
@ -1,33 +1,26 @@
|
|||
package funkin.ui.debug.anim;
|
||||
|
||||
import flixel.addons.display.FlxBackdrop;
|
||||
import flixel.addons.display.FlxGridOverlay;
|
||||
import flixel.addons.ui.FlxInputText;
|
||||
import flixel.addons.ui.FlxUIDropDownMenu;
|
||||
import flixel.FlxCamera;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.FlxState;
|
||||
import flixel.graphics.frames.FlxAtlasFrames;
|
||||
import flixel.graphics.frames.FlxFrame;
|
||||
import flixel.group.FlxGroup;
|
||||
import flixel.math.FlxPoint;
|
||||
import flixel.text.FlxText;
|
||||
import flixel.util.FlxColor;
|
||||
import flixel.util.FlxSpriteUtil;
|
||||
import flixel.util.FlxTimer;
|
||||
import funkin.audio.FunkinSound;
|
||||
import funkin.input.Cursor;
|
||||
import funkin.play.character.BaseCharacter;
|
||||
import funkin.play.character.CharacterData;
|
||||
import funkin.play.character.CharacterData.CharacterDataParser;
|
||||
import funkin.play.character.SparrowCharacter;
|
||||
import funkin.ui.mainmenu.MainMenuState;
|
||||
import funkin.util.MouseUtil;
|
||||
import funkin.util.SerializerUtil;
|
||||
import funkin.util.SortUtil;
|
||||
import haxe.ui.components.DropDown;
|
||||
import haxe.ui.core.Component;
|
||||
import haxe.ui.containers.dialogs.CollapsibleDialog;
|
||||
import haxe.ui.core.Screen;
|
||||
import haxe.ui.events.ItemEvent;
|
||||
import haxe.ui.events.UIEvent;
|
||||
import haxe.ui.RuntimeComponentBuilder;
|
||||
import lime.utils.Assets as LimeAssets;
|
||||
|
@ -36,9 +29,6 @@ import openfl.events.Event;
|
|||
import openfl.events.IOErrorEvent;
|
||||
import openfl.geom.Rectangle;
|
||||
import openfl.net.FileReference;
|
||||
import openfl.net.URLLoader;
|
||||
import openfl.net.URLRequest;
|
||||
import openfl.utils.ByteArray;
|
||||
|
||||
using flixel.util.FlxSpriteUtil;
|
||||
|
||||
|
@ -55,10 +45,10 @@ class DebugBoundingState extends FlxState
|
|||
TODAY'S TO-DO
|
||||
- Cleaner UI
|
||||
*/
|
||||
var bg:FlxSprite;
|
||||
var bg:FlxBackdrop;
|
||||
var fileInfo:FlxText;
|
||||
|
||||
var txtGrp:FlxGroup;
|
||||
var txtGrp:FlxTypedGroup<FlxText>;
|
||||
|
||||
var hudCam:FlxCamera;
|
||||
|
||||
|
@ -66,16 +56,23 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
var spriteSheetView:FlxGroup;
|
||||
var offsetView:FlxGroup;
|
||||
var animDropDownMenu:FlxUIDropDownMenu;
|
||||
var dropDownSetup:Bool = false;
|
||||
|
||||
var onionSkinChar:FlxSprite;
|
||||
var txtOffsetShit:FlxText;
|
||||
|
||||
var uiStuff:Component;
|
||||
var offsetEditorDialog:CollapsibleDialog;
|
||||
var offsetAnimationDropdown:DropDown;
|
||||
|
||||
var haxeUIFocused(get, default):Bool = false;
|
||||
|
||||
var currentAnimationName(get, never):String;
|
||||
|
||||
function get_currentAnimationName():String
|
||||
{
|
||||
return offsetAnimationDropdown?.value?.id ?? "idle";
|
||||
}
|
||||
|
||||
function get_haxeUIFocused():Bool
|
||||
{
|
||||
// get the screen position, according to the HUD camera, temp default to FlxG.camera juuust in case?
|
||||
|
@ -87,46 +84,35 @@ class DebugBoundingState extends FlxState
|
|||
{
|
||||
Paths.setCurrentLevel('week1');
|
||||
|
||||
// lv.
|
||||
// lv.onChange = function(e:UIEvent)
|
||||
// {
|
||||
// trace(e.type);
|
||||
// // trace(e.data.curView);
|
||||
// // var item:haxe.ui.core.ItemRenderer = cast e.target;
|
||||
// trace(e.target);
|
||||
// // if (e.type == "change")
|
||||
// // {
|
||||
// // curView = cast e.data;
|
||||
// // }
|
||||
// };
|
||||
|
||||
hudCam = new FlxCamera();
|
||||
hudCam.bgColor.alpha = 0;
|
||||
|
||||
bg = FlxGridOverlay.create(10, 10);
|
||||
// bg = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.GREEN);
|
||||
|
||||
bg.scrollFactor.set();
|
||||
bg = new FlxBackdrop(FlxGridOverlay.createGrid(10, 10, FlxG.width, FlxG.height, true, 0xffe7e6e6, 0xffd9d5d5));
|
||||
add(bg);
|
||||
|
||||
// we are setting this as the default draw camera only temporarily, to trick haxeui
|
||||
FlxG.cameras.add(hudCam);
|
||||
|
||||
var str = Paths.xml('ui/animation-editor/offset-editor-view');
|
||||
uiStuff = RuntimeComponentBuilder.fromAsset(str);
|
||||
offsetEditorDialog = cast RuntimeComponentBuilder.fromAsset(str);
|
||||
|
||||
// uiStuff.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
|
||||
var dropdown:DropDown = cast uiStuff.findComponent("swapper");
|
||||
dropdown.onChange = function(e:UIEvent) {
|
||||
// offsetEditorDialog.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
|
||||
var viewDropdown:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
|
||||
viewDropdown.onChange = function(e:UIEvent) {
|
||||
trace(e.type);
|
||||
curView = cast e.data.curView;
|
||||
trace(e.data);
|
||||
// trace(e.data);
|
||||
};
|
||||
|
||||
uiStuff.cameras = [hudCam];
|
||||
offsetAnimationDropdown = offsetEditorDialog.findComponent("animationDropdown", DropDown);
|
||||
|
||||
add(uiStuff);
|
||||
offsetEditorDialog.cameras = [hudCam];
|
||||
|
||||
add(offsetEditorDialog);
|
||||
|
||||
// Anchor to the right side by default
|
||||
// offsetEditorDialog.x = FlxG.width - offsetEditorDialog.width;
|
||||
|
||||
// sets the default camera back to FlxG.camera, since we set it to hudCamera for haxeui stuf
|
||||
FlxG.cameras.setDefaultDrawTarget(FlxG.camera, true);
|
||||
|
@ -159,7 +145,7 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
generateOutlines(tex.frames);
|
||||
|
||||
txtGrp = new FlxGroup();
|
||||
txtGrp = new FlxTypedGroup<FlxText>();
|
||||
txtGrp.cameras = [hudCam];
|
||||
spriteSheetView.add(txtGrp);
|
||||
|
||||
|
@ -168,64 +154,6 @@ class DebugBoundingState extends FlxState
|
|||
addInfo('Height', bf.height);
|
||||
|
||||
spriteSheetView.add(swagOutlines);
|
||||
|
||||
FlxG.stage.window.onDropFile.add(function(path:String) {
|
||||
// WACKY ASS TESTING SHIT FOR WEB FILE LOADING??
|
||||
#if web
|
||||
var swagList:FileList = cast path;
|
||||
|
||||
var objShit = js.html.URL.createObjectURL(swagList.item(0));
|
||||
trace(objShit);
|
||||
|
||||
var funnysound = new FunkinSound().loadStream('https://cdn.discordapp.com/attachments/767500676166451231/817821618251759666/Flutter.mp3', false, false,
|
||||
null, function() {
|
||||
trace('LOADED SHIT??');
|
||||
});
|
||||
|
||||
funnysound.volume = 1;
|
||||
funnysound.play();
|
||||
|
||||
var urlShit = new URLLoader(new URLRequest(objShit));
|
||||
|
||||
new FlxTimer().start(3, function(tmr:FlxTimer) {
|
||||
// music lol!
|
||||
if (urlShit.dataFormat == BINARY)
|
||||
{
|
||||
// var daSwagBytes:ByteArray = urlShit.data;
|
||||
|
||||
// FlxG.sound.playMusic();
|
||||
|
||||
// trace('is binary!!');
|
||||
}
|
||||
trace(urlShit.dataFormat);
|
||||
});
|
||||
|
||||
// remove(bf);
|
||||
// FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
|
||||
// Assets.cache.clear();
|
||||
|
||||
// bf.loadGraphic(objShit);
|
||||
// add(bf);
|
||||
|
||||
// trace(swagList.item(0).name);
|
||||
// var urlShit = js.html.URL.createObjectURL(path);
|
||||
#end
|
||||
|
||||
#if sys
|
||||
trace("DROPPED FILE FROM: " + Std.string(path));
|
||||
var newPath = "./" + Paths.image('characters/temp');
|
||||
File.copy(path, newPath);
|
||||
|
||||
var swag = Paths.image('characters/temp');
|
||||
|
||||
if (bf != null) remove(bf);
|
||||
FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
|
||||
Assets.cache.clear();
|
||||
|
||||
bf.loadGraphic(Paths.image('characters/temp'));
|
||||
add(bf);
|
||||
#end
|
||||
});
|
||||
}
|
||||
|
||||
function generateOutlines(frameShit:Array<FlxFrame>):Void
|
||||
|
@ -260,15 +188,9 @@ class DebugBoundingState extends FlxState
|
|||
txtOffsetShit = new FlxText(20, 20, 0, "", 20);
|
||||
txtOffsetShit.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
||||
txtOffsetShit.cameras = [hudCam];
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
offsetView.add(txtOffsetShit);
|
||||
|
||||
animDropDownMenu = new FlxUIDropDownMenu(0, 0, FlxUIDropDownMenu.makeStrIdLabelArray(['weed'], true));
|
||||
animDropDownMenu.cameras = [hudCam];
|
||||
// Move to bottom right corner
|
||||
animDropDownMenu.x = FlxG.width - animDropDownMenu.width - 20;
|
||||
animDropDownMenu.y = FlxG.height - animDropDownMenu.height - 20;
|
||||
offsetView.add(animDropDownMenu);
|
||||
|
||||
var characters:Array<String> = CharacterDataParser.listCharacterIds();
|
||||
characters = characters.filter(function(charId:String) {
|
||||
var char = CharacterDataParser.fetchCharacterData(charId);
|
||||
|
@ -276,7 +198,7 @@ class DebugBoundingState extends FlxState
|
|||
});
|
||||
characters.sort(SortUtil.alphabetically);
|
||||
|
||||
var charDropdown:DropDown = cast uiStuff.findComponent('characterDropdown');
|
||||
var charDropdown:DropDown = offsetEditorDialog.findComponent('characterDropdown', DropDown);
|
||||
for (char in characters)
|
||||
{
|
||||
charDropdown.dataSource.add({text: char});
|
||||
|
@ -289,32 +211,47 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
|
||||
public var oldPos:FlxPoint = FlxPoint.get(0, 0);
|
||||
public var movingCharacter:Bool = false;
|
||||
|
||||
function mouseOffsetMovement()
|
||||
{
|
||||
if (swagChar != null)
|
||||
{
|
||||
if (FlxG.mouse.justPressed)
|
||||
if (FlxG.mouse.justPressed && !haxeUIFocused)
|
||||
{
|
||||
movingCharacter = true;
|
||||
mouseOffset.set(FlxG.mouse.x - -swagChar.animOffsets[0], FlxG.mouse.y - -swagChar.animOffsets[1]);
|
||||
}
|
||||
|
||||
if (!movingCharacter) return;
|
||||
|
||||
if (FlxG.mouse.pressed)
|
||||
{
|
||||
swagChar.animOffsets = [(FlxG.mouse.x - mouseOffset.x) * -1, (FlxG.mouse.y - mouseOffset.y) * -1];
|
||||
|
||||
swagChar.animationOffsets.set(animDropDownMenu.selectedLabel, swagChar.animOffsets);
|
||||
swagChar.animationOffsets.set(offsetAnimationDropdown.value.id, swagChar.animOffsets);
|
||||
|
||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
}
|
||||
|
||||
if (FlxG.mouse.justReleased)
|
||||
{
|
||||
movingCharacter = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function addInfo(str:String, value:Dynamic)
|
||||
{
|
||||
var swagText:FlxText = new FlxText(10, 10 + (28 * txtGrp.length));
|
||||
var swagText:FlxText = new FlxText(10, FlxG.height - 32);
|
||||
swagText.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
||||
swagText.scrollFactor.set();
|
||||
|
||||
for (text in txtGrp.members)
|
||||
{
|
||||
text.y -= swagText.height;
|
||||
}
|
||||
txtGrp.add(swagText);
|
||||
|
||||
swagText.text = str + ": " + Std.string(value);
|
||||
|
@ -345,14 +282,14 @@ class DebugBoundingState extends FlxState
|
|||
{
|
||||
if (FlxG.keys.justPressed.ONE)
|
||||
{
|
||||
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
||||
var lv:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
|
||||
lv.selectedIndex = 0;
|
||||
curView = SPRITESHEET;
|
||||
}
|
||||
|
||||
if (FlxG.keys.justReleased.TWO)
|
||||
{
|
||||
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
||||
var lv:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
|
||||
lv.selectedIndex = 1;
|
||||
curView = ANIMATIONS;
|
||||
if (swagChar != null)
|
||||
|
@ -368,12 +305,14 @@ class DebugBoundingState extends FlxState
|
|||
spriteSheetView.visible = true;
|
||||
offsetView.visible = false;
|
||||
offsetView.active = false;
|
||||
offsetAnimationDropdown.visible = false;
|
||||
case ANIMATIONS:
|
||||
spriteSheetView.visible = false;
|
||||
offsetView.visible = true;
|
||||
offsetView.active = true;
|
||||
offsetAnimationDropdown.visible = true;
|
||||
offsetControls();
|
||||
if (!haxeUIFocused) mouseOffsetMovement();
|
||||
mouseOffsetMovement();
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.H) hudCam.visible = !hudCam.visible;
|
||||
|
@ -395,24 +334,36 @@ class DebugBoundingState extends FlxState
|
|||
{
|
||||
if (FlxG.keys.justPressed.RBRACKET || FlxG.keys.justPressed.E)
|
||||
{
|
||||
if (Std.parseInt(animDropDownMenu.selectedId) + 1 <= animDropDownMenu.length)
|
||||
animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId)
|
||||
+ 1);
|
||||
if (offsetAnimationDropdown.selectedIndex + 1 <= offsetAnimationDropdown.dataSource.size)
|
||||
{
|
||||
offsetAnimationDropdown.selectedIndex += 1;
|
||||
}
|
||||
else
|
||||
animDropDownMenu.selectedId = Std.string(0);
|
||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
||||
{
|
||||
offsetAnimationDropdown.selectedIndex = 0;
|
||||
}
|
||||
trace(offsetAnimationDropdown.selectedIndex);
|
||||
trace(offsetAnimationDropdown.dataSource.size);
|
||||
trace(offsetAnimationDropdown.value);
|
||||
trace(currentAnimationName);
|
||||
playCharacterAnimation(currentAnimationName, true);
|
||||
}
|
||||
if (FlxG.keys.justPressed.LBRACKET || FlxG.keys.justPressed.Q)
|
||||
{
|
||||
if (Std.parseInt(animDropDownMenu.selectedId) - 1 >= 0) animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId) - 1);
|
||||
if (offsetAnimationDropdown.selectedIndex - 1 >= 0)
|
||||
{
|
||||
offsetAnimationDropdown.selectedIndex -= 1;
|
||||
}
|
||||
else
|
||||
animDropDownMenu.selectedId = Std.string(animDropDownMenu.length - 1);
|
||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
||||
{
|
||||
offsetAnimationDropdown.selectedIndex = offsetAnimationDropdown.dataSource.size - 1;
|
||||
}
|
||||
playCharacterAnimation(currentAnimationName, true);
|
||||
}
|
||||
|
||||
// Keyboards controls for general WASD "movement"
|
||||
// modifies the animDropDownMenu so that it's properly updated and shit
|
||||
// and then it's just played and updated from the animDropDownMenu callback, which is set in the loadAnimShit() function probabbly
|
||||
// modifies the animDrooffsetAnimationDropdownpDownMenu so that it's properly updated and shit
|
||||
// and then it's just played and updated from the offsetAnimationDropdown callback, which is set in the loadAnimShit() function probabbly
|
||||
if (FlxG.keys.justPressed.W || FlxG.keys.justPressed.S || FlxG.keys.justPressed.D || FlxG.keys.justPressed.A)
|
||||
{
|
||||
var suffix:String = '';
|
||||
|
@ -425,18 +376,19 @@ class DebugBoundingState extends FlxState
|
|||
if (FlxG.keys.justPressed.A) targetLabel = 'singLEFT$suffix';
|
||||
if (FlxG.keys.justPressed.D) targetLabel = 'singRIGHT$suffix';
|
||||
|
||||
if (targetLabel != animDropDownMenu.selectedLabel)
|
||||
if (targetLabel != currentAnimationName)
|
||||
{
|
||||
offsetAnimationDropdown.value = {id: targetLabel, text: targetLabel};
|
||||
|
||||
// Play the new animation if the IDs are the different.
|
||||
// Override the onion skin.
|
||||
animDropDownMenu.selectedLabel = targetLabel;
|
||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
||||
playCharacterAnimation(currentAnimationName, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Replay the current animation if the IDs are the same.
|
||||
// Don't override the onion skin.
|
||||
playCharacterAnimation(animDropDownMenu.selectedId, false);
|
||||
playCharacterAnimation(currentAnimationName, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -448,16 +400,20 @@ class DebugBoundingState extends FlxState
|
|||
// Plays the idle animation
|
||||
if (FlxG.keys.justPressed.SPACE)
|
||||
{
|
||||
animDropDownMenu.selectedLabel = 'idle';
|
||||
playCharacterAnimation(animDropDownMenu.selectedId, true);
|
||||
offsetAnimationDropdown.value = {id: 'idle', text: 'idle'};
|
||||
|
||||
playCharacterAnimation(currentAnimationName, true);
|
||||
}
|
||||
|
||||
// Playback the animation
|
||||
if (FlxG.keys.justPressed.ENTER) playCharacterAnimation(animDropDownMenu.selectedId, false);
|
||||
if (FlxG.keys.justPressed.ENTER)
|
||||
{
|
||||
playCharacterAnimation(currentAnimationName, false);
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.RIGHT || FlxG.keys.justPressed.LEFT || FlxG.keys.justPressed.UP || FlxG.keys.justPressed.DOWN)
|
||||
{
|
||||
var animName = animDropDownMenu.selectedLabel;
|
||||
var animName = currentAnimationName;
|
||||
var coolValues:Array<Float> = swagChar.animationOffsets.get(animName).copy();
|
||||
|
||||
var multiplier:Int = 5;
|
||||
|
@ -471,10 +427,11 @@ class DebugBoundingState extends FlxState
|
|||
else if (FlxG.keys.justPressed.UP) coolValues[1] += 1 * multiplier;
|
||||
else if (FlxG.keys.justPressed.DOWN) coolValues[1] -= 1 * multiplier;
|
||||
|
||||
swagChar.animationOffsets.set(animDropDownMenu.selectedLabel, coolValues);
|
||||
swagChar.animationOffsets.set(currentAnimationName, coolValues);
|
||||
swagChar.playAnimation(animName);
|
||||
|
||||
txtOffsetShit.text = 'Offset: ' + coolValues;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
|
||||
trace(animName);
|
||||
}
|
||||
|
@ -529,7 +486,7 @@ class DebugBoundingState extends FlxState
|
|||
swagChar = CharacterDataParser.fetchCharacter(char);
|
||||
swagChar.x = 100;
|
||||
swagChar.y = 100;
|
||||
// swagChar.debugMode = true;
|
||||
swagChar.debug = true;
|
||||
offsetView.add(swagChar);
|
||||
|
||||
if (swagChar == null || swagChar.frames == null)
|
||||
|
@ -554,11 +511,25 @@ class DebugBoundingState extends FlxState
|
|||
trace(swagChar.animationOffsets[i]);
|
||||
}
|
||||
|
||||
animDropDownMenu.setData(FlxUIDropDownMenu.makeStrIdLabelArray(characterAnimNames, true));
|
||||
animDropDownMenu.callback = function(str:String) {
|
||||
playCharacterAnimation(str, true);
|
||||
};
|
||||
offsetAnimationDropdown.dataSource.clear();
|
||||
|
||||
for (charAnim in characterAnimNames)
|
||||
{
|
||||
trace('Adding ${charAnim} to HaxeUI dropdown');
|
||||
offsetAnimationDropdown.dataSource.add({id: charAnim, text: charAnim});
|
||||
}
|
||||
|
||||
offsetAnimationDropdown.selectedIndex = 0;
|
||||
|
||||
trace('Added ${offsetAnimationDropdown.dataSource.size} to HaxeUI dropdown');
|
||||
|
||||
offsetAnimationDropdown.onChange = function(event:UIEvent) {
|
||||
trace('Selected animation ${event?.data?.id}');
|
||||
playCharacterAnimation(event.data.id, true);
|
||||
}
|
||||
|
||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
dropDownSetup = true;
|
||||
}
|
||||
|
||||
|
@ -575,11 +546,13 @@ class DebugBoundingState extends FlxState
|
|||
onionSkinChar.alpha = 0.6;
|
||||
}
|
||||
|
||||
var animName = characterAnimNames[Std.parseInt(str)];
|
||||
// var animName = characterAnimNames[Std.parseInt(str)];
|
||||
var animName = str;
|
||||
swagChar.playAnimation(animName, true); // trace();
|
||||
trace(swagChar.animationOffsets.get(animName));
|
||||
|
||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
}
|
||||
|
||||
var _file:FileReference;
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package funkin.ui.freeplay;
|
||||
|
||||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.addons.ui.FlxInputText;
|
||||
import flixel.FlxCamera;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.group.FlxGroup;
|
||||
|
|
Loading…
Reference in a new issue