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Merge branch 'rewrite/master' of https://github.com/funkincrew/funkin-secret into feature/chart-waveform

This commit is contained in:
Cameron Taylor 2023-11-29 04:44:37 -05:00
commit 73810a5059
10 changed files with 99 additions and 33 deletions

2
assets

@ -1 +1 @@
Subproject commit 2dd4ab0eb9979422c1c4cb849ebe899b7bf1758a
Subproject commit f3e9cd8355f20445fcad7030fdb6363a2325adb3

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@ -1,6 +1,12 @@
# Troubleshooting Common Issues
- Weird macro error with a very tall call stack: Restart Visual Studio Code
- NOTE: This is caused by Polymod somewhere, and seems to only occur when there is another compile error somewhere in the program. There is a bounty up for it.
- `Get Thread Context Failed`: Turn off other expensive applications while building
- `Type not found: T1`: This is thrown by `json2object`, make sure the data type of `@:default` is correct.
- NOTE: `flixel.util.typeLimit.OneOfTwo` isn't supported.
- `Class lists not properly generated. Try cleaning out your export folder, restarting your IDE, and rebuilding your project.`
- This is a bug specific to HTML5. Simply perform the steps listed (don't forget to restart the IDE too).

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@ -11,7 +11,7 @@
"name": "flixel",
"type": "git",
"dir": null,
"ref": "8437a86aa5dafdb3f5dcb91d212cb10a4ee6e53b",
"ref": "da04cbda49a4c5eebe93fb61296dbaf4f0f1b556",
"url": "https://github.com/EliteMasterEric/flixel"
},
{
@ -49,7 +49,7 @@
"name": "haxeui-core",
"type": "git",
"dir": null,
"ref": "bfdb49886f256a8c37edfc4f46586727d68e2756",
"ref": "91ed8d7867c52af5ea2a9513204057d69ab33c8e",
"url": "https://github.com/haxeui/haxeui-core"
},
{
@ -144,7 +144,7 @@
"name": "polymod",
"type": "git",
"dir": null,
"ref": "e8a07b81e3bc535238ad8649e38f5d43c46f1b65",
"ref": "80d1d309803c1b111866524f9769325e3b8b0b1b",
"url": "https://github.com/larsiusprime/polymod"
},
{

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@ -35,15 +35,15 @@ class Conductor
static var timeChanges:Array<SongTimeChange> = [];
/**
* The current time change.
* The most recent time change for the current song position.
*/
static var currentTimeChange:SongTimeChange;
public static var currentTimeChange(default, null):SongTimeChange;
/**
* The current position in the song in milliseconds.
* Updated every frame based on the audio position.
* Update this every frame based on the audio position using `Conductor.update()`.
*/
public static var songPosition:Float = 0;
public static var songPosition(default, null):Float = 0;
/**
* Beats per minute of the current song at the current time.

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@ -2088,10 +2088,34 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
if (noteSnapQuantIndex < 0) noteSnapQuantIndex = SNAP_QUANTS.length - 1;
};
playbarNoteSnap.onClick = _ -> {
noteSnapQuantIndex++;
if (noteSnapQuantIndex >= SNAP_QUANTS.length) noteSnapQuantIndex = 0;
if (FlxG.keys.pressed.SHIFT)
{
noteSnapQuantIndex = BASE_QUANT_INDEX;
}
else
{
noteSnapQuantIndex++;
if (noteSnapQuantIndex >= SNAP_QUANTS.length) noteSnapQuantIndex = 0;
}
};
playbarBPM.onClick = _ -> {
if (FlxG.keys.pressed.CONTROL)
{
this.setToolboxState(CHART_EDITOR_TOOLBOX_METADATA_LAYOUT, true);
}
else
{
Conductor.currentTimeChange.bpm += 1;
refreshMetadataToolbox();
}
}
playbarBPM.onRightClick = _ -> {
Conductor.currentTimeChange.bpm -= 1;
refreshMetadataToolbox();
}
// Add functionality to the menu items.
// File
@ -2202,8 +2226,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
#if sys
menubarItemGoToBackupsFolder.onClick = _ -> this.openBackupsFolder();
#else
// Disable if no file system or command access
menubarItemGoToBackupsFolder.disabled = true;
// Disable the menu item if we're not on a desktop platform.
var menubarItemGoToBackupsFolder = findComponent('menubarItemGoToBackupsFolder', MenuItem);
if (menubarItemGoToBackupsFolder != null) menubarItemGoToBackupsFolder.disabled = true;
#end
menubarItemUserGuide.onClick = _ -> this.openUserGuideDialog();
@ -2264,6 +2291,10 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
menubarLabelPlaybackSpeed.text = 'Playback Speed - ${pitchDisplay}x';
}
playbarDifficulty.onClick = _ -> {
this.setToolboxState(CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT, true);
}
menubarItemToggleToolboxDifficulty.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT, event.value);
menubarItemToggleToolboxMetadata.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_METADATA_LAYOUT, event.value);
menubarItemToggleToolboxNotes.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_NOTEDATA_LAYOUT, event.value);
@ -2344,9 +2375,13 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
*/
function openBackupsFolder():Void
{
#if sys
// TODO: Is there a way to open a folder and highlight a file in it?
var absoluteBackupsPath:String = Path.join([Sys.getCwd(), ChartEditorImportExportHandler.BACKUPS_PATH]);
WindowUtil.openFolder(absoluteBackupsPath);
#else
trace('No file system access, cannot open backups folder.');
#end
}
/**
@ -3975,6 +4010,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
if (playbarSongRemaining.value != songRemainingString) playbarSongRemaining.value = songRemainingString;
playbarNoteSnap.text = '1/${noteSnapQuant}';
playbarDifficulty.text = "Difficulty: " + selectedDifficulty.toTitleCase();
playbarBPM.text = "BPM: " + Conductor.currentTimeChange.bpm;
}
function handlePlayhead():Void

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@ -83,10 +83,18 @@ class ChartEditorWelcomeDialog extends ChartEditorBaseDialog
public function addRecentFilePath(state:ChartEditorState, chartPath:String):Void
{
var linkRecentChart:Link = new Link();
var fileNamePattern:EReg = new EReg("([^/\\\\]+)$", "");
var fileName:String = fileNamePattern.match(chartPath) ? fileNamePattern.matched(1) : chartPath;
linkRecentChart.text = fileName;
linkRecentChart.tooltip = chartPath;
#if sys
var lastModified:String = "Last Modified: " + sys.FileSystem.stat(chartPath).mtime.toString();
linkRecentChart.tooltip += "\n" + lastModified;
#end
linkRecentChart.onClick = function(_event) {
this.hideDialog(DialogButton.CANCEL);

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@ -267,7 +267,7 @@ class LatencyState extends MusicBeatSubState
function generateBeatStuff()
{
Conductor.songPosition = swagSong.getTimeWithDiff();
Conductor.update(swagSong.getTimeWithDiff());
var closestBeat:Int = Math.round(Conductor.songPosition / Conductor.beatLengthMs) % diffGrp.members.length;
var getDiff:Float = Conductor.songPosition - (closestBeat * Conductor.beatLengthMs);

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@ -38,12 +38,19 @@ class CapsuleText extends FlxSpriteGroup
function set_text(value:String):String
{
if (value == null) return value;
if (blurredText == null || whiteText == null)
{
trace('WARN: Capsule not initialized properly');
return text = value;
}
blurredText.text = value;
whiteText.text = value;
whiteText.textField.filters = [
new openfl.filters.GlowFilter(0x00ccff, 1, 5, 5, 210, BitmapFilterQuality.MEDIUM),
// new openfl.filters.BlurFilter(5, 5, BitmapFilterQuality.LOW)
];
return value;
return text = value;
}
}

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@ -998,6 +998,11 @@ class FreeplayState extends MusicBeatSubState
PlayStatePlaylist.isStoryMode = false;
var targetSong:Song = SongRegistry.instance.fetchEntry(cap.songData.songId);
if (targetSong == null)
{
FlxG.log.warn('WARN: could not find song with id (${cap.songData.songId})');
return;
}
var targetDifficulty:String = currentDifficulty;
// TODO: Implement Pico into the interface properly.

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@ -1,24 +1,25 @@
package funkin.ui.transition;
import funkin.play.PlayStatePlaylist;
import flixel.FlxSprite;
import flixel.FlxState;
import funkin.graphics.shaders.ScreenWipeShader;
import flixel.math.FlxMath;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxTimer;
import funkin.graphics.shaders.ScreenWipeShader;
import funkin.play.PlayState;
import funkin.play.PlayStatePlaylist;
import funkin.play.song.Song.SongDifficulty;
import funkin.ui.mainmenu.MainMenuState;
import funkin.ui.MusicBeatState;
import haxe.io.Path;
import lime.app.Future;
import flixel.tweens.FlxTween;
import funkin.ui.MusicBeatState;
import lime.app.Promise;
import lime.utils.AssetLibrary;
import flixel.tweens.FlxEase;
import lime.utils.AssetManifest;
import lime.utils.Assets as LimeAssets;
import openfl.utils.Assets;
import funkin.ui.mainmenu.MainMenuState;
import openfl.filters.ShaderFilter;
import openfl.utils.Assets;
class LoadingState extends MusicBeatState
{
@ -59,18 +60,20 @@ class LoadingState extends MusicBeatState
initSongsManifest().onComplete(function(lib) {
callbacks = new MultiCallback(onLoad);
var introComplete = callbacks.add('introComplete');
// checkLoadSong(getSongPath());
// if (PlayState.currentSong.needsVoices)
// {
// var files = PlayState.currentSong.voiceList;
//
// if (files == null) files = ['']; // loads with no file name assumption, to load 'Voices.ogg' or whatev normally
//
// for (sndFile in files)
// {
// checkLoadSong(getVocalPath(sndFile));
// }
// }
if (Std.isOfType(target, PlayState))
{
var targetPlayState:PlayState = cast target;
var targetChart:SongDifficulty = targetPlayState.currentChart;
var instPath:String = Paths.inst(targetChart.song.id);
var voicesPaths:Array<String> = targetChart.buildVoiceList();
checkLoadSong(instPath);
for (voicePath in voicesPaths)
{
checkLoadSong(voicePath);
}
}
checkLibrary('shared');
checkLibrary(PlayStatePlaylist.campaignId);