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removes trace() that lags freeplay
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@ -264,8 +264,6 @@ class SongMenuItem extends FlxSpriteGroup
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function updateBPM(newBPM:Int):Void
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function updateBPM(newBPM:Int):Void
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{
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{
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trace(newBPM);
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var shiftX:Float = 191;
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var shiftX:Float = 191;
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var tempShift:Float = 0;
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var tempShift:Float = 0;
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