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Merge pull request #505 from FunkinCrew/bugfix/tuesday-fixes

Bugfix/tuesday fixes
This commit is contained in:
Cameron Taylor 2024-04-24 11:46:47 -04:00 committed by GitHub
commit 7087b6de6f
5 changed files with 15 additions and 8 deletions

View file

@ -9,3 +9,5 @@ assets/weekend1/images
# Don't ignore data files
# TODO: These don't work.
!assets/preload/data/
assets/exclude/data/credits.json

2
assets

@ -1 +1 @@
Subproject commit 3f3977d7bf82856106e9c74fa11433c67b160323
Subproject commit 0e07811217c579df376719c76d47c1e08b3070e2

View file

@ -609,28 +609,33 @@ class SongDifficulty
return cast events;
}
public function cacheInst(instrumental = ''):Void
public function getInstPath(instrumental = ''):String
{
if (characters != null)
{
if (instrumental != '' && characters.altInstrumentals.contains(instrumental))
{
var instId = '-$instrumental';
FlxG.sound.cache(Paths.inst(this.song.id, instId));
return Paths.inst(this.song.id, instId);
}
else
{
// Fallback to default instrumental.
var instId = (characters.instrumental ?? '') != '' ? '-${characters.instrumental}' : '';
FlxG.sound.cache(Paths.inst(this.song.id, instId));
return Paths.inst(this.song.id, instId);
}
}
else
{
FlxG.sound.cache(Paths.inst(this.song.id));
return Paths.inst(this.song.id);
}
}
public function cacheInst(instrumental = ''):Void
{
FlxG.sound.cache(getInstPath(instrumental));
}
public function playInst(volume:Float = 1.0, looped:Bool = false):Void
{
var suffix:String = (variation != null && variation != '' && variation != 'default') ? '-$variation' : '';

View file

@ -185,7 +185,7 @@ class CreditsState extends MusicBeatState
}
else if (controls.PAUSE)
{
scrollPaused = !scrollPaused;
// scrollPaused = !scrollPaused;
}
}
@ -196,7 +196,7 @@ class CreditsState extends MusicBeatState
function exit():Void
{
FlxG.switchState(new funkin.ui.mainmenu.MainMenuState());
FlxG.switchState(funkin.ui.mainmenu.MainMenuState.new);
}
public override function destroy():Void

View file

@ -77,7 +77,7 @@ class LoadingState extends MusicBeatSubState
var difficulty:String = playParams.targetDifficulty ?? Constants.DEFAULT_DIFFICULTY;
var variation:String = playParams.targetVariation ?? Constants.DEFAULT_VARIATION;
var targetChart:SongDifficulty = playParams.targetSong?.getDifficulty(difficulty, variation);
var instPath:String = Paths.inst(targetChart.song.id);
var instPath:String = targetChart.getInstPath(playParams.targetInstrumental);
var voicesPaths:Array<String> = targetChart.buildVoiceList();
checkLoadSong(instPath);