mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-04 13:54:22 +00:00
true perfect
This commit is contained in:
parent
b4468a45c3
commit
6fe747eac1
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@ -63,6 +63,10 @@ class ResultState extends MusicBeatSubstate
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bfGfExcellent.visible = false;
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bfGfExcellent.visible = false;
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add(bfGfExcellent);
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add(bfGfExcellent);
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var bfPerfect:FlxAtlasSprite = new FlxAtlasSprite(370, -180, Paths.animateAtlas("resultScreen/resultsBoyfriendPerfect", "shared"));
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bfPerfect.visible = false;
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add(bfPerfect);
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var bfSHIT:FlxAtlasSprite = new FlxAtlasSprite(0, 20, Paths.animateAtlas("resultScreen/resultsBoyfriendSHIT", "shared"));
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var bfSHIT:FlxAtlasSprite = new FlxAtlasSprite(0, 20, Paths.animateAtlas("resultScreen/resultsBoyfriendSHIT", "shared"));
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bfSHIT.visible = false;
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bfSHIT.visible = false;
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add(bfSHIT);
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add(bfSHIT);
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@ -77,6 +81,10 @@ class ResultState extends MusicBeatSubstate
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bfGfExcellent.anim.play(); // unpauses this anim, since it's on PlayOnce!
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bfGfExcellent.anim.play(); // unpauses this anim, since it's on PlayOnce!
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bfSHIT.anim.curFrame = 150;
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bfSHIT.anim.curFrame = 150;
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bfSHIT.anim.play(); // unpauses this anim, since it's on PlayOnce!
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bfSHIT.anim.play(); // unpauses this anim, since it's on PlayOnce!
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bfPerfect.anim.curFrame = 136;
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bfPerfect.anim.play(); // unpauses this anim, since it's on PlayOnce!
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trace("repeated anim!!");
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trace("repeated anim!!");
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},
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},
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ShowPivot: false,
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ShowPivot: false,
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@ -87,6 +95,7 @@ class ResultState extends MusicBeatSubstate
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bfGfExcellent.setTheSettings(settings);
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bfGfExcellent.setTheSettings(settings);
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bfSHIT.setTheSettings(settings);
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bfSHIT.setTheSettings(settings);
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bfPerfect.setTheSettings(settings);
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var gf:FlxSprite = new FlxSprite(500, 300);
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var gf:FlxSprite = new FlxSprite(500, 300);
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gf.frames = Paths.getSparrowAtlas('resultScreen/resultGirlfriendGOOD');
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gf.frames = Paths.getSparrowAtlas('resultScreen/resultGirlfriendGOOD');
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@ -274,8 +283,11 @@ class ResultState extends MusicBeatSubstate
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gf.visible = true;
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gf.visible = true;
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});
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});
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case PERFECT:
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case PERFECT:
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bfGfExcellent.visible = true;
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bfPerfect.visible = true;
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bfGfExcellent.playAnimation("");
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bfPerfect.playAnimation("");
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// bfGfExcellent.visible = true;
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// bfGfExcellent.playAnimation("");
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default:
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default:
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}
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}
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});
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});
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@ -363,6 +375,7 @@ class ResultState extends MusicBeatSubstate
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enum abstract ResultVariations(String)
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enum abstract ResultVariations(String)
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{
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{
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var PERFECT;
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var PERFECT;
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var EXCELLENT;
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var NORMAL;
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var NORMAL;
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var SHIT;
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var SHIT;
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}
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}
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