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https://github.com/ninjamuffin99/Funkin.git
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text shit cookin
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@ -94,5 +94,5 @@
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<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
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<icon path="art/icon.png"/>
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<haxedef name="SKIP_TO_PLAYSTATE" if="debug" />
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<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
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</project>
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BIN
assets/sounds/GF_1.mp3
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assets/sounds/GF_1.mp3
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assets/sounds/GF_1.ogg
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assets/sounds/GF_1.ogg
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assets/sounds/GF_2.mp3
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assets/sounds/GF_2.mp3
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assets/sounds/GF_2.ogg
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assets/sounds/GF_2.ogg
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assets/sounds/GF_3.mp3
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assets/sounds/GF_3.mp3
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assets/sounds/GF_3.ogg
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assets/sounds/GF_3.ogg
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assets/sounds/GF_4.mp3
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assets/sounds/GF_4.mp3
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assets/sounds/GF_4.ogg
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assets/sounds/GF_4.ogg
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@ -61,6 +61,7 @@ class Alphabet extends FlxSpriteGroup
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{
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doSplitWords();
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var xPos:Float = 0;
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for (character in splitWords)
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{
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// if (character.fastCodeAt() == " ")
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@ -74,10 +75,9 @@ class Alphabet extends FlxSpriteGroup
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if (AlphaCharacter.alphabet.contains(character.toLowerCase()))
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{
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var xPos:Float = 0;
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if (lastSprite != null)
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{
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xPos = lastSprite.x + lastSprite.width - 40;
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xPos = lastSprite.x + lastSprite.width;
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}
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if (lastWasSpace)
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@ -92,7 +92,9 @@ class Alphabet extends FlxSpriteGroup
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if (isBold)
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letter.createBold(character);
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else
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{
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letter.createLetter(character);
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}
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add(letter);
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@ -108,6 +110,8 @@ class Alphabet extends FlxSpriteGroup
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splitWords = _finalText.split("");
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}
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public var personTalking:String = 'gf';
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public function startTypedText():Void
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{
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_finalText = text;
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@ -118,6 +122,7 @@ class Alphabet extends FlxSpriteGroup
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var loopNum:Int = 0;
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var xPos:Float = 0;
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var curRow:Int = 0;
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new FlxTimer().start(0.05, function(tmr:FlxTimer)
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{
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@ -126,7 +131,8 @@ class Alphabet extends FlxSpriteGroup
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{
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yMulti += 1;
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xPosResetted = true;
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// xPos = 0;
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xPos = 0;
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curRow += 1;
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}
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if (splitWords[loopNum] == " ")
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@ -134,7 +140,9 @@ class Alphabet extends FlxSpriteGroup
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lastWasSpace = true;
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}
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if (AlphaCharacter.alphabet.contains(splitWords[loopNum].toLowerCase()))
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var isNumber:Bool = AlphaCharacter.numbers.contains(splitWords[loopNum]);
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var isSymbol:Bool = AlphaCharacter.symbols.contains(splitWords[loopNum]);
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if (AlphaCharacter.alphabet.contains(splitWords[loopNum].toLowerCase()) || isNumber || isSymbol)
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{
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if (lastSprite != null && !xPosResetted)
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{
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@ -157,16 +165,35 @@ class Alphabet extends FlxSpriteGroup
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// var letter:AlphaCharacter = new AlphaCharacter(30 * loopNum, 0);
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var letter:AlphaCharacter = new AlphaCharacter(xPos, 55 * yMulti);
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letter.row = curRow;
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if (isBold)
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{
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letter.createBold(splitWords[loopNum]);
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}
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else
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{
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letter.createLetter(splitWords[loopNum]);
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if (isNumber)
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{
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letter.createNumber(splitWords[loopNum]);
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}
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else if (isSymbol)
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{
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letter.createSymbol(splitWords[loopNum]);
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}
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else
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{
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letter.createLetter(splitWords[loopNum]);
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}
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letter.x += 90;
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}
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if (FlxG.random.bool(40))
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{
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var daSound:String = "GF_";
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FlxG.sound.play('assets/sounds/' + daSound + FlxG.random.int(1, 4) + TitleState.soundExt, 0.4);
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}
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add(letter);
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lastSprite = letter;
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@ -174,7 +201,7 @@ class Alphabet extends FlxSpriteGroup
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loopNum += 1;
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tmr.time = FlxG.random.float(0.05, 0.12);
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tmr.time = FlxG.random.float(0.04, 0.09);
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}, splitWords.length);
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}
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@ -188,8 +215,11 @@ class AlphaCharacter extends FlxSprite
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{
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public static var alphabet:String = "abcdefghijklmnopqrstuvwxyz";
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var numbers:String = "1234567890";
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var symbols:String = "|~#$%()*+-:;<=>@[]^_";
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public static var numbers:String = "1234567890";
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public static var symbols:String = "|~#$%()*+-:;<=>@[]^_.,'!?";
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public var row:Int = 0;
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public function new(x:Float, y:Float)
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{
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@ -218,5 +248,41 @@ class AlphaCharacter extends FlxSprite
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animation.addByPrefix(letter, letter + " " + letterCase, 24);
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animation.play(letter);
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updateHitbox();
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FlxG.log.add('the row' + row);
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y = (110 - height);
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y += row * 60;
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}
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public function createNumber(letter:String):Void
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{
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animation.addByPrefix(letter, letter, 24);
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animation.play(letter);
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updateHitbox();
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}
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public function createSymbol(letter:String)
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{
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switch (letter)
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{
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case '.':
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animation.addByPrefix(letter, 'period', 24);
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animation.play(letter);
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y += 50;
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case "'":
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animation.addByPrefix(letter, 'apostraphie', 24);
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animation.play(letter);
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y -= 0;
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case "?":
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animation.addByPrefix(letter, 'question mark', 24);
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animation.play(letter);
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case "!":
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animation.addByPrefix(letter, 'exclamation point', 24);
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animation.play(letter);
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}
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updateHitbox();
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}
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}
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@ -84,7 +84,7 @@ class MainMenuState extends MusicBeatState
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}
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else
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{
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FlxFlicker.flicker(magenta, 0, 0.40);
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FlxFlicker.flicker(magenta, 0, 0.30);
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menuItems.forEach(function(spr:FlxSprite)
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{
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@ -16,6 +16,7 @@ import flixel.graphics.atlas.FlxAtlas;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.system.FlxSound;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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@ -33,7 +34,7 @@ using StringTools;
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class PlayState extends MusicBeatState
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{
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public static var curLevel:String = 'Bopeebo';
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public static var curLevel:String = 'Tutorial';
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public static var SONG:SwagSong;
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public static var isStoryMode:Bool = false;
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public static var storyPlaylist:Array<String> = [];
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@ -77,6 +78,8 @@ class PlayState extends MusicBeatState
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var halloweenBG:FlxSprite;
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var talking:Bool = true;
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override public function create()
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{
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// var gameCam:FlxCamera = FlxG.camera;
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Conductor.changeBPM(SONG.bpm);
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switch (SONG.song.toLowerCase())
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{
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case 'tutorial':
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dialogue = ["Hey you're pretty cute.", 'Use the arrow keys to keep up \nwith me singing.'];
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case 'bopeebo':
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dialogue = [
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'HEY!',
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"You think you can just sing\nwith my daughter like that?",
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"If you want to date her...",
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"You're going to have to go \nthrough ME first!"
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];
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}
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if (SONG.song.toLowerCase() == 'spookeez' || SONG.song.toLowerCase() == 'monster' || SONG.song.toLowerCase() == 'south')
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{
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halloweenLevel = true;
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dad = new Character(100, 100, SONG.player2);
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add(dad);
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var camPos:FlxPoint = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
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switch (SONG.player2)
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{
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case 'gf':
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dad.setPosition(gf.x, gf.y);
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gf.visible = false;
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if (isStoryMode)
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{
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camPos.x += 600;
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tweenCamIn();
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}
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case "spooky":
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dad.y += 200;
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case "monster":
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dad.y += 100;
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case 'dad':
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camPos.x += 400;
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}
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boyfriend = new Boyfriend(770, 450);
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doof.y = FlxG.height * 0.5;
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doof.scrollFactor.set();
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doof.finishThing = startCountdown;
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add(doof);
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Conductor.songPosition = -5000;
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// add(strumLine);
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camFollow = new FlxObject(0, 0, 1, 1);
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camFollow.setPosition(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
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camFollow.setPosition(camPos.x, camPos.y);
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add(camFollow);
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FlxG.camera.follow(camFollow, LOCKON, 0.04);
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healthHeads.antialiasing = true;
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add(healthHeads);
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// healthBar.visible = healthHeads.visible = healthBarBG.visible = false;
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if (isStoryMode)
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{
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add(doof);
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}
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else
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startCountdown();
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strumLineNotes.cameras = [camHUD];
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notes.cameras = [camHUD];
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healthBar.cameras = [camHUD];
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healthBarBG.cameras = [camHUD];
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healthHeads.cameras = [camHUD];
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doof.cameras = [camHUD];
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// if (SONG.song == 'South')
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// FlxG.camera.alpha = 0.7;
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function startCountdown():Void
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{
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generateStaticArrows(0);
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generateStaticArrows(1);
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talking = false;
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startedCountdown = true;
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Conductor.songPosition = 0;
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Conductor.songPosition -= Conductor.crochet * 5;
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{
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// FlxG.log.add(ChartParser.parse());
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generateStaticArrows(0);
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generateStaticArrows(1);
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var songData = SONG;
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Conductor.changeBPM(songData.bpm);
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}
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}
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function tweenCamIn():Void
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{
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FlxTween.tween(FlxG.camera, {zoom: 1.3}, (Conductor.stepCrochet * 4 / 1000), {ease: FlxEase.elasticInOut});
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}
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override function openSubState(SubState:FlxSubState)
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{
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if (paused)
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// trace("SONG POS: " + Conductor.songPosition);
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// FlxG.sound.music.pitch = 2;
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if (FlxG.keys.justPressed.ENTER)
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if (FlxG.keys.justPressed.ENTER && startedCountdown)
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{
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persistentUpdate = false;
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persistentDraw = true;
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if (SONG.song.toLowerCase() == 'tutorial')
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{
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FlxTween.tween(FlxG.camera, {zoom: 1.3}, (Conductor.stepCrochet * 4 / 1000), {ease: FlxEase.elasticInOut});
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tweenCamIn();
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}
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}
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PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase());
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new FlxTimer().start(1, function(tmr:FlxTimer)
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{
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FlxG.sound.music.stop();
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FlxG.switchState(new PlayState());
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});
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}
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@ -32,7 +32,8 @@ class TitleState extends MusicBeatState
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['Shoutouts to tom fulp', 'lmao'], ["Ludum dare", "extraordinaire"], ['Cyberzone', 'coming soon'], ['love to thriftman', 'swag'],
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['ULTIMATE RHYTHM GAMING', 'probably'], ['DOPE ASS GAME', 'playstation magazine'], ['in loving memory of', 'henryeyes'], ['dancin', 'forever'],
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['Ritz dx', 'rest in peace'], ['rate five', 'do not blam'], ['rhythm gaming', 'ultimate'], ['game of the year', 'forever'],
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['you already know', 'we really out here'], ['rise and grind', 'love to luis'], ['like parappa', 'but cooler']];
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['you already know', 'we really out here'], ['rise and grind', 'love to luis'], ['like parappa', 'but cooler'],
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['album of the year', 'chuckie finster']];
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var curWacky:Array<String> = [];
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