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lol fixed dumbass shader thinge oops
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@ -96,7 +96,10 @@ class ColorSwapShader extends FlxShader
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// money += swagColor[0];
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color = vec4(hsv2rgb(vec3(swagColor[0], swagColor[1], swagColor[2])), swagColor[3]);
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/*
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gl_FragColor = color;
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/*
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if (color.a > 0.5)
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gl_FragColor = color;
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else
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@ -110,7 +113,7 @@ class ColorSwapShader extends FlxShader
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else
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gl_FragColor = color;
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}
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*/
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*/
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}
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