fix beatHit and mod folder
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13bfee374f
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65ca74248e
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@ -116,7 +116,7 @@
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<assets path="assets/stages" library="stages" exclude="*.fla|*.ogg" if="web"/>
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<assets path="assets/stages" library="stages" exclude="*.fla|*.mp3" unless="web"/>
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<template path="example_mods" rename="mods" />
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<assets path="example_mods" rename="mods" />
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<assets path='art/readme.txt' rename='do NOT readme.txt' />
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<!-- <template path='mods' /> -->
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@ -3187,14 +3187,14 @@ class PlayState extends MusicBeatState
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if (curBeat % 2 == 0)
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{
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if (getAnimName(boyfriend).startsWith("sing"))
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if (!boyfriend.animation.curAnim.name.startsWith("sing"))
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boyfriend.playAnim('idle');
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if (getAnimName(dad).startsWith("sing"))
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if (!dad.animation.curAnim.name.startsWith("sing"))
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dad.dance();
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}
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else if (dad.curCharacter == 'spooky')
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{
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if (getAnimName(dad).startsWith("sing"))
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if (!dad.animation.curAnim.name.startsWith("sing"))
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dad.dance();
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}
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@ -3265,9 +3265,6 @@ class PlayState extends MusicBeatState
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{
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lightningStrikeShit();
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}
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setOnLuas("curBeat",curBeat);
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callOnLuas('onBeatHit', []);
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}
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var curLight:Int = 0;
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