mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2025-11-25 21:55:55 +00:00
Merge pull request #556 from FunkinCrew/feature/results-clear-rank
Added clear percent, rank name, and background text.
This commit is contained in:
commit
64123f4496
6
.vscode/launch.json
vendored
6
.vscode/launch.json
vendored
|
|
@ -3,13 +3,13 @@
|
||||||
"configurations": [
|
"configurations": [
|
||||||
{
|
{
|
||||||
// Launch in native/CPP on Windows/OSX/Linux
|
// Launch in native/CPP on Windows/OSX/Linux
|
||||||
"name": "Lime",
|
"name": "Lime Build+Debug",
|
||||||
"type": "lime",
|
"type": "lime",
|
||||||
"request": "launch"
|
"request": "launch"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
// Launch in native/CPP on Windows/OSX/Linux (without compiling)
|
// Launch in native/CPP on Windows/OSX/Linux
|
||||||
"name": "Debug",
|
"name": "Lime Debug (No Build)",
|
||||||
"type": "lime",
|
"type": "lime",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"preLaunchTask": null
|
"preLaunchTask": null
|
||||||
|
|
|
||||||
5
.vscode/settings.json
vendored
5
.vscode/settings.json
vendored
|
|
@ -155,6 +155,11 @@
|
||||||
"target": "hl",
|
"target": "hl",
|
||||||
"args": ["-debug", "-DDIALOGUE"]
|
"args": ["-debug", "-DDIALOGUE"]
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"label": "Windows / Debug (Results Screen Test)",
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||||||
|
"target": "windows",
|
||||||
|
"args": ["-debug", "-DRESULTS"]
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"label": "Windows / Debug (Straight to Chart Editor)",
|
"label": "Windows / Debug (Straight to Chart Editor)",
|
||||||
"target": "windows",
|
"target": "windows",
|
||||||
|
|
|
||||||
22
CHANGELOG.md
22
CHANGELOG.md
|
|
@ -4,6 +4,28 @@ All notable changes will be documented in this file.
|
||||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||||
|
|
||||||
|
## [0.4.0] - 2024-05-??
|
||||||
|
### Added
|
||||||
|
- 2 new Erect remixes, Eggnog and Satin Panties. Check them out from
|
||||||
|
- Improvements to the Freeplay screen, with song difficulty ratings and player rank displays.
|
||||||
|
- Reworked the Results screen, with additional animations and audio based on your performance.
|
||||||
|
- Added a Charter field to the chart format, to allow for crediting the creator of a level's chart.
|
||||||
|
- You can see who charted a song from the Pause menu.
|
||||||
|
### Changed
|
||||||
|
- Tweaked the charts for several songs:
|
||||||
|
- Winter Horrorland
|
||||||
|
- Stress
|
||||||
|
- Lit Up
|
||||||
|
- Custom note styles are now properly supported for songs; add new notestyles via JSON, then select it for use from the Chart Editor Metadata toolbox. (thanks Keoiki!)
|
||||||
|
- Health icons now support a Winning frame without requiring a spritesheet, simply include a third frame in the icon file. (thanks gamerbross!)
|
||||||
|
- Remember that for more complex behaviors such as animations or transitions, you should use an XML file to define each frame.
|
||||||
|
### Fixed
|
||||||
|
- Fixed a bug where pressing the volume keys would stop the Toy commercial (thanks gamerbross!)
|
||||||
|
- Fixed a bug where the Chart Editor would crash when losing (thanks gamerbross!)
|
||||||
|
- Made improvements to compiling documentation (thanks gedehari!)
|
||||||
|
- Fixed a crash on Linux caused by an old version of hxCodec (thanks Noobz4Life!)
|
||||||
|
- Optimized animation handling for characters (thanks richTrash21!)
|
||||||
|
|
||||||
## [0.3.3] - 2024-05-14
|
## [0.3.3] - 2024-05-14
|
||||||
### Changed
|
### Changed
|
||||||
- Cleaned up some code in `PlayAnimationSongEvent.hx` (thanks BurgerBalls!)
|
- Cleaned up some code in `PlayAnimationSongEvent.hx` (thanks BurgerBalls!)
|
||||||
|
|
|
||||||
2
assets
2
assets
|
|
@ -1 +1 @@
|
||||||
Subproject commit 57a862595af16a5808b384ec1a22d5b35afc4cd6
|
Subproject commit 8a8239cb50b5277fb0cfce041b3d8a9dfc780c35
|
||||||
|
|
@ -214,6 +214,30 @@ class InitState extends FlxState
|
||||||
#elseif STAGEBUILD
|
#elseif STAGEBUILD
|
||||||
// -DSTAGEBUILD
|
// -DSTAGEBUILD
|
||||||
FlxG.switchState(() -> new funkin.ui.debug.stage.StageBuilderState());
|
FlxG.switchState(() -> new funkin.ui.debug.stage.StageBuilderState());
|
||||||
|
#elseif RESULTS
|
||||||
|
// -DRESULTS
|
||||||
|
FlxG.switchState(() -> new funkin.play.ResultState(
|
||||||
|
{
|
||||||
|
storyMode: false,
|
||||||
|
title: "CUM SONG",
|
||||||
|
isNewHighscore: true,
|
||||||
|
scoreData:
|
||||||
|
{
|
||||||
|
score: 1_234_567,
|
||||||
|
tallies:
|
||||||
|
{
|
||||||
|
sick: 130,
|
||||||
|
good: 25,
|
||||||
|
bad: 69,
|
||||||
|
shit: 69,
|
||||||
|
missed: 69,
|
||||||
|
combo: 69,
|
||||||
|
maxCombo: 69,
|
||||||
|
totalNotesHit: 140,
|
||||||
|
totalNotes: 200 // 0,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}));
|
||||||
#elseif ANIMDEBUG
|
#elseif ANIMDEBUG
|
||||||
// -DANIMDEBUG
|
// -DANIMDEBUG
|
||||||
FlxG.switchState(() -> new funkin.ui.debug.anim.DebugBoundingState());
|
FlxG.switchState(() -> new funkin.ui.debug.anim.DebugBoundingState());
|
||||||
|
|
|
||||||
|
|
@ -2809,6 +2809,7 @@ class PlayState extends MusicBeatSubState
|
||||||
deathCounter = 0;
|
deathCounter = 0;
|
||||||
|
|
||||||
var isNewHighscore = false;
|
var isNewHighscore = false;
|
||||||
|
var prevScoreData:Null<SaveScoreData> = Save.instance.getSongScore(currentSong.id, currentDifficulty);
|
||||||
|
|
||||||
if (currentSong != null && currentSong.validScore)
|
if (currentSong != null && currentSong.validScore)
|
||||||
{
|
{
|
||||||
|
|
@ -2828,7 +2829,6 @@ class PlayState extends MusicBeatSubState
|
||||||
totalNotesHit: Highscore.tallies.totalNotesHit,
|
totalNotesHit: Highscore.tallies.totalNotesHit,
|
||||||
totalNotes: Highscore.tallies.totalNotes,
|
totalNotes: Highscore.tallies.totalNotes,
|
||||||
},
|
},
|
||||||
accuracy: Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// adds current song data into the tallies for the level (story levels)
|
// adds current song data into the tallies for the level (story levels)
|
||||||
|
|
@ -2865,7 +2865,7 @@ class PlayState extends MusicBeatSubState
|
||||||
score: PlayStatePlaylist.campaignScore,
|
score: PlayStatePlaylist.campaignScore,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
// TODO: Sum up the values for the whole level!
|
// TODO: Sum up the values for the whole week!
|
||||||
sick: 0,
|
sick: 0,
|
||||||
good: 0,
|
good: 0,
|
||||||
bad: 0,
|
bad: 0,
|
||||||
|
|
@ -2876,7 +2876,6 @@ class PlayState extends MusicBeatSubState
|
||||||
totalNotesHit: 0,
|
totalNotesHit: 0,
|
||||||
totalNotes: 0,
|
totalNotes: 0,
|
||||||
},
|
},
|
||||||
accuracy: Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
if (Save.instance.isLevelHighScore(PlayStatePlaylist.campaignId, PlayStatePlaylist.campaignDifficulty, data))
|
if (Save.instance.isLevelHighScore(PlayStatePlaylist.campaignId, PlayStatePlaylist.campaignDifficulty, data))
|
||||||
|
|
@ -2962,11 +2961,11 @@ class PlayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
if (rightGoddamnNow)
|
if (rightGoddamnNow)
|
||||||
{
|
{
|
||||||
moveToResultsScreen(isNewHighscore);
|
moveToResultsScreen(isNewHighscore, prevScoreData);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
zoomIntoResultsScreen(isNewHighscore);
|
zoomIntoResultsScreen(isNewHighscore, prevScoreData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -3040,7 +3039,7 @@ class PlayState extends MusicBeatSubState
|
||||||
/**
|
/**
|
||||||
* Play the camera zoom animation and then move to the results screen once it's done.
|
* Play the camera zoom animation and then move to the results screen once it's done.
|
||||||
*/
|
*/
|
||||||
function zoomIntoResultsScreen(isNewHighscore:Bool):Void
|
function zoomIntoResultsScreen(isNewHighscore:Bool, ?prevScoreData:SaveScoreData):Void
|
||||||
{
|
{
|
||||||
trace('WENT TO RESULTS SCREEN!');
|
trace('WENT TO RESULTS SCREEN!');
|
||||||
|
|
||||||
|
|
@ -3080,7 +3079,7 @@ class PlayState extends MusicBeatSubState
|
||||||
FlxTween.tween(camHUD, {alpha: 0}, 0.6,
|
FlxTween.tween(camHUD, {alpha: 0}, 0.6,
|
||||||
{
|
{
|
||||||
onComplete: function(_) {
|
onComplete: function(_) {
|
||||||
moveToResultsScreen(isNewHighscore);
|
moveToResultsScreen(isNewHighscore, prevScoreData);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
@ -3113,7 +3112,7 @@ class PlayState extends MusicBeatSubState
|
||||||
/**
|
/**
|
||||||
* Move to the results screen right goddamn now.
|
* Move to the results screen right goddamn now.
|
||||||
*/
|
*/
|
||||||
function moveToResultsScreen(isNewHighscore:Bool):Void
|
function moveToResultsScreen(isNewHighscore:Bool, ?prevScoreData:SaveScoreData):Void
|
||||||
{
|
{
|
||||||
persistentUpdate = false;
|
persistentUpdate = false;
|
||||||
vocals.stop();
|
vocals.stop();
|
||||||
|
|
@ -3125,6 +3124,8 @@ class PlayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
storyMode: PlayStatePlaylist.isStoryMode,
|
storyMode: PlayStatePlaylist.isStoryMode,
|
||||||
title: PlayStatePlaylist.isStoryMode ? ('${PlayStatePlaylist.campaignTitle}') : ('${currentChart.songName} by ${currentChart.songArtist}'),
|
title: PlayStatePlaylist.isStoryMode ? ('${PlayStatePlaylist.campaignTitle}') : ('${currentChart.songName} by ${currentChart.songArtist}'),
|
||||||
|
prevScoreData: prevScoreData,
|
||||||
|
difficultyId: currentDifficulty,
|
||||||
scoreData:
|
scoreData:
|
||||||
{
|
{
|
||||||
score: PlayStatePlaylist.isStoryMode ? PlayStatePlaylist.campaignScore : songScore,
|
score: PlayStatePlaylist.isStoryMode ? PlayStatePlaylist.campaignScore : songScore,
|
||||||
|
|
@ -3140,7 +3141,6 @@ class PlayState extends MusicBeatSubState
|
||||||
totalNotesHit: talliesToUse.totalNotesHit,
|
totalNotesHit: talliesToUse.totalNotesHit,
|
||||||
totalNotes: talliesToUse.totalNotes,
|
totalNotes: talliesToUse.totalNotes,
|
||||||
},
|
},
|
||||||
accuracy: Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes,
|
|
||||||
},
|
},
|
||||||
isNewHighscore: isNewHighscore
|
isNewHighscore: isNewHighscore
|
||||||
});
|
});
|
||||||
|
|
|
||||||
|
|
@ -24,6 +24,7 @@ import funkin.save.Save;
|
||||||
import funkin.save.Save.SaveScoreData;
|
import funkin.save.Save.SaveScoreData;
|
||||||
import funkin.graphics.shaders.LeftMaskShader;
|
import funkin.graphics.shaders.LeftMaskShader;
|
||||||
import funkin.play.components.TallyCounter;
|
import funkin.play.components.TallyCounter;
|
||||||
|
import funkin.play.components.ClearPercentCounter;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The state for the results screen after a song or week is finished.
|
* The state for the results screen after a song or week is finished.
|
||||||
|
|
@ -36,6 +37,7 @@ class ResultState extends MusicBeatSubState
|
||||||
final rank:ResultRank;
|
final rank:ResultRank;
|
||||||
final songName:FlxBitmapText;
|
final songName:FlxBitmapText;
|
||||||
final difficulty:FlxSprite;
|
final difficulty:FlxSprite;
|
||||||
|
final clearPercentSmall:ClearPercentCounter;
|
||||||
|
|
||||||
final maskShaderSongName:LeftMaskShader = new LeftMaskShader();
|
final maskShaderSongName:LeftMaskShader = new LeftMaskShader();
|
||||||
final maskShaderDifficulty:LeftMaskShader = new LeftMaskShader();
|
final maskShaderDifficulty:LeftMaskShader = new LeftMaskShader();
|
||||||
|
|
@ -51,6 +53,7 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
var bfPerfect:Null<FlxAtlasSprite> = null;
|
var bfPerfect:Null<FlxAtlasSprite> = null;
|
||||||
var bfExcellent:Null<FlxAtlasSprite> = null;
|
var bfExcellent:Null<FlxAtlasSprite> = null;
|
||||||
|
var bfGreat:Null<FlxAtlasSprite> = null;
|
||||||
var bfGood:Null<FlxSprite> = null;
|
var bfGood:Null<FlxSprite> = null;
|
||||||
var gfGood:Null<FlxSprite> = null;
|
var gfGood:Null<FlxSprite> = null;
|
||||||
var bfShit:Null<FlxAtlasSprite> = null;
|
var bfShit:Null<FlxAtlasSprite> = null;
|
||||||
|
|
@ -77,6 +80,10 @@ class ResultState extends MusicBeatSubState
|
||||||
difficulty = new FlxSprite(555);
|
difficulty = new FlxSprite(555);
|
||||||
difficulty.zIndex = 1000;
|
difficulty.zIndex = 1000;
|
||||||
|
|
||||||
|
clearPercentSmall = new ClearPercentCounter(FlxG.width / 2 + 300, FlxG.height / 2 - 100, 100, true);
|
||||||
|
clearPercentSmall.zIndex = 1000;
|
||||||
|
clearPercentSmall.visible = false;
|
||||||
|
|
||||||
bgFlash = FlxGradient.createGradientFlxSprite(FlxG.width, FlxG.height, [0xFFFFEB69, 0xFFFFE66A], 90);
|
bgFlash = FlxGradient.createGradientFlxSprite(FlxG.width, FlxG.height, [0xFFFFEB69, 0xFFFFE66A], 90);
|
||||||
|
|
||||||
resultsAnim = FunkinSprite.createSparrow(-200, -10, "resultScreen/results");
|
resultsAnim = FunkinSprite.createSparrow(-200, -10, "resultScreen/results");
|
||||||
|
|
@ -109,7 +116,7 @@ class ResultState extends MusicBeatSubState
|
||||||
var soundSystem:FlxSprite = FunkinSprite.createSparrow(-15, -180, 'resultScreen/soundSystem');
|
var soundSystem:FlxSprite = FunkinSprite.createSparrow(-15, -180, 'resultScreen/soundSystem');
|
||||||
soundSystem.animation.addByPrefix("idle", "sound system", 24, false);
|
soundSystem.animation.addByPrefix("idle", "sound system", 24, false);
|
||||||
soundSystem.visible = false;
|
soundSystem.visible = false;
|
||||||
new FlxTimer().start(0.4, _ -> {
|
new FlxTimer().start(0.3, _ -> {
|
||||||
soundSystem.animation.play("idle");
|
soundSystem.animation.play("idle");
|
||||||
soundSystem.visible = true;
|
soundSystem.visible = true;
|
||||||
});
|
});
|
||||||
|
|
@ -118,7 +125,7 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
switch (rank)
|
switch (rank)
|
||||||
{
|
{
|
||||||
case PERFECT | PERFECT_GOLD | PERFECT_PLATINUM:
|
case PERFECT | PERFECT_GOLD:
|
||||||
bfPerfect = new FlxAtlasSprite(370, -180, Paths.animateAtlas("resultScreen/results-bf/resultsPERFECT", "shared"));
|
bfPerfect = new FlxAtlasSprite(370, -180, Paths.animateAtlas("resultScreen/results-bf/resultsPERFECT", "shared"));
|
||||||
bfPerfect.visible = false;
|
bfPerfect.visible = false;
|
||||||
bfPerfect.zIndex = 500;
|
bfPerfect.zIndex = 500;
|
||||||
|
|
@ -145,7 +152,20 @@ class ResultState extends MusicBeatSubState
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
case GOOD | GREAT:
|
case GREAT:
|
||||||
|
bfGreat = new FlxAtlasSprite(640, 200, Paths.animateAtlas("resultScreen/results-bf/resultsGREAT", "shared"));
|
||||||
|
bfGreat.visible = false;
|
||||||
|
bfGreat.zIndex = 500;
|
||||||
|
add(bfGreat);
|
||||||
|
|
||||||
|
bfGreat.onAnimationFinish.add((animName) -> {
|
||||||
|
if (bfGreat != null)
|
||||||
|
{
|
||||||
|
bfGreat.playAnimation('Loop Start');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
case GOOD:
|
||||||
gfGood = FunkinSprite.createSparrow(625, 325, 'resultScreen/results-bf/resultsGOOD/resultGirlfriendGOOD');
|
gfGood = FunkinSprite.createSparrow(625, 325, 'resultScreen/results-bf/resultsGOOD/resultGirlfriendGOOD');
|
||||||
gfGood.animation.addByPrefix("clap", "Girlfriend Good Anim", 24, false);
|
gfGood.animation.addByPrefix("clap", "Girlfriend Good Anim", 24, false);
|
||||||
gfGood.visible = false;
|
gfGood.visible = false;
|
||||||
|
|
@ -183,22 +203,7 @@ class ResultState extends MusicBeatSubState
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
var diffSpr:String = switch (PlayState.instance.currentDifficulty)
|
var diffSpr:String = 'dif${params?.difficultyId ?? 'Normal'}';
|
||||||
{
|
|
||||||
case 'easy':
|
|
||||||
'difEasy';
|
|
||||||
case 'normal':
|
|
||||||
'difNormal';
|
|
||||||
case 'hard':
|
|
||||||
'difHard';
|
|
||||||
case 'erect':
|
|
||||||
'difErect';
|
|
||||||
case 'nightmare':
|
|
||||||
'difNightmare';
|
|
||||||
case _:
|
|
||||||
'difNormal';
|
|
||||||
}
|
|
||||||
|
|
||||||
difficulty.loadGraphic(Paths.image("resultScreen/" + diffSpr));
|
difficulty.loadGraphic(Paths.image("resultScreen/" + diffSpr));
|
||||||
add(difficulty);
|
add(difficulty);
|
||||||
|
|
||||||
|
|
@ -208,7 +213,7 @@ class ResultState extends MusicBeatSubState
|
||||||
speedOfTween.x = -1.0 * Math.cos(angleRad);
|
speedOfTween.x = -1.0 * Math.cos(angleRad);
|
||||||
speedOfTween.y = -1.0 * Math.sin(angleRad);
|
speedOfTween.y = -1.0 * Math.sin(angleRad);
|
||||||
|
|
||||||
timerThenSongName();
|
timerThenSongName(1.0, false);
|
||||||
|
|
||||||
songName.shader = maskShaderSongName;
|
songName.shader = maskShaderSongName;
|
||||||
difficulty.shader = maskShaderDifficulty;
|
difficulty.shader = maskShaderDifficulty;
|
||||||
|
|
@ -218,24 +223,40 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
var blackTopBar:FlxSprite = new FlxSprite().loadGraphic(Paths.image("resultScreen/topBarBlack"));
|
var blackTopBar:FlxSprite = new FlxSprite().loadGraphic(Paths.image("resultScreen/topBarBlack"));
|
||||||
blackTopBar.y = -blackTopBar.height;
|
blackTopBar.y = -blackTopBar.height;
|
||||||
FlxTween.tween(blackTopBar, {y: 0}, 0.4, {ease: FlxEase.quartOut, startDelay: 0.5});
|
FlxTween.tween(blackTopBar, {y: 0}, 0.4, {ease: FlxEase.quartOut});
|
||||||
blackTopBar.zIndex = 1010;
|
blackTopBar.zIndex = 1010;
|
||||||
add(blackTopBar);
|
add(blackTopBar);
|
||||||
|
|
||||||
resultsAnim.animation.addByPrefix("result", "results instance 1", 24, false);
|
resultsAnim.animation.addByPrefix("result", "results instance 1", 24, false);
|
||||||
resultsAnim.animation.play("result");
|
resultsAnim.visible = false;
|
||||||
resultsAnim.zIndex = 1200;
|
resultsAnim.zIndex = 1200;
|
||||||
add(resultsAnim);
|
add(resultsAnim);
|
||||||
|
new FlxTimer().start(0.3, _ -> {
|
||||||
|
resultsAnim.visible = true;
|
||||||
|
resultsAnim.animation.play("result");
|
||||||
|
});
|
||||||
|
|
||||||
ratingsPopin.animation.addByPrefix("idle", "Categories", 24, false);
|
ratingsPopin.animation.addByPrefix("idle", "Categories", 24, false);
|
||||||
ratingsPopin.visible = false;
|
ratingsPopin.visible = false;
|
||||||
ratingsPopin.zIndex = 1200;
|
ratingsPopin.zIndex = 1200;
|
||||||
add(ratingsPopin);
|
add(ratingsPopin);
|
||||||
|
new FlxTimer().start(1.0, _ -> {
|
||||||
|
ratingsPopin.visible = true;
|
||||||
|
ratingsPopin.animation.play("idle");
|
||||||
|
});
|
||||||
|
|
||||||
scorePopin.animation.addByPrefix("score", "tally score", 24, false);
|
scorePopin.animation.addByPrefix("score", "tally score", 24, false);
|
||||||
scorePopin.visible = false;
|
scorePopin.visible = false;
|
||||||
scorePopin.zIndex = 1200;
|
scorePopin.zIndex = 1200;
|
||||||
add(scorePopin);
|
add(scorePopin);
|
||||||
|
new FlxTimer().start(1.0, _ -> {
|
||||||
|
scorePopin.visible = true;
|
||||||
|
scorePopin.animation.play("score");
|
||||||
|
scorePopin.animation.finishCallback = anim -> {
|
||||||
|
score.visible = true;
|
||||||
|
score.animateNumbers();
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
highscoreNew.frames = Paths.getSparrowAtlas("resultScreen/highscoreNew");
|
highscoreNew.frames = Paths.getSparrowAtlas("resultScreen/highscoreNew");
|
||||||
highscoreNew.animation.addByPrefix("new", "NEW HIGHSCORE", 24);
|
highscoreNew.animation.addByPrefix("new", "NEW HIGHSCORE", 24);
|
||||||
|
|
@ -285,14 +306,27 @@ class ResultState extends MusicBeatSubState
|
||||||
for (ind => rating in ratingGrp.members)
|
for (ind => rating in ratingGrp.members)
|
||||||
{
|
{
|
||||||
rating.visible = false;
|
rating.visible = false;
|
||||||
new FlxTimer().start((0.3 * ind) + 0.55, _ -> {
|
new FlxTimer().start((0.3 * ind) + 1.20, _ -> {
|
||||||
rating.visible = true;
|
rating.visible = true;
|
||||||
FlxTween.tween(rating, {curNumber: rating.neededNumber}, 0.5, {ease: FlxEase.quartOut});
|
FlxTween.tween(rating, {curNumber: rating.neededNumber}, 0.5, {ease: FlxEase.quartOut});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ratingsPopin.animation.finishCallback = anim -> {
|
||||||
startRankTallySequence();
|
startRankTallySequence();
|
||||||
|
|
||||||
|
if (params.isNewHighscore ?? false)
|
||||||
|
{
|
||||||
|
highscoreNew.visible = true;
|
||||||
|
highscoreNew.animation.play("new");
|
||||||
|
FlxTween.tween(highscoreNew, {y: highscoreNew.y + 10}, 0.8, {ease: FlxEase.quartOut});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
highscoreNew.visible = false;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
refresh();
|
refresh();
|
||||||
|
|
||||||
super.create();
|
super.create();
|
||||||
|
|
@ -304,48 +338,60 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
function startRankTallySequence():Void
|
function startRankTallySequence():Void
|
||||||
{
|
{
|
||||||
clearPercentTarget = Math.floor((params.scoreData.tallies.totalNotesHit) / params.scoreData.tallies.totalNotes * 100);
|
var clearPercentFloat = (params.scoreData.tallies.sick + params.scoreData.tallies.good) / params.scoreData.tallies.totalNotes * 100;
|
||||||
// clearPercentTarget = 97;
|
clearPercentTarget = Math.floor(clearPercentFloat);
|
||||||
|
// Prevent off-by-one errors.
|
||||||
|
|
||||||
var clearPercentText = new FlxText(FlxG.width / 2, FlxG.height / 2, 0, 'CLEAR: ${clearPercentLerp}%');
|
clearPercentLerp = Std.int(Math.max(0, clearPercentTarget - 36));
|
||||||
clearPercentText.setFormat(Paths.font('vcr.ttf'), 64, FlxColor.BLACK, FlxTextAlign.RIGHT);
|
|
||||||
clearPercentText.zIndex = 1000;
|
|
||||||
add(clearPercentText);
|
|
||||||
|
|
||||||
rankTallyTimer = new FlxTimer().start(1 / 24, _ -> {
|
trace('Clear percent target: ' + clearPercentFloat + ', round: ' + clearPercentTarget);
|
||||||
// Tick up.
|
|
||||||
if (clearPercentLerp < clearPercentTarget)
|
var clearPercentCounter:ClearPercentCounter = new ClearPercentCounter(FlxG.width / 2 + 300, FlxG.height / 2 - 100, clearPercentLerp);
|
||||||
|
FlxTween.tween(clearPercentCounter, {curNumber: clearPercentTarget}, 1.5,
|
||||||
{
|
{
|
||||||
clearPercentLerp++;
|
ease: FlxEase.quartOut,
|
||||||
|
onUpdate: _ -> {
|
||||||
clearPercentText.text = 'CLEAR: ${clearPercentLerp}%';
|
// Only play the tick sound if the number increased.
|
||||||
|
if (clearPercentLerp != clearPercentCounter.curNumber)
|
||||||
|
{
|
||||||
|
clearPercentLerp = clearPercentCounter.curNumber;
|
||||||
FunkinSound.playOnce(Paths.sound('scrollMenu'));
|
FunkinSound.playOnce(Paths.sound('scrollMenu'));
|
||||||
}
|
}
|
||||||
|
},
|
||||||
// Don't overshoot.
|
onComplete: _ -> {
|
||||||
if (clearPercentLerp > clearPercentTarget)
|
|
||||||
{
|
|
||||||
clearPercentLerp = clearPercentTarget;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (clearPercentLerp == clearPercentTarget)
|
|
||||||
{
|
|
||||||
if (rankTallyTimer != null)
|
|
||||||
{
|
|
||||||
rankTallyTimer.destroy();
|
|
||||||
rankTallyTimer = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Play confirm sound.
|
// Play confirm sound.
|
||||||
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
||||||
|
|
||||||
new FlxTimer().start(1.0, _ -> {
|
// Flash background.
|
||||||
remove(clearPercentText);
|
bgFlash.visible = true;
|
||||||
|
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
||||||
|
|
||||||
|
// Just to be sure that the lerp didn't mess things up.
|
||||||
|
clearPercentCounter.curNumber = clearPercentTarget;
|
||||||
|
|
||||||
|
clearPercentCounter.flash(true);
|
||||||
|
new FlxTimer().start(0.4, _ -> {
|
||||||
|
clearPercentCounter.flash(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
displayRankText();
|
||||||
|
|
||||||
|
new FlxTimer().start(2.0, _ -> {
|
||||||
|
FlxTween.tween(clearPercentCounter, {alpha: 0}, 0.5,
|
||||||
|
{
|
||||||
|
startDelay: 0.5,
|
||||||
|
ease: FlxEase.quartOut,
|
||||||
|
onComplete: _ -> {
|
||||||
|
remove(clearPercentCounter);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
afterRankTallySequence();
|
afterRankTallySequence();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}, 0); // 0 = Loop until stopped
|
});
|
||||||
|
clearPercentCounter.zIndex = 450;
|
||||||
|
add(clearPercentCounter);
|
||||||
|
|
||||||
if (ratingsPopin == null)
|
if (ratingsPopin == null)
|
||||||
{
|
{
|
||||||
|
|
@ -353,18 +399,15 @@ class ResultState extends MusicBeatSubState
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ratingsPopin.animation.play("idle");
|
// ratingsPopin.animation.play("idle");
|
||||||
ratingsPopin.visible = true;
|
// ratingsPopin.visible = true;
|
||||||
|
|
||||||
ratingsPopin.animation.finishCallback = anim -> {
|
ratingsPopin.animation.finishCallback = anim -> {
|
||||||
scorePopin.animation.play("score");
|
// scorePopin.animation.play("score");
|
||||||
scorePopin.animation.finishCallback = anim -> {
|
|
||||||
score.visible = true;
|
|
||||||
score.animateNumbers();
|
|
||||||
};
|
|
||||||
scorePopin.visible = true;
|
|
||||||
|
|
||||||
if (params.isNewHighscore)
|
// scorePopin.visible = true;
|
||||||
|
|
||||||
|
if (params.isNewHighscore ?? false)
|
||||||
{
|
{
|
||||||
highscoreNew.visible = true;
|
highscoreNew.visible = true;
|
||||||
highscoreNew.animation.play("new");
|
highscoreNew.animation.play("new");
|
||||||
|
|
@ -380,8 +423,27 @@ class ResultState extends MusicBeatSubState
|
||||||
refresh();
|
refresh();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function displayRankText():Void
|
||||||
|
{
|
||||||
|
var rankTextVert:FunkinSprite = FunkinSprite.create(FlxG.width - 64, 100, rank.getVerTextAsset());
|
||||||
|
rankTextVert.zIndex = 2000;
|
||||||
|
add(rankTextVert);
|
||||||
|
|
||||||
|
for (i in 0...10)
|
||||||
|
{
|
||||||
|
var rankTextBack:FunkinSprite = FunkinSprite.create(FlxG.width / 2 - 80, 50, rank.getHorTextAsset());
|
||||||
|
rankTextBack.y += (rankTextBack.height * i / 2) + 10;
|
||||||
|
rankTextBack.zIndex = 100;
|
||||||
|
add(rankTextBack);
|
||||||
|
}
|
||||||
|
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
|
||||||
function afterRankTallySequence():Void
|
function afterRankTallySequence():Void
|
||||||
{
|
{
|
||||||
|
showSmallClearPercent();
|
||||||
|
|
||||||
FunkinSound.playMusic(rank.getMusicPath(),
|
FunkinSound.playMusic(rank.getMusicPath(),
|
||||||
{
|
{
|
||||||
startingVolume: 1.0,
|
startingVolume: 1.0,
|
||||||
|
|
@ -406,7 +468,7 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
switch (rank)
|
switch (rank)
|
||||||
{
|
{
|
||||||
case PERFECT | PERFECT_GOLD | PERFECT_PLATINUM:
|
case PERFECT | PERFECT_GOLD:
|
||||||
if (bfPerfect == null)
|
if (bfPerfect == null)
|
||||||
{
|
{
|
||||||
trace("Could not build PERFECT animation!");
|
trace("Could not build PERFECT animation!");
|
||||||
|
|
@ -415,17 +477,6 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
bfPerfect.visible = true;
|
bfPerfect.visible = true;
|
||||||
bfPerfect.playAnimation('');
|
bfPerfect.playAnimation('');
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
|
||||||
bgFlash.visible = true;
|
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
|
||||||
// bgFlash.alpha = 0.5;
|
|
||||||
|
|
||||||
// bgFlash.visible = false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case EXCELLENT:
|
case EXCELLENT:
|
||||||
|
|
@ -437,17 +488,17 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
bfExcellent.visible = true;
|
bfExcellent.visible = true;
|
||||||
bfExcellent.playAnimation('Intro');
|
bfExcellent.playAnimation('Intro');
|
||||||
|
}
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
case GREAT:
|
||||||
bgFlash.visible = true;
|
if (bfGreat == null)
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
{
|
||||||
// bgFlash.alpha = 0.5;
|
trace("Could not build GREAT animation!");
|
||||||
|
}
|
||||||
// bgFlash.visible = false;
|
else
|
||||||
});
|
{
|
||||||
});
|
bfGreat.visible = true;
|
||||||
|
bfGreat.playAnimation('Intro');
|
||||||
}
|
}
|
||||||
|
|
||||||
case SHIT:
|
case SHIT:
|
||||||
|
|
@ -459,20 +510,9 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
bfShit.visible = true;
|
bfShit.visible = true;
|
||||||
bfShit.playAnimation('Intro');
|
bfShit.playAnimation('Intro');
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
|
||||||
bgFlash.visible = true;
|
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
|
||||||
// bgFlash.alpha = 0.5;
|
|
||||||
|
|
||||||
// bgFlash.visible = false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case GREAT | GOOD:
|
case GOOD:
|
||||||
if (bfGood == null)
|
if (bfGood == null)
|
||||||
{
|
{
|
||||||
trace("Could not build GOOD animation!");
|
trace("Could not build GOOD animation!");
|
||||||
|
|
@ -482,17 +522,6 @@ class ResultState extends MusicBeatSubState
|
||||||
bfGood.animation.play('fall');
|
bfGood.animation.play('fall');
|
||||||
bfGood.visible = true;
|
bfGood.visible = true;
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
|
||||||
bgFlash.visible = true;
|
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
|
||||||
// bgFlash.alpha = 0.5;
|
|
||||||
|
|
||||||
// bgFlash.visible = false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 22, _ -> {
|
new FlxTimer().start((1 / 24) * 22, _ -> {
|
||||||
// plays about 22 frames (at 24fps timing) after bf spawns in
|
// plays about 22 frames (at 24fps timing) after bf spawns in
|
||||||
if (gfGood != null)
|
if (gfGood != null)
|
||||||
|
|
@ -510,7 +539,7 @@ class ResultState extends MusicBeatSubState
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function timerThenSongName():Void
|
function timerThenSongName(timerLength:Float = 3.0, autoScroll:Bool = true):Void
|
||||||
{
|
{
|
||||||
movingSongStuff = false;
|
movingSongStuff = false;
|
||||||
|
|
||||||
|
|
@ -521,21 +550,47 @@ class ResultState extends MusicBeatSubState
|
||||||
difficulty.y = -difficulty.height;
|
difficulty.y = -difficulty.height;
|
||||||
FlxTween.tween(difficulty, {y: diffYTween}, 0.5, {ease: FlxEase.expoOut, startDelay: 0.8});
|
FlxTween.tween(difficulty, {y: diffYTween}, 0.5, {ease: FlxEase.expoOut, startDelay: 0.8});
|
||||||
|
|
||||||
|
if (clearPercentSmall != null)
|
||||||
|
{
|
||||||
|
clearPercentSmall.x = (difficulty.x + difficulty.width) + 60;
|
||||||
|
clearPercentSmall.y = -clearPercentSmall.height;
|
||||||
|
FlxTween.tween(clearPercentSmall, {y: 122 - 5}, 0.5, {ease: FlxEase.expoOut, startDelay: 0.8});
|
||||||
|
}
|
||||||
|
|
||||||
songName.y = -songName.height;
|
songName.y = -songName.height;
|
||||||
var fuckedupnumber = (10) * (songName.text.length / 15);
|
var fuckedupnumber = (10) * (songName.text.length / 15);
|
||||||
FlxTween.tween(songName, {y: diffYTween - 35 - fuckedupnumber}, 0.5, {ease: FlxEase.expoOut, startDelay: 0.9});
|
FlxTween.tween(songName, {y: diffYTween - 25 - fuckedupnumber}, 0.5, {ease: FlxEase.expoOut, startDelay: 0.9});
|
||||||
songName.x = (difficulty.x + difficulty.width) + 20;
|
songName.x = clearPercentSmall.x + clearPercentSmall.width - 30;
|
||||||
|
|
||||||
new FlxTimer().start(3, _ -> {
|
new FlxTimer().start(timerLength, _ -> {
|
||||||
var tempSpeed = FlxPoint.get(speedOfTween.x, speedOfTween.y);
|
var tempSpeed = FlxPoint.get(speedOfTween.x, speedOfTween.y);
|
||||||
|
|
||||||
speedOfTween.set(0, 0);
|
speedOfTween.set(0, 0);
|
||||||
FlxTween.tween(speedOfTween, {x: tempSpeed.x, y: tempSpeed.y}, 0.7, {ease: FlxEase.quadIn});
|
FlxTween.tween(speedOfTween, {x: tempSpeed.x, y: tempSpeed.y}, 0.7, {ease: FlxEase.quadIn});
|
||||||
|
|
||||||
movingSongStuff = true;
|
movingSongStuff = (autoScroll);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function showSmallClearPercent():Void
|
||||||
|
{
|
||||||
|
if (clearPercentSmall != null)
|
||||||
|
{
|
||||||
|
add(clearPercentSmall);
|
||||||
|
clearPercentSmall.visible = true;
|
||||||
|
clearPercentSmall.flash(true);
|
||||||
|
new FlxTimer().start(0.4, _ -> {
|
||||||
|
clearPercentSmall.flash(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
clearPercentSmall.curNumber = clearPercentTarget;
|
||||||
|
clearPercentSmall.zIndex = 1000;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
movingSongStuff = true;
|
||||||
|
}
|
||||||
|
|
||||||
var movingSongStuff:Bool = false;
|
var movingSongStuff:Bool = false;
|
||||||
var speedOfTween:FlxPoint = FlxPoint.get(-1, 1);
|
var speedOfTween:FlxPoint = FlxPoint.get(-1, 1);
|
||||||
|
|
||||||
|
|
@ -543,7 +598,8 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
super.draw();
|
super.draw();
|
||||||
|
|
||||||
songName.clipRect = FlxRect.get(Math.max(0, 540 - songName.x), 0, FlxG.width, songName.height);
|
songName.clipRect = FlxRect.get(Math.max(0, 520 - songName.x), 0, FlxG.width, songName.height);
|
||||||
|
|
||||||
// PROBABLY SHOULD FIX MEMORY FREE OR WHATEVER THE PUT() FUNCTION DOES !!!! FEELS LIKE IT STUTTERS!!!
|
// PROBABLY SHOULD FIX MEMORY FREE OR WHATEVER THE PUT() FUNCTION DOES !!!! FEELS LIKE IT STUTTERS!!!
|
||||||
|
|
||||||
// if (songName != null && songName.frame != null)
|
// if (songName != null && songName.frame != null)
|
||||||
|
|
@ -559,8 +615,10 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
songName.x += speedOfTween.x;
|
songName.x += speedOfTween.x;
|
||||||
difficulty.x += speedOfTween.x;
|
difficulty.x += speedOfTween.x;
|
||||||
|
clearPercentSmall.x += speedOfTween.x;
|
||||||
songName.y += speedOfTween.y;
|
songName.y += speedOfTween.y;
|
||||||
difficulty.y += speedOfTween.y;
|
difficulty.y += speedOfTween.y;
|
||||||
|
clearPercentSmall.y += speedOfTween.y;
|
||||||
|
|
||||||
if (songName.x + songName.width < 100)
|
if (songName.x + songName.width < 100)
|
||||||
{
|
{
|
||||||
|
|
@ -600,33 +658,29 @@ class ResultState extends MusicBeatSubState
|
||||||
public static function calculateRank(params:ResultsStateParams):ResultRank
|
public static function calculateRank(params:ResultsStateParams):ResultRank
|
||||||
{
|
{
|
||||||
// Perfect (Platinum) is a Sick Full Clear
|
// Perfect (Platinum) is a Sick Full Clear
|
||||||
var isPerfectPlat = (params.scoreData.tallies.sick + params.scoreData.tallies.good) == params.scoreData.tallies.totalNotes
|
var isPerfectGold = params.scoreData.tallies.sick == params.scoreData.tallies.totalNotes;
|
||||||
&& params.scoreData.tallies.sick / params.scoreData.tallies.totalNotes >= Constants.RANK_PERFECT_PLAT_THRESHOLD;
|
|
||||||
if (isPerfectPlat) return ResultRank.PERFECT_PLATINUM;
|
|
||||||
|
|
||||||
// Perfect (Gold) is an 85% Sick Full Clear
|
|
||||||
var isPerfectGold = (params.scoreData.tallies.sick + params.scoreData.tallies.good) == params.scoreData.tallies.totalNotes
|
|
||||||
&& params.scoreData.tallies.sick / params.scoreData.tallies.totalNotes >= Constants.RANK_PERFECT_GOLD_THRESHOLD;
|
|
||||||
if (isPerfectGold) return ResultRank.PERFECT_GOLD;
|
if (isPerfectGold) return ResultRank.PERFECT_GOLD;
|
||||||
|
|
||||||
// Else, use the standard grades
|
// Else, use the standard grades
|
||||||
|
|
||||||
|
// Grade % (only good and sick), 1.00 is a full combo
|
||||||
|
var grade = (params.scoreData.tallies.sick + params.scoreData.tallies.good) / params.scoreData.tallies.totalNotes;
|
||||||
// Clear % (including bad and shit). 1.00 is a full clear but not a full combo
|
// Clear % (including bad and shit). 1.00 is a full clear but not a full combo
|
||||||
var clear = (params.scoreData.tallies.totalNotesHit) / params.scoreData.tallies.totalNotes;
|
var clear = (params.scoreData.tallies.totalNotesHit) / params.scoreData.tallies.totalNotes;
|
||||||
|
|
||||||
if (clear == Constants.RANK_PERFECT_THRESHOLD)
|
if (grade == Constants.RANK_PERFECT_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.PERFECT;
|
return ResultRank.PERFECT;
|
||||||
}
|
}
|
||||||
else if (clear >= Constants.RANK_EXCELLENT_THRESHOLD)
|
else if (grade >= Constants.RANK_EXCELLENT_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.EXCELLENT;
|
return ResultRank.EXCELLENT;
|
||||||
}
|
}
|
||||||
else if (clear >= Constants.RANK_GREAT_THRESHOLD)
|
else if (grade >= Constants.RANK_GREAT_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.GREAT;
|
return ResultRank.GREAT;
|
||||||
}
|
}
|
||||||
else if (clear >= Constants.RANK_GOOD_THRESHOLD)
|
else if (grade >= Constants.RANK_GOOD_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.GOOD;
|
return ResultRank.GOOD;
|
||||||
}
|
}
|
||||||
|
|
@ -639,7 +693,6 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
enum abstract ResultRank(String)
|
enum abstract ResultRank(String)
|
||||||
{
|
{
|
||||||
var PERFECT_PLATINUM;
|
|
||||||
var PERFECT_GOLD;
|
var PERFECT_GOLD;
|
||||||
var PERFECT;
|
var PERFECT;
|
||||||
var EXCELLENT;
|
var EXCELLENT;
|
||||||
|
|
@ -651,8 +704,6 @@ enum abstract ResultRank(String)
|
||||||
{
|
{
|
||||||
switch (abstract)
|
switch (abstract)
|
||||||
{
|
{
|
||||||
case PERFECT_PLATINUM:
|
|
||||||
return 'resultsPERFECT';
|
|
||||||
case PERFECT_GOLD:
|
case PERFECT_GOLD:
|
||||||
return 'resultsPERFECT';
|
return 'resultsPERFECT';
|
||||||
case PERFECT:
|
case PERFECT:
|
||||||
|
|
@ -665,6 +716,8 @@ enum abstract ResultRank(String)
|
||||||
return 'resultsNORMAL';
|
return 'resultsNORMAL';
|
||||||
case SHIT:
|
case SHIT:
|
||||||
return 'resultsSHIT';
|
return 'resultsSHIT';
|
||||||
|
default:
|
||||||
|
return 'resultsNORMAL';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -672,8 +725,6 @@ enum abstract ResultRank(String)
|
||||||
{
|
{
|
||||||
switch (abstract)
|
switch (abstract)
|
||||||
{
|
{
|
||||||
case PERFECT_PLATINUM:
|
|
||||||
return true;
|
|
||||||
case PERFECT_GOLD:
|
case PERFECT_GOLD:
|
||||||
return true;
|
return true;
|
||||||
case PERFECT:
|
case PERFECT:
|
||||||
|
|
@ -690,6 +741,48 @@ enum abstract ResultRank(String)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function getHorTextAsset()
|
||||||
|
{
|
||||||
|
switch (abstract)
|
||||||
|
{
|
||||||
|
case PERFECT_GOLD:
|
||||||
|
return 'resultScreen/rankText/rankScrollPERFECT';
|
||||||
|
case PERFECT:
|
||||||
|
return 'resultScreen/rankText/rankScrollPERFECT';
|
||||||
|
case EXCELLENT:
|
||||||
|
return 'resultScreen/rankText/rankScrollEXCELLENT';
|
||||||
|
case GREAT:
|
||||||
|
return 'resultScreen/rankText/rankScrollGREAT';
|
||||||
|
case GOOD:
|
||||||
|
return 'resultScreen/rankText/rankScrollGOOD';
|
||||||
|
case SHIT:
|
||||||
|
return 'resultScreen/rankText/rankScrollLOSS';
|
||||||
|
default:
|
||||||
|
return 'resultScreen/rankText/rankScrollGOOD';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getVerTextAsset()
|
||||||
|
{
|
||||||
|
switch (abstract)
|
||||||
|
{
|
||||||
|
case PERFECT_GOLD:
|
||||||
|
return 'resultScreen/rankText/rankTextPERFECT';
|
||||||
|
case PERFECT:
|
||||||
|
return 'resultScreen/rankText/rankTextPERFECT';
|
||||||
|
case EXCELLENT:
|
||||||
|
return 'resultScreen/rankText/rankTextEXCELLENT';
|
||||||
|
case GREAT:
|
||||||
|
return 'resultScreen/rankText/rankTextGREAT';
|
||||||
|
case GOOD:
|
||||||
|
return 'resultScreen/rankText/rankTextGOOD';
|
||||||
|
case SHIT:
|
||||||
|
return 'resultScreen/rankText/rankTextLOSS';
|
||||||
|
default:
|
||||||
|
return 'resultScreen/rankText/rankTextGOOD';
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef ResultsStateParams =
|
typedef ResultsStateParams =
|
||||||
|
|
@ -707,10 +800,21 @@ typedef ResultsStateParams =
|
||||||
/**
|
/**
|
||||||
* Whether the displayed score is a new highscore
|
* Whether the displayed score is a new highscore
|
||||||
*/
|
*/
|
||||||
var isNewHighscore:Bool;
|
var ?isNewHighscore:Bool;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The difficulty ID of the song/week we just played.
|
||||||
|
* @default Normal
|
||||||
|
*/
|
||||||
|
var ?difficultyId:String;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The score, accuracy, and judgements.
|
* The score, accuracy, and judgements.
|
||||||
*/
|
*/
|
||||||
var scoreData:SaveScoreData;
|
var scoreData:SaveScoreData;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The previous score data, used for rank comparision.
|
||||||
|
*/
|
||||||
|
var ?prevScoreData:SaveScoreData;
|
||||||
};
|
};
|
||||||
|
|
|
||||||
137
source/funkin/play/components/ClearPercentCounter.hx
Normal file
137
source/funkin/play/components/ClearPercentCounter.hx
Normal file
|
|
@ -0,0 +1,137 @@
|
||||||
|
package funkin.play.components;
|
||||||
|
|
||||||
|
import funkin.graphics.FunkinSprite;
|
||||||
|
import funkin.graphics.shaders.PureColor;
|
||||||
|
import flixel.FlxSprite;
|
||||||
|
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||||
|
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
||||||
|
import flixel.math.FlxMath;
|
||||||
|
import flixel.tweens.FlxEase;
|
||||||
|
import flixel.tweens.FlxTween;
|
||||||
|
import flixel.text.FlxText.FlxTextAlign;
|
||||||
|
import funkin.util.MathUtil;
|
||||||
|
import flixel.util.FlxColor;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Numerical counters used to display the clear percent.
|
||||||
|
*/
|
||||||
|
class ClearPercentCounter extends FlxTypedSpriteGroup<FlxSprite>
|
||||||
|
{
|
||||||
|
public var curNumber(default, set):Int = 0;
|
||||||
|
|
||||||
|
var numberChanged:Bool = false;
|
||||||
|
|
||||||
|
function set_curNumber(val:Int):Int
|
||||||
|
{
|
||||||
|
numberChanged = true;
|
||||||
|
return curNumber = val;
|
||||||
|
}
|
||||||
|
|
||||||
|
var small:Bool = false;
|
||||||
|
var flashShader:PureColor;
|
||||||
|
|
||||||
|
public function new(x:Float, y:Float, startingNumber:Int = 0, small:Bool = false)
|
||||||
|
{
|
||||||
|
super(x, y);
|
||||||
|
|
||||||
|
flashShader = new PureColor(FlxColor.WHITE);
|
||||||
|
flashShader.colorSet = true;
|
||||||
|
|
||||||
|
curNumber = startingNumber;
|
||||||
|
|
||||||
|
this.small = small;
|
||||||
|
|
||||||
|
var clearPercentText:FunkinSprite = FunkinSprite.create(0, 0, 'resultScreen/clearPercent/clearPercentText${small ? 'Small' : ''}');
|
||||||
|
clearPercentText.x = small ? 40 : 0;
|
||||||
|
add(clearPercentText);
|
||||||
|
|
||||||
|
drawNumbers();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Make the counter flash turn white or stop being all white.
|
||||||
|
* @param enabled Whether the counter should be white.
|
||||||
|
*/
|
||||||
|
public function flash(enabled:Bool):Void
|
||||||
|
{
|
||||||
|
for (member in members)
|
||||||
|
{
|
||||||
|
member.shader = enabled ? flashShader : null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var tmr:Float = 0;
|
||||||
|
|
||||||
|
override function update(elapsed:Float)
|
||||||
|
{
|
||||||
|
super.update(elapsed);
|
||||||
|
|
||||||
|
if (numberChanged) drawNumbers();
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawNumbers()
|
||||||
|
{
|
||||||
|
var seperatedScore:Array<Int> = [];
|
||||||
|
var tempCombo:Int = Math.round(curNumber);
|
||||||
|
|
||||||
|
while (tempCombo != 0)
|
||||||
|
{
|
||||||
|
seperatedScore.push(tempCombo % 10);
|
||||||
|
tempCombo = Math.floor(tempCombo / 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (seperatedScore.length == 0) seperatedScore.push(0);
|
||||||
|
|
||||||
|
seperatedScore.reverse();
|
||||||
|
|
||||||
|
for (ind => num in seperatedScore)
|
||||||
|
{
|
||||||
|
var digitIndex = ind + 1;
|
||||||
|
// If there's only one digit, move it to the right
|
||||||
|
// If there's three digits, move them all to the left
|
||||||
|
var digitOffset = (seperatedScore.length == 1) ? 1 : (seperatedScore.length == 3) ? -1 : 0;
|
||||||
|
var digitSize = small ? 32 : 72;
|
||||||
|
var digitHeightOffset = small ? -4 : 0;
|
||||||
|
|
||||||
|
var xPos = (digitIndex - 1 + digitOffset) * (digitSize * this.scale.x);
|
||||||
|
xPos += small ? -24 : 0;
|
||||||
|
var yPos = (digitIndex - 1 + digitOffset) * (digitHeightOffset * this.scale.y);
|
||||||
|
yPos += small ? 0 : 72;
|
||||||
|
|
||||||
|
if (digitIndex >= members.length)
|
||||||
|
{
|
||||||
|
// Three digits = LLR because the 1 and 0 won't be the same anyway.
|
||||||
|
var variant:Bool = (seperatedScore.length == 3) ? (digitIndex >= 2) : (digitIndex >= 1);
|
||||||
|
// var variant:Bool = (seperatedScore.length % 2 != 0) ? (digitIndex % 2 == 0) : (digitIndex % 2 == 1);
|
||||||
|
var numb:ClearPercentNumber = new ClearPercentNumber(xPos, yPos, num, variant, this.small);
|
||||||
|
numb.scale.set(this.scale.x, this.scale.y);
|
||||||
|
add(numb);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
members[digitIndex].animation.play(Std.string(num));
|
||||||
|
// Reset the position of the number
|
||||||
|
members[digitIndex].x = xPos + this.x;
|
||||||
|
members[digitIndex].y = yPos + this.y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class ClearPercentNumber extends FlxSprite
|
||||||
|
{
|
||||||
|
public function new(x:Float, y:Float, digit:Int, variant:Bool, small:Bool)
|
||||||
|
{
|
||||||
|
super(x, y);
|
||||||
|
|
||||||
|
frames = Paths.getSparrowAtlas('resultScreen/clearPercent/clearPercentNumber${small ? 'Small' : variant ? 'Right' : 'Left'}');
|
||||||
|
|
||||||
|
for (i in 0...10)
|
||||||
|
{
|
||||||
|
animation.addByPrefix('$i', 'number $i 0', 24, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
animation.play('$digit');
|
||||||
|
updateHitbox();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -847,11 +847,6 @@ typedef SaveScoreData =
|
||||||
* The count of each judgement hit.
|
* The count of each judgement hit.
|
||||||
*/
|
*/
|
||||||
var tallies:SaveScoreTallyData;
|
var tallies:SaveScoreTallyData;
|
||||||
|
|
||||||
/**
|
|
||||||
* The accuracy percentage.
|
|
||||||
*/
|
|
||||||
var accuracy:Float;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef SaveScoreTallyData =
|
typedef SaveScoreTallyData =
|
||||||
|
|
|
||||||
|
|
@ -118,7 +118,7 @@ class SaveDataMigrator
|
||||||
var scoreDataEasy:SaveScoreData =
|
var scoreDataEasy:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: inputSaveData.songScores.get('${levelId}-easy') ?? 0,
|
score: inputSaveData.songScores.get('${levelId}-easy') ?? 0,
|
||||||
accuracy: inputSaveData.songCompletion.get('${levelId}-easy') ?? 0.0,
|
// accuracy: inputSaveData.songCompletion.get('${levelId}-easy') ?? 0.0,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
|
@ -137,7 +137,7 @@ class SaveDataMigrator
|
||||||
var scoreDataNormal:SaveScoreData =
|
var scoreDataNormal:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: inputSaveData.songScores.get('${levelId}') ?? 0,
|
score: inputSaveData.songScores.get('${levelId}') ?? 0,
|
||||||
accuracy: inputSaveData.songCompletion.get('${levelId}') ?? 0.0,
|
// accuracy: inputSaveData.songCompletion.get('${levelId}') ?? 0.0,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
|
@ -156,7 +156,7 @@ class SaveDataMigrator
|
||||||
var scoreDataHard:SaveScoreData =
|
var scoreDataHard:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: inputSaveData.songScores.get('${levelId}-hard') ?? 0,
|
score: inputSaveData.songScores.get('${levelId}-hard') ?? 0,
|
||||||
accuracy: inputSaveData.songCompletion.get('${levelId}-hard') ?? 0.0,
|
// accuracy: inputSaveData.songCompletion.get('${levelId}-hard') ?? 0.0,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
|
@ -178,7 +178,6 @@ class SaveDataMigrator
|
||||||
var scoreDataEasy:SaveScoreData =
|
var scoreDataEasy:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: 0,
|
score: 0,
|
||||||
accuracy: 0,
|
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
|
@ -196,14 +195,13 @@ class SaveDataMigrator
|
||||||
for (songId in songIds)
|
for (songId in songIds)
|
||||||
{
|
{
|
||||||
scoreDataEasy.score = Std.int(Math.max(scoreDataEasy.score, inputSaveData.songScores.get('${songId}-easy') ?? 0));
|
scoreDataEasy.score = Std.int(Math.max(scoreDataEasy.score, inputSaveData.songScores.get('${songId}-easy') ?? 0));
|
||||||
scoreDataEasy.accuracy = Math.max(scoreDataEasy.accuracy, inputSaveData.songCompletion.get('${songId}-easy') ?? 0.0);
|
// scoreDataEasy.accuracy = Math.max(scoreDataEasy.accuracy, inputSaveData.songCompletion.get('${songId}-easy') ?? 0.0);
|
||||||
}
|
}
|
||||||
result.setSongScore(songIds[0], 'easy', scoreDataEasy);
|
result.setSongScore(songIds[0], 'easy', scoreDataEasy);
|
||||||
|
|
||||||
var scoreDataNormal:SaveScoreData =
|
var scoreDataNormal:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: 0,
|
score: 0,
|
||||||
accuracy: 0,
|
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
|
@ -221,14 +219,13 @@ class SaveDataMigrator
|
||||||
for (songId in songIds)
|
for (songId in songIds)
|
||||||
{
|
{
|
||||||
scoreDataNormal.score = Std.int(Math.max(scoreDataNormal.score, inputSaveData.songScores.get('${songId}') ?? 0));
|
scoreDataNormal.score = Std.int(Math.max(scoreDataNormal.score, inputSaveData.songScores.get('${songId}') ?? 0));
|
||||||
scoreDataNormal.accuracy = Math.max(scoreDataNormal.accuracy, inputSaveData.songCompletion.get('${songId}') ?? 0.0);
|
// scoreDataNormal.accuracy = Math.max(scoreDataNormal.accuracy, inputSaveData.songCompletion.get('${songId}') ?? 0.0);
|
||||||
}
|
}
|
||||||
result.setSongScore(songIds[0], 'normal', scoreDataNormal);
|
result.setSongScore(songIds[0], 'normal', scoreDataNormal);
|
||||||
|
|
||||||
var scoreDataHard:SaveScoreData =
|
var scoreDataHard:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: 0,
|
score: 0,
|
||||||
accuracy: 0,
|
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
|
@ -246,7 +243,7 @@ class SaveDataMigrator
|
||||||
for (songId in songIds)
|
for (songId in songIds)
|
||||||
{
|
{
|
||||||
scoreDataHard.score = Std.int(Math.max(scoreDataHard.score, inputSaveData.songScores.get('${songId}-hard') ?? 0));
|
scoreDataHard.score = Std.int(Math.max(scoreDataHard.score, inputSaveData.songScores.get('${songId}-hard') ?? 0));
|
||||||
scoreDataHard.accuracy = Math.max(scoreDataHard.accuracy, inputSaveData.songCompletion.get('${songId}-hard') ?? 0.0);
|
// scoreDataHard.accuracy = Math.max(scoreDataHard.accuracy, inputSaveData.songCompletion.get('${songId}-hard') ?? 0.0);
|
||||||
}
|
}
|
||||||
result.setSongScore(songIds[0], 'hard', scoreDataHard);
|
result.setSongScore(songIds[0], 'hard', scoreDataHard);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1012,7 +1012,7 @@ class FreeplayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
var songScore:SaveScoreData = Save.instance.getSongScore(grpCapsules.members[curSelected].songData.songId, currentDifficulty);
|
var songScore:SaveScoreData = Save.instance.getSongScore(grpCapsules.members[curSelected].songData.songId, currentDifficulty);
|
||||||
intendedScore = songScore?.score ?? 0;
|
intendedScore = songScore?.score ?? 0;
|
||||||
intendedCompletion = songScore?.accuracy ?? 0.0;
|
intendedCompletion = songScore == null ? 0.0 : ((songScore.tallies.sick + songScore.tallies.good) / songScore.tallies.totalNotes);
|
||||||
rememberedDifficulty = currentDifficulty;
|
rememberedDifficulty = currentDifficulty;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
@ -1210,7 +1210,7 @@ class FreeplayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
var songScore:SaveScoreData = Save.instance.getSongScore(daSongCapsule.songData.songId, currentDifficulty);
|
var songScore:SaveScoreData = Save.instance.getSongScore(daSongCapsule.songData.songId, currentDifficulty);
|
||||||
intendedScore = songScore?.score ?? 0;
|
intendedScore = songScore?.score ?? 0;
|
||||||
intendedCompletion = songScore?.accuracy ?? 0.0;
|
intendedCompletion = songScore == null ? 0.0 : ((songScore.tallies.sick + songScore.tallies.good) / songScore.tallies.totalNotes);
|
||||||
diffIdsCurrent = daSongCapsule.songData.songDifficulties;
|
diffIdsCurrent = daSongCapsule.songData.songDifficulties;
|
||||||
rememberedSongId = daSongCapsule.songData.songId;
|
rememberedSongId = daSongCapsule.songData.songId;
|
||||||
changeDiff();
|
changeDiff();
|
||||||
|
|
|
||||||
|
|
@ -351,8 +351,7 @@ class MainMenuState extends MusicBeatState
|
||||||
maxCombo: 0,
|
maxCombo: 0,
|
||||||
totalNotesHit: 0,
|
totalNotesHit: 0,
|
||||||
totalNotes: 0,
|
totalNotes: 0,
|
||||||
},
|
}
|
||||||
accuracy: 0,
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
#end
|
#end
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue