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pixel countdown

This commit is contained in:
MtH 2021-03-28 23:36:14 +02:00
parent 484ad359a4
commit 627226dca9

View file

@ -994,7 +994,7 @@ class PlayState extends MusicBeatState
{
case 0:
FlxG.sound.play(Paths.sound('intro3'), 0.6);
FlxG.sound.play(Paths.sound('intro3' + altSuffix), 0.6);
case 1:
var ready:FlxSprite = new FlxSprite().loadGraphic(Paths.image(introAlts[0]));
ready.scrollFactor.set();
@ -1012,7 +1012,7 @@ class PlayState extends MusicBeatState
ready.destroy();
}
});
FlxG.sound.play(Paths.sound('intro2'), 0.6);
FlxG.sound.play(Paths.sound('intro2' + altSuffix), 0.6);
case 2:
var set:FlxSprite = new FlxSprite().loadGraphic(Paths.image(introAlts[1]));
set.scrollFactor.set();
@ -1029,7 +1029,7 @@ class PlayState extends MusicBeatState
set.destroy();
}
});
FlxG.sound.play(Paths.sound('intro1'), 0.6);
FlxG.sound.play(Paths.sound('intro1' + altSuffix), 0.6);
case 3:
var go:FlxSprite = new FlxSprite().loadGraphic(Paths.image(introAlts[2]));
go.scrollFactor.set();
@ -1048,7 +1048,7 @@ class PlayState extends MusicBeatState
go.destroy();
}
});
FlxG.sound.play(Paths.sound('introGo'), 0.6);
FlxG.sound.play(Paths.sound('introGo' + altSuffix), 0.6);
}
swagCounter += 1;