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Fix null safety error.
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@ -537,7 +537,7 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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* @param volume
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* @return A `FunkinSound` object, or `null` if the sound could not be loaded.
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*/
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public static function playOnce(key:String, volume:Float = 1.0, ?onComplete:Void->Void, ?onLoad:Void->Void):FunkinSound
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public static function playOnce(key:String, volume:Float = 1.0, ?onComplete:Void->Void, ?onLoad:Void->Void):Null<FunkinSound>
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{
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var result = FunkinSound.load(key, volume, false, true, true, onComplete, onLoad);
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return result;
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