mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-09-11 20:57:20 +00:00
Fix asset redirection
This commit is contained in:
parent
c0745d4ad7
commit
624d4f5111
|
@ -29,9 +29,9 @@ class PolymodHandler
|
|||
/**
|
||||
* Where relative to the executable that mods are located.
|
||||
*/
|
||||
static final MOD_FOLDER:String = #if REDIRECT_ASSETS_FOLDER "../../../../example_mods" #else "mods" #end;
|
||||
static final MOD_FOLDER:String = #if (REDIRECT_ASSETS_FOLDER && macos) "../../../../../../example_mods" #elseif REDIRECT_ASSETS_FOLDER "../../../../example_mods" #else "mods" #end;
|
||||
|
||||
static final CORE_FOLDER:Null<String> = #if REDIRECT_ASSETS_FOLDER "../../../../assets" #else null #end;
|
||||
static final CORE_FOLDER:Null<String> = #if (REDIRECT_ASSETS_FOLDER && macos) "../../../../../../assets" #elseif REDIRECT_ASSETS_FOLDER "../../../../assets" #else null #end;
|
||||
|
||||
public static function createModRoot()
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue