-fix Stress

This commit is contained in:
salumod 2023-03-04 14:11:45 +08:00
parent f9a7921341
commit 601e01315e
55 changed files with 512 additions and 274280 deletions

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@ -1,232 +0,0 @@
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<SubTexture name="TANK TALK 3 P20357" x="5901" y="4618" width="495" height="573" frameX="-6" frameY="-27" frameWidth="539" frameHeight="604"/>
<SubTexture name="TANK TALK 3 P20358" x="5901" y="4618" width="495" height="573" frameX="-6" frameY="-27" frameWidth="539" frameHeight="604"/>
<SubTexture name="TANK TALK 3 P20359" x="5901" y="4618" width="495" height="573" frameX="-6" frameY="-27" frameWidth="539" frameHeight="604"/>
<SubTexture name="TANK TALK 3 P20360" x="5901" y="4618" width="495" height="573" frameX="-6" frameY="-27" frameWidth="539" frameHeight="604"/>
</TextureAtlas>

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@ -902,11 +902,7 @@ class PlayState extends MusicBeatState
case 'ugh':
ughIntro();
case 'stress':
#if web
stressIntro();
#else
startCountdown();
#end
case 'guns':
gunsIntro();
@ -1116,7 +1112,7 @@ class PlayState extends MusicBeatState
cameraMovement();
};
#else
/* camHUD.visible = false;
camHUD.visible = false;
// for story mode shit
camFollow.setPosition(camPos.x, camPos.y);
@ -1349,7 +1345,7 @@ class PlayState extends MusicBeatState
gfCutsceneLayer.remove(cutsceneShit);
});
});*/
});
#end
}

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@ -110,7 +110,7 @@ class ModMenu extends ui.OptionsState.Page
enabledMods = [];
modList = Polymod.scan({modRoot: MOD_PATH});
// modList = Polymod.scan({modRoot: MOD_PATH});
trace(modList);