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Fixed a bug where beat hit events were called multiple times during the conductor
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@ -820,16 +820,6 @@ class PlayState extends MusicBeatSubState
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FlxG.watch.addQuick('bfAnim', currentStage.getBoyfriend().getCurrentAnimation());
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}
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if (currentStage.getBoyfriend() != null)
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{
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FlxG.watch.addQuick('bfCameraFocus', currentStage.getBoyfriend().cameraFocusPoint);
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}
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if (currentStage.getDad() != null)
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{
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FlxG.watch.addQuick('dadCameraFocus', currentStage.getDad().cameraFocusPoint);
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}
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// TODO: Add a song event for Handle GF dance speed.
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// Handle player death.
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