mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-16 11:53:45 +00:00
Merge pull request #2390 from ImCodist/polish/game-over-transition
Polish for the transition from GameOverSubState back into PlayState.
This commit is contained in:
commit
5e70d9fcef
|
@ -826,6 +826,8 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
resetCamera();
|
||||
|
||||
var fromDeathState = isPlayerDying;
|
||||
|
||||
persistentUpdate = true;
|
||||
persistentDraw = true;
|
||||
|
||||
|
@ -863,8 +865,11 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
if (currentStage != null) currentStage.resetStage();
|
||||
|
||||
if (!fromDeathState)
|
||||
{
|
||||
playerStrumline.vwooshNotes();
|
||||
opponentStrumline.vwooshNotes();
|
||||
}
|
||||
|
||||
playerStrumline.clean();
|
||||
opponentStrumline.clean();
|
||||
|
@ -1075,6 +1080,22 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
function moveToGameOver():Void
|
||||
{
|
||||
// Reset and update a bunch of values in advance for the transition back from the game over substate.
|
||||
playerStrumline.clean();
|
||||
opponentStrumline.clean();
|
||||
|
||||
songScore = 0;
|
||||
updateScoreText();
|
||||
|
||||
health = Constants.HEALTH_STARTING;
|
||||
healthLerp = health;
|
||||
|
||||
healthBar.value = healthLerp;
|
||||
|
||||
iconP1.updatePosition();
|
||||
iconP2.updatePosition();
|
||||
|
||||
// Transition to the game over substate.
|
||||
var gameOverSubState = new GameOverSubState(
|
||||
{
|
||||
isChartingMode: isChartingMode,
|
||||
|
|
Loading…
Reference in a new issue