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Fix bug where restarting the song would sometimes crash.

This commit is contained in:
EliteMasterEric 2024-04-06 21:42:18 -04:00
parent 90f53a78c1
commit 5beb20ec7c

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@ -834,9 +834,12 @@ class PlayState extends MusicBeatSubState
inputSpitter = [];
// Reset music properly.
FlxG.sound.music.time = startTimestamp - Conductor.instance.instrumentalOffset;
FlxG.sound.music.pitch = playbackRate;
FlxG.sound.music.pause();
if (FlxG.sound.music != null)
{
FlxG.sound.music.time = startTimestamp - Conductor.instance.instrumentalOffset;
FlxG.sound.music.pitch = playbackRate;
FlxG.sound.music.pause();
}
if (!overrideMusic)
{
@ -852,7 +855,7 @@ class PlayState extends MusicBeatSubState
vocals.pause();
vocals.time = 0;
FlxG.sound.music.volume = 1;
if (FlxG.sound.music != null) FlxG.sound.music.volume = 1;
vocals.volume = 1;
vocals.playerVolume = 1;
vocals.opponentVolume = 1;