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Update StoryMenuState.hx
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@ -336,6 +336,24 @@ class StoryMenuState extends MusicBeatState
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changeDifficulty(0);
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changeDifficulty(0);
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}
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}
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#if !html5
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if (FlxG.mouse.wheel != 0)
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{
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changeLevel(-Math.round(FlxG.mouse.wheel));
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}
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#else
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if (FlxG.mouse.wheel < 0)
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{
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changeLevel(-Math.round(FlxG.mouse.wheel / 8));
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}
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else if (FlxG.mouse.wheel > 0)
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{
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changeLevel(-Math.round(FlxG.mouse.wheel / 8));
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}
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#end
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// HTML and NON HTML builds mouse fix.
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// TODO: Querying UI_RIGHT_P (justPressed) after UI_RIGHT always returns false. Fix it!
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// TODO: Querying UI_RIGHT_P (justPressed) after UI_RIGHT always returns false. Fix it!
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if (controls.UI_RIGHT_P)
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if (controls.UI_RIGHT_P)
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{
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{
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