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scripted type beat
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@ -106,9 +106,9 @@ class TitleState extends MusicBeatState
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diamond.destroyOnNoUse = false;
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FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 1, new FlxPoint(0, -1), {asset: diamond, width: 32, height: 32},
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new FlxRect(-200, 0, FlxG.width * 1.4, FlxG.height));
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new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
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FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 0.7, new FlxPoint(0, 1),
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{asset: diamond, width: 32, height: 32}, new FlxRect(-200, 0, FlxG.width * 1.4, FlxG.height));
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{asset: diamond, width: 32, height: 32}, new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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