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Merge pull request #640 from VoltrexMaster/patch-1
feat(performance): Use switch statement
This commit is contained in:
commit
5425ae08cb
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@ -227,344 +227,347 @@ class PlayState extends MusicBeatState
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DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
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DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
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#end
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#end
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if (SONG.song.toLowerCase() == 'spookeez' || SONG.song.toLowerCase() == 'monster' || SONG.song.toLowerCase() == 'south')
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switch (SONG.song.toLowerCase())
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{
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{
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curStage = "spooky";
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case 'spookeez' | 'monster' | 'south':
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halloweenLevel = true;
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{
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curStage = 'spooky';
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halloweenLevel = true;
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var hallowTex = Paths.getSparrowAtlas('halloween_bg');
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var hallowTex = Paths.getSparrowAtlas('halloween_bg');
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halloweenBG = new FlxSprite(-200, -100);
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halloweenBG = new FlxSprite(-200, -100);
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halloweenBG.frames = hallowTex;
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halloweenBG.frames = hallowTex;
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halloweenBG.animation.addByPrefix('idle', 'halloweem bg0');
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halloweenBG.animation.addByPrefix('idle', 'halloweem bg0');
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halloweenBG.animation.addByPrefix('lightning', 'halloweem bg lightning strike', 24, false);
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halloweenBG.animation.addByPrefix('lightning', 'halloweem bg lightning strike', 24, false);
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halloweenBG.animation.play('idle');
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halloweenBG.animation.play('idle');
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halloweenBG.antialiasing = true;
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halloweenBG.antialiasing = true;
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add(halloweenBG);
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add(halloweenBG);
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isHalloween = true;
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isHalloween = true;
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}
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}
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else if (SONG.song.toLowerCase() == 'pico' || SONG.song.toLowerCase() == 'blammed' || SONG.song.toLowerCase() == 'philly')
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case 'pico' | 'blammed' | 'philly':
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{
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{
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curStage = 'philly';
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curStage = 'philly';
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var bg:FlxSprite = new FlxSprite(-100).loadGraphic(Paths.image('philly/sky'));
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var bg:FlxSprite = new FlxSprite(-100).loadGraphic(Paths.image('philly/sky'));
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bg.scrollFactor.set(0.1, 0.1);
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bg.scrollFactor.set(0.1, 0.1);
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add(bg);
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add(bg);
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var city:FlxSprite = new FlxSprite(-10).loadGraphic(Paths.image('philly/city'));
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var city:FlxSprite = new FlxSprite(-10).loadGraphic(Paths.image('philly/city'));
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city.scrollFactor.set(0.3, 0.3);
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city.scrollFactor.set(0.3, 0.3);
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city.setGraphicSize(Std.int(city.width * 0.85));
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city.setGraphicSize(Std.int(city.width * 0.85));
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city.updateHitbox();
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city.updateHitbox();
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add(city);
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add(city);
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phillyCityLights = new FlxTypedGroup<FlxSprite>();
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phillyCityLights = new FlxTypedGroup<FlxSprite>();
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add(phillyCityLights);
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add(phillyCityLights);
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for (i in 0...5)
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for (i in 0...5)
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{
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{
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var light:FlxSprite = new FlxSprite(city.x).loadGraphic(Paths.image('philly/win' + i));
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var light:FlxSprite = new FlxSprite(city.x).loadGraphic(Paths.image('philly/win' + i));
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light.scrollFactor.set(0.3, 0.3);
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light.scrollFactor.set(0.3, 0.3);
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light.visible = false;
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light.visible = false;
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light.setGraphicSize(Std.int(light.width * 0.85));
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light.setGraphicSize(Std.int(light.width * 0.85));
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light.updateHitbox();
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light.updateHitbox();
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light.antialiasing = true;
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light.antialiasing = true;
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phillyCityLights.add(light);
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phillyCityLights.add(light);
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}
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}
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var streetBehind:FlxSprite = new FlxSprite(-40, 50).loadGraphic(Paths.image('philly/behindTrain'));
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var streetBehind:FlxSprite = new FlxSprite(-40, 50).loadGraphic(Paths.image('philly/behindTrain'));
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add(streetBehind);
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add(streetBehind);
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phillyTrain = new FlxSprite(2000, 360).loadGraphic(Paths.image('philly/train'));
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phillyTrain = new FlxSprite(2000, 360).loadGraphic(Paths.image('philly/train'));
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add(phillyTrain);
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add(phillyTrain);
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trainSound = new FlxSound().loadEmbedded(Paths.sound('train_passes'));
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trainSound = new FlxSound().loadEmbedded(Paths.sound('train_passes'));
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FlxG.sound.list.add(trainSound);
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FlxG.sound.list.add(trainSound);
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// var cityLights:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.win0.png);
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// var cityLights:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.win0.png);
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var street:FlxSprite = new FlxSprite(-40, streetBehind.y).loadGraphic(Paths.image('philly/street'));
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var street:FlxSprite = new FlxSprite(-40, streetBehind.y).loadGraphic(Paths.image('philly/street'));
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add(street);
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add(street);
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}
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}
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else if (SONG.song.toLowerCase() == 'milf' || SONG.song.toLowerCase() == 'satin-panties' || SONG.song.toLowerCase() == 'high')
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case 'milf' | 'satin-panties' | 'high':
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{
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{
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curStage = 'limo';
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curStage = 'limo';
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defaultCamZoom = 0.90;
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defaultCamZoom = 0.90;
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var skyBG:FlxSprite = new FlxSprite(-120, -50).loadGraphic(Paths.image('limo/limoSunset'));
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var skyBG:FlxSprite = new FlxSprite(-120, -50).loadGraphic(Paths.image('limo/limoSunset'));
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skyBG.scrollFactor.set(0.1, 0.1);
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skyBG.scrollFactor.set(0.1, 0.1);
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add(skyBG);
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add(skyBG);
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var bgLimo:FlxSprite = new FlxSprite(-200, 480);
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var bgLimo:FlxSprite = new FlxSprite(-200, 480);
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bgLimo.frames = Paths.getSparrowAtlas('limo/bgLimo');
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bgLimo.frames = Paths.getSparrowAtlas('limo/bgLimo');
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bgLimo.animation.addByPrefix('drive', "background limo pink", 24);
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bgLimo.animation.addByPrefix('drive', "background limo pink", 24);
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bgLimo.animation.play('drive');
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bgLimo.animation.play('drive');
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bgLimo.scrollFactor.set(0.4, 0.4);
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bgLimo.scrollFactor.set(0.4, 0.4);
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add(bgLimo);
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add(bgLimo);
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grpLimoDancers = new FlxTypedGroup<BackgroundDancer>();
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grpLimoDancers = new FlxTypedGroup<BackgroundDancer>();
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add(grpLimoDancers);
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add(grpLimoDancers);
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for (i in 0...5)
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for (i in 0...5)
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{
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{
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var dancer:BackgroundDancer = new BackgroundDancer((370 * i) + 130, bgLimo.y - 400);
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var dancer:BackgroundDancer = new BackgroundDancer((370 * i) + 130, bgLimo.y - 400);
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dancer.scrollFactor.set(0.4, 0.4);
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dancer.scrollFactor.set(0.4, 0.4);
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grpLimoDancers.add(dancer);
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grpLimoDancers.add(dancer);
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}
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}
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var overlayShit:FlxSprite = new FlxSprite(-500, -600).loadGraphic(Paths.image('limo/limoOverlay'));
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var overlayShit:FlxSprite = new FlxSprite(-500, -600).loadGraphic(Paths.image('limo/limoOverlay'));
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overlayShit.alpha = 0.5;
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overlayShit.alpha = 0.5;
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// add(overlayShit);
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// add(overlayShit);
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// var shaderBullshit = new BlendModeEffect(new OverlayShader(), FlxColor.RED);
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// var shaderBullshit = new BlendModeEffect(new OverlayShader(), FlxColor.RED);
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// FlxG.camera.setFilters([new ShaderFilter(cast shaderBullshit.shader)]);
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// FlxG.camera.setFilters([new ShaderFilter(cast shaderBullshit.shader)]);
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// overlayShit.shader = shaderBullshit;
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// overlayShit.shader = shaderBullshit;
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var limoTex = Paths.getSparrowAtlas('limo/limoDrive');
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var limoTex = Paths.getSparrowAtlas('limo/limoDrive');
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limo = new FlxSprite(-120, 550);
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limo = new FlxSprite(-120, 550);
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limo.frames = limoTex;
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limo.frames = limoTex;
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limo.animation.addByPrefix('drive', "Limo stage", 24);
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limo.animation.addByPrefix('drive', "Limo stage", 24);
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limo.animation.play('drive');
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limo.animation.play('drive');
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limo.antialiasing = true;
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limo.antialiasing = true;
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fastCar = new FlxSprite(-300, 160).loadGraphic(Paths.image('limo/fastCarLol'));
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fastCar = new FlxSprite(-300, 160).loadGraphic(Paths.image('limo/fastCarLol'));
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// add(limo);
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// add(limo);
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}
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}
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else if (SONG.song.toLowerCase() == 'cocoa' || SONG.song.toLowerCase() == 'eggnog')
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case 'cocoa' | 'eggnog':
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{
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{
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curStage = 'mall';
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curStage = 'mall';
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defaultCamZoom = 0.80;
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defaultCamZoom = 0.80;
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var bg:FlxSprite = new FlxSprite(-1000, -500).loadGraphic(Paths.image('christmas/bgWalls'));
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var bg:FlxSprite = new FlxSprite(-1000, -500).loadGraphic(Paths.image('christmas/bgWalls'));
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bg.antialiasing = true;
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bg.antialiasing = true;
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bg.scrollFactor.set(0.2, 0.2);
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bg.scrollFactor.set(0.2, 0.2);
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bg.active = false;
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bg.active = false;
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bg.setGraphicSize(Std.int(bg.width * 0.8));
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bg.setGraphicSize(Std.int(bg.width * 0.8));
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bg.updateHitbox();
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bg.updateHitbox();
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add(bg);
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add(bg);
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upperBoppers = new FlxSprite(-240, -90);
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upperBoppers = new FlxSprite(-240, -90);
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upperBoppers.frames = Paths.getSparrowAtlas('christmas/upperBop');
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upperBoppers.frames = Paths.getSparrowAtlas('christmas/upperBop');
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upperBoppers.animation.addByPrefix('bop', "Upper Crowd Bob", 24, false);
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upperBoppers.animation.addByPrefix('bop', "Upper Crowd Bob", 24, false);
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upperBoppers.antialiasing = true;
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upperBoppers.antialiasing = true;
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upperBoppers.scrollFactor.set(0.33, 0.33);
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upperBoppers.scrollFactor.set(0.33, 0.33);
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upperBoppers.setGraphicSize(Std.int(upperBoppers.width * 0.85));
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upperBoppers.setGraphicSize(Std.int(upperBoppers.width * 0.85));
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upperBoppers.updateHitbox();
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upperBoppers.updateHitbox();
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add(upperBoppers);
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add(upperBoppers);
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var bgEscalator:FlxSprite = new FlxSprite(-1100, -600).loadGraphic(Paths.image('christmas/bgEscalator'));
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var bgEscalator:FlxSprite = new FlxSprite(-1100, -600).loadGraphic(Paths.image('christmas/bgEscalator'));
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bgEscalator.antialiasing = true;
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bgEscalator.antialiasing = true;
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bgEscalator.scrollFactor.set(0.3, 0.3);
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bgEscalator.scrollFactor.set(0.3, 0.3);
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bgEscalator.active = false;
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bgEscalator.active = false;
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bgEscalator.setGraphicSize(Std.int(bgEscalator.width * 0.9));
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bgEscalator.setGraphicSize(Std.int(bgEscalator.width * 0.9));
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bgEscalator.updateHitbox();
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bgEscalator.updateHitbox();
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add(bgEscalator);
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add(bgEscalator);
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var tree:FlxSprite = new FlxSprite(370, -250).loadGraphic(Paths.image('christmas/christmasTree'));
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var tree:FlxSprite = new FlxSprite(370, -250).loadGraphic(Paths.image('christmas/christmasTree'));
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tree.antialiasing = true;
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tree.antialiasing = true;
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tree.scrollFactor.set(0.40, 0.40);
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tree.scrollFactor.set(0.40, 0.40);
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add(tree);
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add(tree);
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bottomBoppers = new FlxSprite(-300, 140);
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bottomBoppers = new FlxSprite(-300, 140);
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bottomBoppers.frames = Paths.getSparrowAtlas('christmas/bottomBop');
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bottomBoppers.frames = Paths.getSparrowAtlas('christmas/bottomBop');
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bottomBoppers.animation.addByPrefix('bop', 'Bottom Level Boppers', 24, false);
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bottomBoppers.animation.addByPrefix('bop', 'Bottom Level Boppers', 24, false);
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bottomBoppers.antialiasing = true;
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bottomBoppers.antialiasing = true;
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bottomBoppers.scrollFactor.set(0.9, 0.9);
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bottomBoppers.scrollFactor.set(0.9, 0.9);
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bottomBoppers.setGraphicSize(Std.int(bottomBoppers.width * 1));
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bottomBoppers.setGraphicSize(Std.int(bottomBoppers.width * 1));
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bottomBoppers.updateHitbox();
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bottomBoppers.updateHitbox();
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add(bottomBoppers);
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add(bottomBoppers);
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var fgSnow:FlxSprite = new FlxSprite(-600, 700).loadGraphic(Paths.image('christmas/fgSnow'));
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var fgSnow:FlxSprite = new FlxSprite(-600, 700).loadGraphic(Paths.image('christmas/fgSnow'));
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fgSnow.active = false;
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fgSnow.active = false;
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fgSnow.antialiasing = true;
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fgSnow.antialiasing = true;
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add(fgSnow);
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add(fgSnow);
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santa = new FlxSprite(-840, 150);
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santa = new FlxSprite(-840, 150);
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santa.frames = Paths.getSparrowAtlas('christmas/santa');
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santa.frames = Paths.getSparrowAtlas('christmas/santa');
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santa.animation.addByPrefix('idle', 'santa idle in fear', 24, false);
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santa.animation.addByPrefix('idle', 'santa idle in fear', 24, false);
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santa.antialiasing = true;
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santa.antialiasing = true;
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add(santa);
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add(santa);
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}
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}
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else if (SONG.song.toLowerCase() == 'winter-horrorland')
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case 'winter-horrorland':
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{
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{
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curStage = 'mallEvil';
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curStage = 'mallEvil';
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var bg:FlxSprite = new FlxSprite(-400, -500).loadGraphic(Paths.image('christmas/evilBG'));
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var bg:FlxSprite = new FlxSprite(-400, -500).loadGraphic(Paths.image('christmas/evilBG'));
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bg.antialiasing = true;
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bg.antialiasing = true;
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bg.scrollFactor.set(0.2, 0.2);
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bg.scrollFactor.set(0.2, 0.2);
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bg.active = false;
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bg.active = false;
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bg.setGraphicSize(Std.int(bg.width * 0.8));
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bg.setGraphicSize(Std.int(bg.width * 0.8));
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bg.updateHitbox();
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bg.updateHitbox();
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add(bg);
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add(bg);
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var evilTree:FlxSprite = new FlxSprite(300, -300).loadGraphic(Paths.image('christmas/evilTree'));
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var evilTree:FlxSprite = new FlxSprite(300, -300).loadGraphic(Paths.image('christmas/evilTree'));
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evilTree.antialiasing = true;
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evilTree.antialiasing = true;
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evilTree.scrollFactor.set(0.2, 0.2);
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evilTree.scrollFactor.set(0.2, 0.2);
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add(evilTree);
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add(evilTree);
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var evilSnow:FlxSprite = new FlxSprite(-200, 700).loadGraphic(Paths.image("christmas/evilSnow"));
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var evilSnow:FlxSprite = new FlxSprite(-200, 700).loadGraphic(Paths.image("christmas/evilSnow"));
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evilSnow.antialiasing = true;
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evilSnow.antialiasing = true;
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add(evilSnow);
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add(evilSnow);
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}
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}
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else if (SONG.song.toLowerCase() == 'senpai' || SONG.song.toLowerCase() == 'roses')
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case 'senpai' | 'roses':
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{
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{
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curStage = 'school';
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curStage = 'school';
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// defaultCamZoom = 0.9;
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// defaultCamZoom = 0.9;
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var bgSky = new FlxSprite().loadGraphic(Paths.image('weeb/weebSky'));
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var bgSky = new FlxSprite().loadGraphic(Paths.image('weeb/weebSky'));
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bgSky.scrollFactor.set(0.1, 0.1);
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bgSky.scrollFactor.set(0.1, 0.1);
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add(bgSky);
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add(bgSky);
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var repositionShit = -200;
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var repositionShit = -200;
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var bgSchool:FlxSprite = new FlxSprite(repositionShit, 0).loadGraphic(Paths.image('weeb/weebSchool'));
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var bgSchool:FlxSprite = new FlxSprite(repositionShit, 0).loadGraphic(Paths.image('weeb/weebSchool'));
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bgSchool.scrollFactor.set(0.6, 0.90);
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bgSchool.scrollFactor.set(0.6, 0.90);
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add(bgSchool);
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add(bgSchool);
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var bgStreet:FlxSprite = new FlxSprite(repositionShit).loadGraphic(Paths.image('weeb/weebStreet'));
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var bgStreet:FlxSprite = new FlxSprite(repositionShit).loadGraphic(Paths.image('weeb/weebStreet'));
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bgStreet.scrollFactor.set(0.95, 0.95);
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bgStreet.scrollFactor.set(0.95, 0.95);
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add(bgStreet);
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add(bgStreet);
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var fgTrees:FlxSprite = new FlxSprite(repositionShit + 170, 130).loadGraphic(Paths.image('weeb/weebTreesBack'));
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var fgTrees:FlxSprite = new FlxSprite(repositionShit + 170, 130).loadGraphic(Paths.image('weeb/weebTreesBack'));
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fgTrees.scrollFactor.set(0.9, 0.9);
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fgTrees.scrollFactor.set(0.9, 0.9);
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add(fgTrees);
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add(fgTrees);
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var bgTrees:FlxSprite = new FlxSprite(repositionShit - 380, -800);
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var bgTrees:FlxSprite = new FlxSprite(repositionShit - 380, -800);
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var treetex = Paths.getPackerAtlas('weeb/weebTrees');
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var treetex = Paths.getPackerAtlas('weeb/weebTrees');
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bgTrees.frames = treetex;
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bgTrees.frames = treetex;
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bgTrees.animation.add('treeLoop', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18], 12);
|
bgTrees.animation.add('treeLoop', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18], 12);
|
||||||
bgTrees.animation.play('treeLoop');
|
bgTrees.animation.play('treeLoop');
|
||||||
bgTrees.scrollFactor.set(0.85, 0.85);
|
bgTrees.scrollFactor.set(0.85, 0.85);
|
||||||
add(bgTrees);
|
add(bgTrees);
|
||||||
|
|
||||||
var treeLeaves:FlxSprite = new FlxSprite(repositionShit, -40);
|
var treeLeaves:FlxSprite = new FlxSprite(repositionShit, -40);
|
||||||
treeLeaves.frames = Paths.getSparrowAtlas('weeb/petals');
|
treeLeaves.frames = Paths.getSparrowAtlas('weeb/petals');
|
||||||
treeLeaves.animation.addByPrefix('leaves', 'PETALS ALL', 24, true);
|
treeLeaves.animation.addByPrefix('leaves', 'PETALS ALL', 24, true);
|
||||||
treeLeaves.animation.play('leaves');
|
treeLeaves.animation.play('leaves');
|
||||||
treeLeaves.scrollFactor.set(0.85, 0.85);
|
treeLeaves.scrollFactor.set(0.85, 0.85);
|
||||||
add(treeLeaves);
|
add(treeLeaves);
|
||||||
|
|
||||||
var widShit = Std.int(bgSky.width * 6);
|
var widShit = Std.int(bgSky.width * 6);
|
||||||
|
|
||||||
bgSky.setGraphicSize(widShit);
|
bgSky.setGraphicSize(widShit);
|
||||||
bgSchool.setGraphicSize(widShit);
|
bgSchool.setGraphicSize(widShit);
|
||||||
bgStreet.setGraphicSize(widShit);
|
bgStreet.setGraphicSize(widShit);
|
||||||
bgTrees.setGraphicSize(Std.int(widShit * 1.4));
|
bgTrees.setGraphicSize(Std.int(widShit * 1.4));
|
||||||
fgTrees.setGraphicSize(Std.int(widShit * 0.8));
|
fgTrees.setGraphicSize(Std.int(widShit * 0.8));
|
||||||
treeLeaves.setGraphicSize(widShit);
|
treeLeaves.setGraphicSize(widShit);
|
||||||
|
|
||||||
fgTrees.updateHitbox();
|
fgTrees.updateHitbox();
|
||||||
bgSky.updateHitbox();
|
bgSky.updateHitbox();
|
||||||
bgSchool.updateHitbox();
|
bgSchool.updateHitbox();
|
||||||
bgStreet.updateHitbox();
|
bgStreet.updateHitbox();
|
||||||
bgTrees.updateHitbox();
|
bgTrees.updateHitbox();
|
||||||
treeLeaves.updateHitbox();
|
treeLeaves.updateHitbox();
|
||||||
|
|
||||||
bgGirls = new BackgroundGirls(-100, 190);
|
bgGirls = new BackgroundGirls(-100, 190);
|
||||||
bgGirls.scrollFactor.set(0.9, 0.9);
|
bgGirls.scrollFactor.set(0.9, 0.9);
|
||||||
|
|
||||||
if (SONG.song.toLowerCase() == 'roses')
|
if (SONG.song.toLowerCase() == 'roses')
|
||||||
{
|
{
|
||||||
bgGirls.getScared();
|
bgGirls.getScared();
|
||||||
}
|
}
|
||||||
|
|
||||||
bgGirls.setGraphicSize(Std.int(bgGirls.width * daPixelZoom));
|
bgGirls.setGraphicSize(Std.int(bgGirls.width * daPixelZoom));
|
||||||
bgGirls.updateHitbox();
|
bgGirls.updateHitbox();
|
||||||
add(bgGirls);
|
add(bgGirls);
|
||||||
}
|
}
|
||||||
else if (SONG.song.toLowerCase() == 'thorns')
|
case 'thorns':
|
||||||
{
|
{
|
||||||
curStage = 'schoolEvil';
|
curStage = 'schoolEvil';
|
||||||
|
|
||||||
var waveEffectBG = new FlxWaveEffect(FlxWaveMode.ALL, 2, -1, 3, 2);
|
var waveEffectBG = new FlxWaveEffect(FlxWaveMode.ALL, 2, -1, 3, 2);
|
||||||
var waveEffectFG = new FlxWaveEffect(FlxWaveMode.ALL, 2, -1, 5, 2);
|
var waveEffectFG = new FlxWaveEffect(FlxWaveMode.ALL, 2, -1, 5, 2);
|
||||||
|
|
||||||
var posX = 400;
|
var posX = 400;
|
||||||
var posY = 200;
|
var posY = 200;
|
||||||
|
|
||||||
var bg:FlxSprite = new FlxSprite(posX, posY);
|
var bg:FlxSprite = new FlxSprite(posX, posY);
|
||||||
bg.frames = Paths.getSparrowAtlas('weeb/animatedEvilSchool');
|
bg.frames = Paths.getSparrowAtlas('weeb/animatedEvilSchool');
|
||||||
bg.animation.addByPrefix('idle', 'background 2', 24);
|
bg.animation.addByPrefix('idle', 'background 2', 24);
|
||||||
bg.animation.play('idle');
|
bg.animation.play('idle');
|
||||||
bg.scrollFactor.set(0.8, 0.9);
|
bg.scrollFactor.set(0.8, 0.9);
|
||||||
bg.scale.set(6, 6);
|
bg.scale.set(6, 6);
|
||||||
add(bg);
|
add(bg);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
var bg:FlxSprite = new FlxSprite(posX, posY).loadGraphic(Paths.image('weeb/evilSchoolBG'));
|
var bg:FlxSprite = new FlxSprite(posX, posY).loadGraphic(Paths.image('weeb/evilSchoolBG'));
|
||||||
bg.scale.set(6, 6);
|
bg.scale.set(6, 6);
|
||||||
// bg.setGraphicSize(Std.int(bg.width * 6));
|
// bg.setGraphicSize(Std.int(bg.width * 6));
|
||||||
// bg.updateHitbox();
|
// bg.updateHitbox();
|
||||||
add(bg);
|
add(bg);
|
||||||
|
|
||||||
var fg:FlxSprite = new FlxSprite(posX, posY).loadGraphic(Paths.image('weeb/evilSchoolFG'));
|
var fg:FlxSprite = new FlxSprite(posX, posY).loadGraphic(Paths.image('weeb/evilSchoolFG'));
|
||||||
fg.scale.set(6, 6);
|
fg.scale.set(6, 6);
|
||||||
// fg.setGraphicSize(Std.int(fg.width * 6));
|
// fg.setGraphicSize(Std.int(fg.width * 6));
|
||||||
// fg.updateHitbox();
|
// fg.updateHitbox();
|
||||||
add(fg);
|
add(fg);
|
||||||
|
|
||||||
wiggleShit.effectType = WiggleEffectType.DREAMY;
|
wiggleShit.effectType = WiggleEffectType.DREAMY;
|
||||||
wiggleShit.waveAmplitude = 0.01;
|
wiggleShit.waveAmplitude = 0.01;
|
||||||
wiggleShit.waveFrequency = 60;
|
wiggleShit.waveFrequency = 60;
|
||||||
wiggleShit.waveSpeed = 0.8;
|
wiggleShit.waveSpeed = 0.8;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// bg.shader = wiggleShit.shader;
|
// bg.shader = wiggleShit.shader;
|
||||||
// fg.shader = wiggleShit.shader;
|
// fg.shader = wiggleShit.shader;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
var waveSprite = new FlxEffectSprite(bg, [waveEffectBG]);
|
var waveSprite = new FlxEffectSprite(bg, [waveEffectBG]);
|
||||||
var waveSpriteFG = new FlxEffectSprite(fg, [waveEffectFG]);
|
var waveSpriteFG = new FlxEffectSprite(fg, [waveEffectFG]);
|
||||||
|
|
||||||
// Using scale since setGraphicSize() doesnt work???
|
// Using scale since setGraphicSize() doesnt work???
|
||||||
waveSprite.scale.set(6, 6);
|
waveSprite.scale.set(6, 6);
|
||||||
waveSpriteFG.scale.set(6, 6);
|
waveSpriteFG.scale.set(6, 6);
|
||||||
waveSprite.setPosition(posX, posY);
|
waveSprite.setPosition(posX, posY);
|
||||||
waveSpriteFG.setPosition(posX, posY);
|
waveSpriteFG.setPosition(posX, posY);
|
||||||
|
|
||||||
waveSprite.scrollFactor.set(0.7, 0.8);
|
waveSprite.scrollFactor.set(0.7, 0.8);
|
||||||
waveSpriteFG.scrollFactor.set(0.9, 0.8);
|
waveSpriteFG.scrollFactor.set(0.9, 0.8);
|
||||||
|
|
||||||
// waveSprite.setGraphicSize(Std.int(waveSprite.width * 6));
|
// waveSprite.setGraphicSize(Std.int(waveSprite.width * 6));
|
||||||
// waveSprite.updateHitbox();
|
// waveSprite.updateHitbox();
|
||||||
// waveSpriteFG.setGraphicSize(Std.int(fg.width * 6));
|
// waveSpriteFG.setGraphicSize(Std.int(fg.width * 6));
|
||||||
// waveSpriteFG.updateHitbox();
|
// waveSpriteFG.updateHitbox();
|
||||||
|
|
||||||
add(waveSprite);
|
add(waveSprite);
|
||||||
add(waveSpriteFG);
|
add(waveSpriteFG);
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
else
|
default:
|
||||||
{
|
{
|
||||||
defaultCamZoom = 0.9;
|
defaultCamZoom = 0.9;
|
||||||
curStage = 'stage';
|
curStage = 'stage';
|
||||||
var bg:FlxSprite = new FlxSprite(-600, -200).loadGraphic(Paths.image('stageback'));
|
var bg:FlxSprite = new FlxSprite(-600, -200).loadGraphic(Paths.image('stageback'));
|
||||||
bg.antialiasing = true;
|
bg.antialiasing = true;
|
||||||
bg.scrollFactor.set(0.9, 0.9);
|
bg.scrollFactor.set(0.9, 0.9);
|
||||||
bg.active = false;
|
bg.active = false;
|
||||||
add(bg);
|
add(bg);
|
||||||
|
|
||||||
var stageFront:FlxSprite = new FlxSprite(-650, 600).loadGraphic(Paths.image('stagefront'));
|
var stageFront:FlxSprite = new FlxSprite(-650, 600).loadGraphic(Paths.image('stagefront'));
|
||||||
stageFront.setGraphicSize(Std.int(stageFront.width * 1.1));
|
stageFront.setGraphicSize(Std.int(stageFront.width * 1.1));
|
||||||
stageFront.updateHitbox();
|
stageFront.updateHitbox();
|
||||||
stageFront.antialiasing = true;
|
stageFront.antialiasing = true;
|
||||||
stageFront.scrollFactor.set(0.9, 0.9);
|
stageFront.scrollFactor.set(0.9, 0.9);
|
||||||
stageFront.active = false;
|
stageFront.active = false;
|
||||||
add(stageFront);
|
add(stageFront);
|
||||||
|
|
||||||
var stageCurtains:FlxSprite = new FlxSprite(-500, -300).loadGraphic(Paths.image('stagecurtains'));
|
var stageCurtains:FlxSprite = new FlxSprite(-500, -300).loadGraphic(Paths.image('stagecurtains'));
|
||||||
stageCurtains.setGraphicSize(Std.int(stageCurtains.width * 0.9));
|
stageCurtains.setGraphicSize(Std.int(stageCurtains.width * 0.9));
|
||||||
stageCurtains.updateHitbox();
|
stageCurtains.updateHitbox();
|
||||||
stageCurtains.antialiasing = true;
|
stageCurtains.antialiasing = true;
|
||||||
stageCurtains.scrollFactor.set(1.3, 1.3);
|
stageCurtains.scrollFactor.set(1.3, 1.3);
|
||||||
stageCurtains.active = false;
|
stageCurtains.active = false;
|
||||||
|
|
||||||
add(stageCurtains);
|
add(stageCurtains);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
var gfVersion:String = 'gf';
|
var gfVersion:String = 'gf';
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue