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Merge branch 'rewrite/master' into bugfix/pico-fixes

This commit is contained in:
Cameron Taylor 2024-03-27 22:14:44 -04:00
commit 53d62c3c12
15 changed files with 223 additions and 98 deletions

15
.vscode/settings.json vendored
View file

@ -204,6 +204,21 @@
"label": "HTML5 / Debug (Watch)",
"target": "html5",
"args": ["-debug", "-watch", "-DFORCE_DEBUG_VERSION"]
},
{
"label": "macOS / Debug",
"target": "mac",
"args": ["-debug", "-DFORCE_DEBUG_VERSION"]
},
{
"label": "macOS / Release",
"target": "mac",
"args": ["-release"]
},
{
"label": "macOS / Release (GitHub Actions)",
"target": "mac",
"args": ["-release", "-DGITHUB_BUILD"]
}
],
"cmake.configureOnOpen": false,

View file

@ -1,17 +1,18 @@
package funkin.audio;
import flixel.sound.FlxSound;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.util.FlxSignal.FlxTypedSignal;
import flixel.math.FlxMath;
import flixel.sound.FlxSound;
import flixel.system.FlxAssets.FlxSoundAsset;
import funkin.util.tools.ICloneable;
import flixel.tweens.FlxTween;
import flixel.util.FlxSignal.FlxTypedSignal;
import funkin.audio.waveform.WaveformData;
import funkin.audio.waveform.WaveformDataParser;
import funkin.data.song.SongData.SongMusicData;
import funkin.data.song.SongRegistry;
import funkin.audio.waveform.WaveformData;
import openfl.media.SoundMixer;
import funkin.audio.waveform.WaveformDataParser;
import flixel.math.FlxMath;
import funkin.util.tools.ICloneable;
import openfl.Assets;
import openfl.media.SoundMixer;
#if (openfl >= "8.0.0")
import openfl.utils.AssetType;
#end
@ -330,6 +331,7 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
if (FlxG.sound.music != null)
{
FlxG.sound.music.fadeTween?.cancel();
FlxG.sound.music.stop();
FlxG.sound.music.kill();
}
@ -404,6 +406,8 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
{
// trace('[FunkinSound] Destroying sound "${this._label}"');
super.destroy();
FlxTween.cancelTweensOf(this);
this._label = 'unknown';
}
/**

View file

@ -152,9 +152,12 @@ class SoundGroup extends FlxTypedGroup<FunkinSound>
*/
public function stop()
{
forEachAlive(function(sound:FunkinSound) {
sound.stop();
});
if (members != null)
{
forEachAlive(function(sound:FunkinSound) {
sound.stop();
});
}
}
public override function destroy()

View file

@ -160,7 +160,9 @@ class VoicesGroup extends SoundGroup
public override function destroy():Void
{
playerVoices.destroy();
playerVoices = null;
opponentVoices.destroy();
opponentVoices = null;
super.destroy();
}
}

View file

@ -431,7 +431,11 @@ class SongRegistry extends BaseRegistry<Song, SongMetadata>
{
variation = variation == null ? Constants.DEFAULT_VARIATION : variation;
var entryFilePath:String = Paths.json('$dataFilePath/$id/$id-metadata${variation == Constants.DEFAULT_VARIATION ? '' : '-$variation'}');
if (!openfl.Assets.exists(entryFilePath)) return null;
if (!openfl.Assets.exists(entryFilePath))
{
trace(' [WARN] Could not locate file $entryFilePath');
return null;
}
var rawJson:Null<String> = openfl.Assets.getText(entryFilePath);
if (rawJson == null) return null;
rawJson = rawJson.trim();

View file

@ -79,6 +79,23 @@ class FlxAtlasSprite extends FlxAnimate
return this.currentAnimation;
}
/**
* `anim.finished` always returns false on looping animations,
* but this function will return true if we are on the last frame of the looping animation.
*/
public function isLoopFinished():Bool
{
if (this.anim == null) return false;
if (!this.anim.isPlaying) return false;
// Reverse animation finished.
if (this.anim.reversed && this.anim.curFrame == 0) return true;
// Forward animation finished.
if (!this.anim.reversed && this.anim.curFrame >= (this.anim.length - 1)) return true;
return false;
}
/**
* Plays an animation.
* @param id A string ID of the animation to play.

View file

@ -1925,14 +1925,14 @@ class PlayState extends MusicBeatSubState
FlxG.sound.music.play(true, startTimestamp - Conductor.instance.instrumentalOffset);
FlxG.sound.music.pitch = playbackRate;
// I am going insane.
// Prevent the volume from being wrong.
FlxG.sound.music.volume = 1.0;
FlxG.sound.music.fadeTween?.cancel();
trace('Playing vocals...');
add(vocals);
vocals.play();
vocals.volume = 1.0;
vocals.pitch = playbackRate;
resyncVocals();
@ -2927,6 +2927,9 @@ class PlayState extends MusicBeatSubState
// If the camera is being tweened, stop it.
cancelAllCameraTweens();
// Dispatch the destroy event.
dispatchEvent(new ScriptEvent(DESTROY, false));
if (currentConversation != null)
{
remove(currentConversation);
@ -2964,7 +2967,6 @@ class PlayState extends MusicBeatSubState
{
remove(currentStage);
currentStage.kill();
dispatchEvent(new ScriptEvent(DESTROY, false));
currentStage = null;
}

View file

@ -109,7 +109,7 @@ class ResultState extends MusicBeatSubState
add(gf);
var boyfriend:FlxSprite = FunkinSprite.createSparrow(640, -200, 'resultScreen/resultBoyfriendGOOD');
boyfriend.animation.addByPrefix("fall", "Boyfriend Good", 24, false);
boyfriend.animation.addByPrefix("fall", "Boyfriend Good Anim0", 24, false);
boyfriend.visible = false;
boyfriend.animation.finishCallback = function(_) {
boyfriend.animation.play('fall', true, false, 14);
@ -164,7 +164,7 @@ class ResultState extends MusicBeatSubState
add(blackTopBar);
var resultsAnim:FunkinSprite = FunkinSprite.createSparrow(-200, -10, "resultScreen/results");
resultsAnim.animation.addByPrefix("result", "results", 24, false);
resultsAnim.animation.addByPrefix("result", "results instance 1", 24, false);
resultsAnim.animation.play("result");
add(resultsAnim);

View file

@ -76,10 +76,17 @@ class AnimateAtlasCharacter extends BaseCharacter
{
trace('Creating Animate Atlas character: ' + this.characterId);
var atlasSprite:FlxAtlasSprite = loadAtlasSprite();
setSprite(atlasSprite);
try
{
var atlasSprite:FlxAtlasSprite = loadAtlasSprite();
setSprite(atlasSprite);
loadAnimations();
loadAnimations();
}
catch (e)
{
throw "Exception thrown while building FlxAtlasSprite: " + e;
}
super.onCreate(event);
}

View file

@ -43,7 +43,7 @@ class Scoring
case WEEK7: scoreNoteWEEK7(msTiming);
case PBOT1: scoreNotePBOT1(msTiming);
default:
trace('ERROR: Unknown scoring system: ' + scoringSystem);
FlxG.log.error('Unknown scoring system: ${scoringSystem}');
0;
}
}
@ -62,7 +62,7 @@ class Scoring
case WEEK7: judgeNoteWEEK7(msTiming);
case PBOT1: judgeNotePBOT1(msTiming);
default:
trace('ERROR: Unknown scoring system: ' + scoringSystem);
FlxG.log.error('Unknown scoring system: ${scoringSystem}');
'miss';
}
}
@ -145,7 +145,9 @@ class Scoring
case(_ < PBOT1_PERFECT_THRESHOLD) => true:
PBOT1_MAX_SCORE;
default:
// Fancy equation.
var factor:Float = 1.0 - (1.0 / (1.0 + Math.exp(-PBOT1_SCORING_SLOPE * (absTiming - PBOT1_SCORING_OFFSET))));
var score:Int = Std.int(PBOT1_MAX_SCORE * factor + PBOT1_MIN_SCORE);
score;
@ -169,6 +171,7 @@ class Scoring
case(_ < PBOT1_SHIT_THRESHOLD) => true:
'shit';
default:
FlxG.log.warn('Missed note: Bad timing ($absTiming < $PBOT1_SHIT_THRESHOLD)');
'miss';
}
}
@ -257,6 +260,7 @@ class Scoring
case(_ < LEGACY_HIT_WINDOW * LEGACY_SHIT_THRESHOLD) => true:
'shit';
default:
FlxG.log.warn('Missed note: Bad timing ($absTiming < $LEGACY_SHIT_THRESHOLD)');
'miss';
}
}
@ -336,6 +340,7 @@ class Scoring
}
else
{
FlxG.log.warn('Missed note: Bad timing ($absTiming < $WEEK7_HIT_WINDOW)');
return 'miss';
}
}

View file

@ -1,31 +1,35 @@
package funkin.ui.debug.anim;
import funkin.util.SerializerUtil;
import funkin.play.character.CharacterData;
import flixel.FlxCamera;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.addons.display.FlxGridOverlay;
import flixel.addons.ui.FlxInputText;
import flixel.addons.ui.FlxUIDropDownMenu;
import flixel.FlxCamera;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.graphics.frames.FlxFrame;
import flixel.group.FlxGroup;
import flixel.math.FlxPoint;
import flixel.text.FlxText;
import flixel.util.FlxColor;
import funkin.util.MouseUtil;
import flixel.util.FlxSpriteUtil;
import flixel.util.FlxTimer;
import funkin.audio.FunkinSound;
import funkin.input.Cursor;
import funkin.play.character.BaseCharacter;
import funkin.play.character.CharacterData;
import funkin.play.character.CharacterData.CharacterDataParser;
import funkin.play.character.SparrowCharacter;
import haxe.ui.RuntimeComponentBuilder;
import funkin.ui.mainmenu.MainMenuState;
import funkin.util.MouseUtil;
import funkin.util.SerializerUtil;
import funkin.util.SortUtil;
import haxe.ui.components.DropDown;
import haxe.ui.core.Component;
import haxe.ui.core.Screen;
import haxe.ui.events.ItemEvent;
import haxe.ui.events.UIEvent;
import funkin.ui.mainmenu.MainMenuState;
import haxe.ui.RuntimeComponentBuilder;
import lime.utils.Assets as LimeAssets;
import openfl.Assets;
import openfl.events.Event;
@ -33,13 +37,8 @@ import openfl.events.IOErrorEvent;
import openfl.geom.Rectangle;
import openfl.net.FileReference;
import openfl.net.URLLoader;
import funkin.ui.mainmenu.MainMenuState;
import openfl.net.URLRequest;
import openfl.utils.ByteArray;
import funkin.input.Cursor;
import funkin.play.character.CharacterData.CharacterDataParser;
import funkin.util.SortUtil;
import haxe.ui.core.Screen;
using flixel.util.FlxSpriteUtil;

View file

@ -4,6 +4,7 @@ import flixel.FlxSprite;
import flixel.util.FlxSignal;
import funkin.util.assets.FlxAnimationUtil;
import funkin.graphics.adobeanimate.FlxAtlasSprite;
import funkin.audio.FunkinSound;
import flixel.util.FlxTimer;
import funkin.audio.FunkinSound;
import funkin.audio.FlxStreamSound;
@ -26,8 +27,8 @@ class DJBoyfriend extends FlxAtlasSprite
var gotSpooked:Bool = false;
static final SPOOK_PERIOD:Float = 120.0;
static final TV_PERIOD:Float = 180.0;
static final SPOOK_PERIOD:Float = 10.0;
static final TV_PERIOD:Float = 10.0;
// Time since dad last SPOOKED you.
var timeSinceSpook:Float = 0;
@ -48,7 +49,6 @@ class DJBoyfriend extends FlxAtlasSprite
};
setupAnimations();
trace(listAnimations());
FlxG.debugger.track(this);
FlxG.console.registerObject("dj", this);
@ -87,20 +87,21 @@ class DJBoyfriend extends FlxAtlasSprite
timeSinceSpook = 0;
case Idle:
// We are in this state the majority of the time.
if (getCurrentAnimation() != 'Boyfriend DJ' || anim.finished)
if (getCurrentAnimation() != 'Boyfriend DJ')
{
if (timeSinceSpook > SPOOK_PERIOD && !gotSpooked)
playFlashAnimation('Boyfriend DJ', true);
}
if (getCurrentAnimation() == 'Boyfriend DJ' && this.isLoopFinished())
{
if (timeSinceSpook >= SPOOK_PERIOD && !gotSpooked)
{
currentState = Spook;
}
else if (timeSinceSpook > TV_PERIOD)
else if (timeSinceSpook >= TV_PERIOD)
{
currentState = TV;
}
else
{
playFlashAnimation('Boyfriend DJ', false);
}
}
timeSinceSpook += elapsed;
case Confirm:
@ -111,6 +112,7 @@ class DJBoyfriend extends FlxAtlasSprite
{
onSpook.dispatch();
playFlashAnimation('bf dj afk', false);
gotSpooked = true;
}
timeSinceSpook = 0;
case TV:
@ -119,6 +121,34 @@ class DJBoyfriend extends FlxAtlasSprite
default:
// I shit myself.
}
if (FlxG.keys.pressed.CONTROL)
{
if (FlxG.keys.justPressed.LEFT)
{
this.offsetX -= FlxG.keys.pressed.ALT ? 0.1 : (FlxG.keys.pressed.SHIFT ? 10.0 : 1.0);
}
if (FlxG.keys.justPressed.RIGHT)
{
this.offsetX += FlxG.keys.pressed.ALT ? 0.1 : (FlxG.keys.pressed.SHIFT ? 10.0 : 1.0);
}
if (FlxG.keys.justPressed.UP)
{
this.offsetY -= FlxG.keys.pressed.ALT ? 0.1 : (FlxG.keys.pressed.SHIFT ? 10.0 : 1.0);
}
if (FlxG.keys.justPressed.DOWN)
{
this.offsetY += FlxG.keys.pressed.ALT ? 0.1 : (FlxG.keys.pressed.SHIFT ? 10.0 : 1.0);
}
if (FlxG.keys.justPressed.SPACE)
{
currentState = (currentState == Idle ? TV : Idle);
}
}
}
function onFinishAnim():Void
@ -139,11 +169,15 @@ class DJBoyfriend extends FlxAtlasSprite
case "Boyfriend DJ watchin tv OG":
var frame:Int = FlxG.random.bool(33) ? 112 : 166;
if (FlxG.random.bool(10))
// BF switches channels when the video ends, or at a 10% chance each time his idle loops.
if (FlxG.random.bool(5))
{
frame = 60;
// boyfriend switches channel code?
// runTvLogic();
}
trace('Replay idle: ${frame}');
anim.play("Boyfriend DJ watchin tv OG", true, false, frame);
// trace('Finished confirm');
}
@ -152,24 +186,31 @@ class DJBoyfriend extends FlxAtlasSprite
public function resetAFKTimer():Void
{
timeSinceSpook = 0;
gotSpooked = false;
}
var offsetX:Float = 0.0;
var offsetY:Float = 0.0;
function setupAnimations():Void
{
// animation.addByPrefix('intro', "boyfriend dj intro", 24, false);
addOffset('boyfriend dj intro', 8, 3);
// Intro
addOffset('boyfriend dj intro', 8.0 - 1.3, 3.0 - 0.4);
// animation.addByPrefix('idle', "Boyfriend DJ0", 24, false);
// Idle
addOffset('Boyfriend DJ', 0, 0);
// animation.addByPrefix('confirm', "Boyfriend DJ confirm", 24, false);
// Confirm
addOffset('Boyfriend DJ confirm', 0, 0);
// animation.addByPrefix('spook', "bf dj afk0", 24, false);
addOffset('bf dj afk', 0, 0);
// AFK: Spook
addOffset('bf dj afk', 649.5, 58.5);
// AFK: TV
addOffset('Boyfriend DJ watchin tv OG', 0, 0);
}
var cartoonSnd:FlxStreamSound;
var cartoonSnd:Null<FunkinSound> = null;
public var playingCartoon:Bool = false;
@ -178,39 +219,47 @@ class DJBoyfriend extends FlxAtlasSprite
if (cartoonSnd == null)
{
// tv is OFF, but getting turned on
FunkinSound.playOnce(Paths.sound('tv_on'));
cartoonSnd = new FlxStreamSound();
FlxG.sound.defaultSoundGroup.add(cartoonSnd);
// Eric got FUCKING TROLLED there is no `tv_on` or `channel_switch` sound!
// FunkinSound.playOnce(Paths.sound('tv_on'), 1.0, function() {
// });
loadCartoon();
}
else
{
// plays it smidge after the click
new FlxTimer().start(0.1, function(_) {
FunkinSound.playOnce(Paths.sound('channel_switch'));
});
// new FlxTimer().start(0.1, function(_) {
// // FunkinSound.playOnce(Paths.sound('channel_switch'));
// });
cartoonSnd.destroy();
loadCartoon();
}
// cartoonSnd.loadEmbedded(Paths.sound("cartoons/peck"));
// cartoonSnd.play();
loadCartoon();
// loadCartoon();
}
function loadCartoon()
{
cartoonSnd.loadEmbedded(Paths.sound(getRandomFlashToon()), false, false, function() {
cartoonSnd = FunkinSound.load(Paths.sound(getRandomFlashToon()), 1.0, false, true, true, function() {
anim.play("Boyfriend DJ watchin tv OG", true, false, 60);
});
cartoonSnd.play(true, FlxG.random.float(0, cartoonSnd.length));
// Fade out music to 40% volume over 1 second.
// This helps make the TV a bit more audible.
FlxG.sound.music.fadeOut(1.0, 0.4);
// Play the cartoon at a random time between the start and 5 seconds from the end.
cartoonSnd.time = FlxG.random.float(0, Math.max(cartoonSnd.length - (5 * Constants.MS_PER_SEC), 0.0));
}
var cartoonList:Array<String> = openfl.utils.Assets.list().filter(function(path) return path.startsWith("assets/sounds/cartoons/"));
final cartoonList:Array<String> = openfl.utils.Assets.list().filter(function(path) return path.startsWith("assets/sounds/cartoons/"));
function getRandomFlashToon():String
{
var randomFile = FlxG.random.getObject(cartoonList);
// Strip folder prefix
randomFile = randomFile.replace("assets/sounds/", "");
// Strip file extension
randomFile = randomFile.substring(0, randomFile.length - 4);
return randomFile;
@ -244,10 +293,31 @@ class DJBoyfriend extends FlxAtlasSprite
var daOffset = animOffsets.get(AnimName);
if (animOffsets.exists(AnimName))
{
offset.set(daOffset[0], daOffset[1]);
var xValue = daOffset[0];
var yValue = daOffset[1];
if (AnimName == "Boyfriend DJ watchin tv OG")
{
xValue += offsetX;
yValue += offsetY;
}
offset.set(xValue, yValue);
}
else
{
offset.set(0, 0);
}
}
public override function destroy():Void
{
super.destroy();
if (cartoonSnd != null)
{
cartoonSnd.destroy();
cartoonSnd = null;
}
}
}

View file

@ -688,14 +688,6 @@ class FreeplayState extends MusicBeatSubState
if (FlxG.keys.justPressed.T) typing.hasFocus = true;
if (FlxG.sound.music != null)
{
if (FlxG.sound.music.volume < 0.7)
{
FlxG.sound.music.volume += 0.5 * elapsed;
}
}
lerpScore = MathUtil.coolLerp(lerpScore, intendedScore, 0.2);
lerpCompletion = MathUtil.coolLerp(lerpCompletion, intendedCompletion, 0.9);
@ -733,9 +725,9 @@ class FreeplayState extends MusicBeatSubState
{
if (busy) return;
var upP:Bool = controls.UI_UP_P;
var downP:Bool = controls.UI_DOWN_P;
var accepted:Bool = controls.ACCEPT;
var upP:Bool = controls.UI_UP_P && !FlxG.keys.pressed.CONTROL;
var downP:Bool = controls.UI_DOWN_P && !FlxG.keys.pressed.CONTROL;
var accepted:Bool = controls.ACCEPT && !FlxG.keys.pressed.CONTROL;
if (FlxG.onMobile)
{
@ -809,10 +801,8 @@ class FreeplayState extends MusicBeatSubState
}
#end
if (controls.UI_UP || controls.UI_DOWN)
if (!FlxG.keys.pressed.CONTROL && (controls.UI_UP || controls.UI_DOWN))
{
spamTimer += elapsed;
if (spamming)
{
if (spamTimer >= 0.07)
@ -829,7 +819,24 @@ class FreeplayState extends MusicBeatSubState
}
}
}
else if (spamTimer >= 0.9) spamming = true;
else if (spamTimer >= 0.9)
{
spamming = true;
}
else if (spamTimer <= 0)
{
if (controls.UI_UP)
{
changeSelection(-1);
}
else
{
changeSelection(1);
}
}
spamTimer += elapsed;
dj.resetAFKTimer();
}
else
{
@ -837,29 +844,18 @@ class FreeplayState extends MusicBeatSubState
spamTimer = 0;
}
if (upP)
{
dj.resetAFKTimer();
changeSelection(-1);
}
if (downP)
{
dj.resetAFKTimer();
changeSelection(1);
}
if (FlxG.mouse.wheel != 0)
{
dj.resetAFKTimer();
changeSelection(-Math.round(FlxG.mouse.wheel / 4));
}
if (controls.UI_LEFT_P)
if (controls.UI_LEFT_P && !FlxG.keys.pressed.CONTROL)
{
dj.resetAFKTimer();
changeDiff(-1);
}
if (controls.UI_RIGHT_P)
if (controls.UI_RIGHT_P && !FlxG.keys.pressed.CONTROL)
{
dj.resetAFKTimer();
changeDiff(1);
@ -1234,8 +1230,8 @@ class DifficultySelector extends FlxSprite
override function update(elapsed:Float):Void
{
if (flipX && controls.UI_RIGHT_P) moveShitDown();
if (!flipX && controls.UI_LEFT_P) moveShitDown();
if (flipX && controls.UI_RIGHT_P && !FlxG.keys.pressed.CONTROL) moveShitDown();
if (!flipX && controls.UI_LEFT_P && !FlxG.keys.pressed.CONTROL) moveShitDown();
super.update(elapsed);
}

View file

@ -182,8 +182,6 @@ class SongMenuItem extends FlxSpriteGroup
{
var charPath:String = "freeplay/icons/";
trace(char);
// TODO: Put this in the character metadata where it belongs.
// TODO: Also, can use CharacterDataParser.getCharPixelIconAsset()
switch (char)

View file

@ -438,6 +438,8 @@ class StoryMenuState extends MusicBeatState
}
}
FunkinSound.playOnce(Paths.sound('scrollMenu'), 0.4);
updateText();
updateBackground(previousLevelId);
updateProps();
@ -481,6 +483,7 @@ class StoryMenuState extends MusicBeatState
if (hasChanged)
{
buildDifficultySprite();
FunkinSound.playOnce(Paths.sound('scrollMenu'), 0.4);
// Disable the funny music thing for now.
// funnyMusicThing();
}