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fix crash on week 1

This commit is contained in:
George FunBook 2022-02-04 10:58:24 -06:00
parent db1d9c1824
commit 53cb4fa78d

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@ -3118,10 +3118,13 @@ class PlayState extends MusicBeatState
iconP1.updateHitbox();
iconP2.updateHitbox();
var song = SongLoad.getSong();
var step = Math.floor(curStep / 16);
if (curBeat % 8 == 7
&& SongLoad.getSong()[Math.floor(curStep / 16)].mustHitSection
&& song[step].mustHitSection
&& combo > 5
&& !SongLoad.getSong()[Math.floor(curStep / 16) + 1].mustHitSection)
&& song.length > step + 1// GK: this fixes an error on week 1 where song[step + 1] was null
&& !song[step + 1].mustHitSection)
{
var animShit:ComboCounter = new ComboCounter(-100, 300, combo);
animShit.scrollFactor.set(0.6, 0.6);