mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-21 14:23:00 +00:00
docs: add additional variation
input parameter to Save.hasBeatenSong()
to allow usage of the function by inputting a variation id
This commit is contained in:
parent
c0314c85ec
commit
4fa9a0daaa
|
@ -678,18 +678,31 @@ class Save
|
|||
|
||||
/**
|
||||
* Has the provided song been beaten on one of the listed difficulties?
|
||||
* Note: This function can still take in the 'difficulty-variation' format for the difficultyList parameter
|
||||
* as it is used in the old save data format. However inputting a variation will append it to the difficulty
|
||||
* so you can do `hasBeatenSong('dadbattle', ['easy-pico'])` to check if you've beaten the Pico mix on easy.
|
||||
* or you can do `hasBeatenSong('dadbattle', ['easy'], 'pico')` to check if you've beaten the Pico mix on easy.
|
||||
* however you should not mix the two as it will append '-pico' to the 'easy-pico' if it's inputted into the array.
|
||||
* @param songId The song ID to check.
|
||||
* @param difficultyList The difficulties to check. Defaults to `easy`, `normal`, and `hard`.
|
||||
* @param variation The variation to check. Defaults to empty string. Appended to difficulty list with `-`, e.g. `easy-pico`.
|
||||
* This is our old format for getting difficulty/variation information, however we don't want to mess around with
|
||||
* save migration just yet.
|
||||
* @return Whether the song has been beaten on any of the listed difficulties.
|
||||
*/
|
||||
public function hasBeatenSong(songId:String, ?difficultyList:Array<String>):Bool
|
||||
public function hasBeatenSong(songId:String, ?difficultyList:Array<String>, ?variation:String):Bool
|
||||
{
|
||||
if (difficultyList == null)
|
||||
{
|
||||
difficultyList = ['easy', 'normal', 'hard'];
|
||||
}
|
||||
|
||||
if (variation == null) variation = '';
|
||||
|
||||
for (difficulty in difficultyList)
|
||||
{
|
||||
if (variation != '') difficulty = '${difficulty}-${variation}';
|
||||
|
||||
var score:Null<SaveScoreData> = getSongScore(songId, difficulty);
|
||||
if (score != null)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue