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Fix build issues caused by int64 handling
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@ -2229,7 +2229,8 @@ class PlayState extends MusicBeatSubState
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vocals.playerVolume = 1;
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vocals.playerVolume = 1;
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// Calculate the input latency (do this as late as possible).
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// Calculate the input latency (do this as late as possible).
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var inputLatencyMs:Float = haxe.Int64.toInt(PreciseInputManager.getCurrentTimestamp() - input.timestamp) / 1000.0 / 1000.0;
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var currentTimestampNs:Int64 = PreciseInputManager.getCurrentTimestamp();
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var inputLatencyMs:Float = haxe.Int64.toInt(currentTimestampNs - input.timestamp) / Constants.NS_PER_MS;
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trace('Input: ${daNote.noteData.getDirectionName()} pressed ${inputLatencyMs}ms ago!');
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trace('Input: ${daNote.noteData.getDirectionName()} pressed ${inputLatencyMs}ms ago!');
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// Get the offset and compensate for input latency.
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// Get the offset and compensate for input latency.
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