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freeplay text prototype
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@ -203,10 +203,27 @@ class FreeplayState extends MusicBeatState
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fnfFreeplay.visible = false;
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add(fnfFreeplay);
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var fnfFreeplayBOLD:FlxSprite = new FlxSprite(0, 12).loadGraphic(Paths.image('freeplayBOLD'));
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add(fnfFreeplayBOLD);
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fnfFreeplayBOLD.visible = false;
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fnfFreeplayBOLD.setGraphicSize(0, 56);
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fnfFreeplayBOLD.updateHitbox();
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dj.animHITsignal.add(function()
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{
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pinkBack.color = 0xFFffd863;
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new FlxTimer().start(1 / 24, function(handShit)
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{
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fnfFreeplayBOLD.visible = true;
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new FlxTimer().start(1.5 / 24, function(bold)
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{
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fnfFreeplay.visible = true;
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fnfFreeplayBOLD.visible = false;
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});
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});
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pinkBack.color = 0xFFffd863;
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// fnfFreeplay.visible = true;
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FlxTween.tween(bgDad, {x: pinkBack.width * 0.75}, 1, {ease: FlxEase.quintOut});
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orangeBackShit.visible = true;
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alsoOrangeLOL.visible = true;
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