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https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-04 13:54:22 +00:00
ezier transition stuff
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parent
014a8f320b
commit
4a6b961046
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@ -71,7 +71,7 @@ class FreeplayState extends MusicBeatSubstate
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var dj:DJBoyfriend;
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var typing:FlxInputText;
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var exitMovers:Map<FlxSprite, MoveData> = new Map();
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var exitMovers:Map<Array<FlxSprite>, MoveData> = new Map();
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override function create()
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{
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@ -132,14 +132,6 @@ class FreeplayState extends MusicBeatSubstate
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pinkBack.color = 0xFFffd4e9; // sets it to pink!
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pinkBack.x -= pinkBack.width;
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exitMovers.set(pinkBack,
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{
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x: -pinkBack.width,
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y: pinkBack.y,
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speed: 0.4,
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wait: 0
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});
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FlxTween.tween(pinkBack, {x: 0}, 0.6, {ease: FlxEase.quartOut});
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add(pinkBack);
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@ -149,6 +141,14 @@ class FreeplayState extends MusicBeatSubstate
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var alsoOrangeLOL:FlxSprite = new FlxSprite(0, orangeBackShit.y).makeGraphic(100, Std.int(orangeBackShit.height), 0xFFffd400);
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add(alsoOrangeLOL);
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exitMovers.set([pinkBack, orangeBackShit, alsoOrangeLOL],
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{
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x: -pinkBack.width,
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y: pinkBack.y,
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speed: 0.4,
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wait: 0
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});
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FlxSpriteUtil.alphaMaskFlxSprite(orangeBackShit, pinkBack, orangeBackShit);
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orangeBackShit.visible = false;
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alsoOrangeLOL.visible = false;
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@ -162,7 +162,7 @@ class FreeplayState extends MusicBeatSubstate
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moreWays.speed = 4;
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grpTxtScrolls.add(moreWays);
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exitMovers.set(moreWays,
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exitMovers.set([moreWays],
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{
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x: FlxG.width,
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y: moreWays.y,
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@ -175,7 +175,7 @@ class FreeplayState extends MusicBeatSubstate
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funnyScroll.speed = -1;
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grpTxtScrolls.add(funnyScroll);
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exitMovers.set(funnyScroll,
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exitMovers.set([funnyScroll],
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{
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x: -funnyScroll.width,
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y: funnyScroll.y,
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@ -185,7 +185,7 @@ class FreeplayState extends MusicBeatSubstate
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var txtNuts:BGScrollingText = new BGScrollingText(0, 300, "PROTECT YO NUTS", FlxG.width / 2);
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grpTxtScrolls.add(txtNuts);
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exitMovers.set(txtNuts,
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exitMovers.set([txtNuts],
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{
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x: FlxG.width,
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y: txtNuts.y,
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@ -198,7 +198,7 @@ class FreeplayState extends MusicBeatSubstate
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funnyScroll2.speed = -1.2;
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grpTxtScrolls.add(funnyScroll2);
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exitMovers.set(funnyScroll2,
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exitMovers.set([funnyScroll2],
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{
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x: -funnyScroll2.width,
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y: funnyScroll2.y,
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@ -211,7 +211,7 @@ class FreeplayState extends MusicBeatSubstate
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moreWays2.speed = 4.4;
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grpTxtScrolls.add(moreWays2);
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exitMovers.set(moreWays2,
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exitMovers.set([moreWays2],
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{
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x: FlxG.width,
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y: moreWays2.y,
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@ -224,7 +224,7 @@ class FreeplayState extends MusicBeatSubstate
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funnyScroll3.speed = -0.8;
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grpTxtScrolls.add(funnyScroll3);
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exitMovers.set(funnyScroll3,
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exitMovers.set([funnyScroll3],
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{
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x: -funnyScroll3.width,
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y: funnyScroll3.y,
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@ -233,7 +233,7 @@ class FreeplayState extends MusicBeatSubstate
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});
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dj = new DJBoyfriend(0, -100);
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exitMovers.set(dj,
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exitMovers.set([dj],
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{
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x: -dj.width * 1.6,
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y: dj.y,
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@ -248,22 +248,14 @@ class FreeplayState extends MusicBeatSubstate
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bgDad.shader = new AngleMask();
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bgDad.visible = false;
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exitMovers.set(bgDad,
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{
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x: FlxG.width * 1.5,
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y: 0,
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speed: 0.5,
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wait: 0
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});
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var blackOverlayBullshitLOLXD:FlxSprite = new FlxSprite(FlxG.width).makeGraphic(Std.int(bgDad.width), Std.int(bgDad.height), FlxColor.BLACK);
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add(blackOverlayBullshitLOLXD); // used to mask the text lol!
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exitMovers.set(blackOverlayBullshitLOLXD,
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exitMovers.set([blackOverlayBullshitLOLXD, bgDad],
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{
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x: FlxG.width * 1.5,
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y: bgDad.height,
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speed: 0.5,
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speed: 0.4,
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wait: 0
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});
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@ -281,6 +273,13 @@ class FreeplayState extends MusicBeatSubstate
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grpDifficulties = new FlxSpriteGroup(-300, 80);
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add(grpDifficulties);
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exitMovers.set([grpDifficulties],
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{
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x: -300,
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speed: 0.25,
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wait: 0
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});
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grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayEasy')));
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grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayNorm')));
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grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayHard')));
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@ -296,21 +295,13 @@ class FreeplayState extends MusicBeatSubstate
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add(overhangStuff);
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FlxTween.tween(overhangStuff, {y: 0}, 0.3, {ease: FlxEase.quartOut});
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exitMovers.set(overhangStuff,
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{
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y: -overhangStuff.height,
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x: 0,
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speed: 0.2,
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wait: 0
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});
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var fnfFreeplay:FlxText = new FlxText(0, 12, 0, "FREEPLAY", 48);
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fnfFreeplay.font = "VCR OSD Mono";
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fnfFreeplay.visible = false;
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exitMovers.set(fnfFreeplay,
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exitMovers.set([overhangStuff, fnfFreeplay],
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{
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y: fnfFreeplay.y - 64,
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y: -overhangStuff.height,
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x: 0,
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speed: 0.2,
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wait: 0
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@ -343,15 +334,36 @@ class FreeplayState extends MusicBeatSubstate
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txtCompletion.visible = false;
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add(txtCompletion);
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exitMovers.set([fp, txtCompletion, fnfHighscoreSpr],
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{
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x: FlxG.width,
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speed: 0.3
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});
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dj.onIntroDone.add(function() {
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FlxTween.tween(grpDifficulties, {x: 90}, 0.6, {ease: FlxEase.quartOut});
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add(new DifficultySelector(20, grpDifficulties.y - 10, false, controls));
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add(new DifficultySelector(325, grpDifficulties.y - 10, true, controls));
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var diffSelLeft = new DifficultySelector(20, grpDifficulties.y - 10, false, controls);
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var diffSelRight = new DifficultySelector(325, grpDifficulties.y - 10, true, controls);
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add(diffSelLeft);
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add(diffSelRight);
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exitMovers.set([diffSelLeft, diffSelRight],
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{
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x: -diffSelLeft.width * 2,
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speed: 0.26
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});
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var letterSort:LetterSort = new LetterSort(300, 100);
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add(letterSort);
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exitMovers.set([letterSort],
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{
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y: -100,
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speed: 0.3
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});
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letterSort.changeSelectionCallback = (str) -> {
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switch (str)
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{
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@ -759,12 +771,23 @@ class FreeplayState extends MusicBeatSubstate
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var longestTimer:Float = 0;
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for (spr in exitMovers.keys())
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for (grpSpr in exitMovers.keys())
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{
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var moveData:MoveData = exitMovers.get(spr);
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FlxTween.tween(spr, {x: moveData.x, y: moveData.y}, moveData.speed, {ease: FlxEase.expoIn});
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var moveData:MoveData = exitMovers.get(grpSpr);
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longestTimer = Math.max(longestTimer, moveData.speed + moveData.wait);
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for (spr in grpSpr)
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{
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var funnyMoveShit:MoveData = moveData;
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if (moveData.x == null) funnyMoveShit.x = spr.x;
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if (moveData.y == null) funnyMoveShit.y = spr.y;
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if (moveData.speed == null) funnyMoveShit.speed = 0.2;
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if (moveData.wait == null) funnyMoveShit.wait = 0;
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FlxTween.tween(spr, {x: funnyMoveShit.x, y: funnyMoveShit.y}, funnyMoveShit.speed, {ease: FlxEase.expoIn});
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longestTimer = Math.max(longestTimer, funnyMoveShit.speed + funnyMoveShit.wait);
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}
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}
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for (caps in grpCapsules.members)
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@ -777,7 +800,16 @@ class FreeplayState extends MusicBeatSubstate
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new FlxTimer().start(longestTimer, (_) -> {
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FlxTransitionableState.skipNextTransIn = true;
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FlxTransitionableState.skipNextTransOut = true;
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if (Type.getClass(FlxG.state) == MainMenuState)
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{
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close();
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}
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else
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{
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FlxG.switchState(new MainMenuState());
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}
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//
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// close();
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});
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}
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@ -1004,8 +1036,8 @@ class SongMetadata
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typedef MoveData =
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{
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var x:Float;
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var y:Float;
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var speed:Float;
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var wait:Float;
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var ?x:Float;
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var ?y:Float;
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var ?speed:Float;
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var ?wait:Float;
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}
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