animation playback wip

This commit is contained in:
Cameron Taylor 2021-04-14 21:52:43 -04:00
parent 06cbd2b73e
commit 45502d060e
2 changed files with 126 additions and 100 deletions

View File

@ -45,10 +45,33 @@ class FlxAnimate extends FlxSymbol
// notes to self
// account for different layers
var playingAnim:Bool = false;
var frameTickTypeShit:Float = 0;
var animFrameRate:Int = 24;
override function update(elapsed:Float)
{
super.update(elapsed);
if (FlxG.keys.justPressed.SPACE)
playingAnim = !playingAnim;
if (playingAnim)
{
frameTickTypeShit += elapsed;
// prob fix this framerate thing for higher framerates?
if (frameTickTypeShit >= 1 / 24)
{
changeFrame(1);
frameTickTypeShit = 0;
}
}
if (FlxG.keys.justPressed.RIGHT)
changeFrame(1);
if (FlxG.keys.justPressed.LEFT)
changeFrame(-1);
}
// This stuff is u

View File

@ -8,6 +8,8 @@ class FlxSymbol extends FlxSprite
public var coolParse:Parsed;
public var oldMatrix:Array<Float> = [];
private var hasFrameByPass:Bool = false;
public function new(x:Float, y:Float, coolParsed:Parsed)
{
super(x, y);
@ -34,20 +36,22 @@ class FlxSymbol extends FlxSprite
var drawQueue:Array<FlxSymbol> = [];
public var daFrame:Int = 0;
function renderFrame(TL:Timeline, coolParsed:Parsed, ?isMainLoop:Bool = false)
{
drawQueue = [];
for (layer in TL.L)
{
var frameInfo:Frame = layer.FR[0];
// layer.FR.reverse();
// var frame = layer.FR[0]
if (isMainLoop)
frameInfo = layer.FR[0];
// frameInfo.E.reverse();
for (element in frameInfo.E)
for (frame in layer.FR)
{
if (daFrame >= frame.I && daFrame < frame.I + frame.DU)
{
for (element in frame.E)
{
if (Reflect.hasField(element, 'ASI'))
{
@ -101,21 +105,6 @@ class FlxSymbol extends FlxSprite
else
{
var nestedSymbol = symbolMap.get(element.SI.SN);
// trace(element.SI.M3D[12]);
// swagX = x +;
// swagY =;
if (oldMatrix != null)
{
// x += oldMatrix[12];
// y += oldMatrix[13];
}
// if (symbolAtlasShit.exists(nestedSymbol.SN))
// {
// nestedShit.frames.getByName(symbolAtlasShit.get(nestedSymbol.SN));
// nestedShit.draw();
// }
// nestedSymbol
@ -137,17 +126,26 @@ class FlxSymbol extends FlxSprite
nestedShit.angle = FlxAngle.asDegrees(Math.atan2(_matrix.b, _matrix.a));
if (symbolAtlasShit.exists(nestedSymbol.SN))
{
// nestedShit.frames.getByName(symbolAtlasShit.get(nestedSymbol.SN));
// nestedShit.draw();
}
// scale.y = Math.sqrt(_matrix.c * _matrix.c + _matrix.d * _matrix.d);
// scale.x = Math.sqrt(_matrix.a * _matrix.a + _matrix.b * _matrix.b);
// nestedShit.oldMatrix = element.SI.M3D;
nestedShit.hasFrameByPass = true;
nestedShit.renderFrame(nestedSymbol.TL, coolParsed);
// renderFrame(nestedSymbol.TL, coolParsed);
}
}
}
}
}
// drawQueue.reverse();
//
@ -155,6 +153,11 @@ class FlxSymbol extends FlxSprite
thing.draw();
}
function changeFrame(frameChange:Int = 0):Void
{
daFrame += frameChange;
}
function parseSymbolDictionary(coolParsed:Parsed):Map<String, String>
{
var awesomeMap:Map<String, String> = new Map();