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ci: hxcpp + export caching
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.github/actions/setup-haxeshit/action.yml
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.github/actions/setup-haxeshit/action.yml
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@ -25,7 +25,6 @@ runs:
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key: ${{ runner.os }}-hmm-${{ hashFiles('**/hmm.json') }}
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restore-keys: |
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${{ runner.os }}-hmm-
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${{ runner.os }}-
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- if: ${{ steps.cache-hmm.outputs.cache-hit != 'true' }}
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name: hmm install
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run: |
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19
.github/workflows/build-shit.yml
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.github/workflows/build-shit.yml
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@ -52,13 +52,30 @@ jobs:
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submodules: 'recursive'
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token: ${{ secrets.GH_RO_PAT }}
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- uses: ./.github/actions/setup-haxeshit
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- name: Make HXCPP cache dir
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shell: bash
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run: |
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mkdir -p ${{ runner.temp }}/hxcpp_cache
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- name: Restore build cache
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id: cache-build-win
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uses: actions/cache@v3
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with:
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path: |
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.haxelib
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export
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${{ runner.temp }}/hxcpp_cache
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key: ${{ runner.os }}-build-win-${{ github.ref_name }}
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restore-keys: |
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${{ runner.os }}-build-win-
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- name: Build game
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run: |
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haxelib run lime build windows -release -DNO_REDIRECT_ASSETS_FOLDER
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dir
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env:
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HXCPP_COMPILE_CACHE: "${{ runner.temp }}/hxcpp_cache"
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- uses: ./.github/actions/upload-itch
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with:
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butler-key: ${{ secrets.BUTLER_API_KEY}}
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butler-key: ${{ secrets.BUTLER_API_KEY }}
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build-dir: export/release/windows/bin
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target: win
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# test-unit-win:
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