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shader tweeak
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@ -439,7 +439,7 @@ class PlayState extends MusicBeatState
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curStage = 'schoolEvil';
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var schoolBG:FlxSprite = new FlxSprite(-200, 0).loadGraphic(Paths.image('weeb/evilSchoolBG'));
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wiggleShit.waveAmplitude = 0.02;
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wiggleShit.waveAmplitude = 0.017;
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wiggleShit.waveSpeed = 2;
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wiggleShit.waveFrequency = 4;
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schoolBG.shader = wiggleShit.shader;
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