mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2025-03-21 17:39:20 +00:00
Merge pull request #2610 from PurSnake/fixing
[BUGFIX] Correct characters scaling on stage
This commit is contained in:
commit
3b74a14a0d
|
@ -124,7 +124,7 @@ class Stage extends FlxSpriteGroup implements IPlayStateScriptedClass implements
|
|||
getGirlfriend().resetCharacter(true);
|
||||
// Reapply the camera offsets.
|
||||
var stageCharData:StageDataCharacter = _data.characters.gf;
|
||||
var finalScale:Float = getBoyfriend().getBaseScale() * stageCharData.scale;
|
||||
var finalScale:Float = getGirlfriend().getBaseScale() * stageCharData.scale;
|
||||
getGirlfriend().setScale(finalScale);
|
||||
getGirlfriend().cameraFocusPoint.x += stageCharData.cameraOffsets[0];
|
||||
getGirlfriend().cameraFocusPoint.y += stageCharData.cameraOffsets[1];
|
||||
|
@ -134,7 +134,7 @@ class Stage extends FlxSpriteGroup implements IPlayStateScriptedClass implements
|
|||
getDad().resetCharacter(true);
|
||||
// Reapply the camera offsets.
|
||||
var stageCharData:StageDataCharacter = _data.characters.dad;
|
||||
var finalScale:Float = getBoyfriend().getBaseScale() * stageCharData.scale;
|
||||
var finalScale:Float = getDad().getBaseScale() * stageCharData.scale;
|
||||
getDad().setScale(finalScale);
|
||||
getDad().cameraFocusPoint.x += stageCharData.cameraOffsets[0];
|
||||
getDad().cameraFocusPoint.y += stageCharData.cameraOffsets[1];
|
||||
|
|
Loading…
Reference in a new issue