1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-08-20 07:25:59 +00:00

Remove wonky Spectrogram code

This commit is contained in:
EliteMasterEric 2023-11-15 11:30:38 -05:00
parent a32bebb009
commit 398b2e386e

View file

@ -1237,11 +1237,6 @@ class ChartEditorState extends HaxeUIState
*/
var gridGhostEvent:Null<ChartEditorEventSprite> = null;
/**
* The waveform which (optionally) displays over the grid, underneath the notes and playhead.
*/
var gridSpectrogram:Null<PolygonSpectogram> = null;
/**
* The sprite used to display the note preview area.
* We move this up and down to scroll the preview.
@ -1480,7 +1475,6 @@ class ChartEditorState extends HaxeUIState
this.updateTheme();
buildGrid();
// buildSpectrogram(audioInstTrack);
buildNotePreview();
buildSelectionBox();
@ -1881,16 +1875,6 @@ class ChartEditorState extends HaxeUIState
}
}
function buildSpectrogram(target:FlxSound):Void
{
gridSpectrogram = new PolygonSpectogram(FlxG.sound.music, FlxColor.RED, FlxG.height / 2, Math.floor(FlxG.height / 2));
gridSpectrogram.x += 170;
gridSpectrogram.scrollFactor.set();
gridSpectrogram.waveAmplitude = 50;
gridSpectrogram.visType = UPDATED;
add(gridSpectrogram);
}
/**
* Builds the group that will hold all the notes.
*/
@ -4857,8 +4841,6 @@ class ChartEditorState extends HaxeUIState
gridPlayheadScrollArea.setGraphicSize(Std.int(gridPlayheadScrollArea.width), songLengthInPixels);
gridPlayheadScrollArea.updateHitbox();
}
buildSpectrogram(audioInstTrack);
}
else
{