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Fixes MainMenu not playing music after playing/exiting level
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parent
55a4de8112
commit
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@ -29,6 +29,11 @@ class MainMenuState extends MusicBeatState
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override function create()
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{
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if (!FlxG.sound.music.playing)
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{
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt);
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}
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persistentUpdate = persistentDraw = true;
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var bg:FlxSprite = new FlxSprite(-80).loadGraphic(AssetPaths.menuBG__png);
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@ -114,12 +119,10 @@ class MainMenuState extends MusicBeatState
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if (optionShit[curSelected] == 'donate')
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{
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#if linux
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Sys.command('/usr/bin/xdg-open', ["https://ninja-muffin24.itch.io/funkin", "&"]);
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Sys.command('/usr/bin/xdg-open', ["https://ninja-muffin24.itch.io/funkin", "&"]);
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#else
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FlxG.openURL('https://ninja-muffin24.itch.io/funkin');
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#end
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}
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else
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{
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@ -51,10 +51,10 @@ class TitleState extends MusicBeatState
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super.create();
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#if ng
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var ng:NGio = new NGio(APIStuff.API, APIStuff.EncKey);
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trace('NEWGROUNDS LOL');
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#end
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/* #if ng
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var ng:NGio = new NGio(APIStuff.API, APIStuff.EncKey);
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trace('NEWGROUNDS LOL');
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#end */
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FlxG.save.bind('funkin', 'ninjamuffin99');
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