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cheats on debug only
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@ -116,7 +116,7 @@
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<haxelib name="newgrounds" unless="switch"/>
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<haxelib name="faxe" if='switch'/>
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<haxelib name="polymod"/>
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<!-- <haxelib name="hxcpp-debug-server" if="desktop"/> -->
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<haxelib name="hxcpp-debug-server" if="desktop debug"/>
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<!-- <haxelib name="markdown" /> -->
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<!-- <haxelib name="HtmlParser" /> -->
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@ -168,6 +168,7 @@
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<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
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<haxedef name="CAN_OPEN_LINKS" unless="switch"/>
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<haxedef name="CAN_CHEAT" if="switch debug"/>
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<section if="newgrounds">
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<!-- Enables Ng.core.verbose -->
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@ -30,7 +30,9 @@ enum abstract Action(String) to String from String
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var BACK = "back";
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var PAUSE = "pause";
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var RESET = "reset";
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#if CAN_CHEAT
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var CHEAT = "cheat";
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#end
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}
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#else
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@:enum
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@ -52,7 +54,9 @@ abstract Action(String) to String from String
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var BACK = "back";
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var PAUSE = "pause";
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var RESET = "reset";
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#if CAN_CHEAT
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var CHEAT = "cheat";
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#end
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}
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#end
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@ -77,7 +81,9 @@ enum Control
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ACCEPT;
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BACK;
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PAUSE;
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#if CAN_CHEAT
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CHEAT;
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#end
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}
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enum KeyboardScheme
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@ -110,8 +116,10 @@ class Controls extends FlxActionSet
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var _back = new FlxActionDigital(Action.BACK);
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var _pause = new FlxActionDigital(Action.PAUSE);
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var _reset = new FlxActionDigital(Action.RESET);
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#if CAN_CHEAT
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var _cheat = new FlxActionDigital(Action.CHEAT);
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#end
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#if (haxe >= "4.0.0")
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var byName:Map<String, FlxActionDigital> = [];
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#else
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@ -201,11 +209,13 @@ class Controls extends FlxActionSet
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inline function get_RESET()
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return _reset.check();
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#if CAN_CHEAT
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public var CHEAT(get, never):Bool;
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inline function get_CHEAT()
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return _cheat.check();
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#end
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#if (haxe >= "4.0.0")
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public function new(name, scheme = None)
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{
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@ -227,7 +237,9 @@ class Controls extends FlxActionSet
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add(_back);
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add(_pause);
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add(_reset);
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#if CAN_CHEAT
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add(_cheat);
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#end
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for (action in digitalActions)
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byName[action.name] = action;
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@ -255,7 +267,9 @@ class Controls extends FlxActionSet
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add(_back);
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add(_pause);
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add(_reset);
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#if CAN_CHEAT
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add(_cheat);
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#end
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for (action in digitalActions)
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byName[action.name] = action;
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@ -309,7 +323,9 @@ class Controls extends FlxActionSet
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case BACK: _back;
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case PAUSE: _pause;
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case RESET: _reset;
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#if CAN_CHEAT
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case CHEAT: _cheat;
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#end
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}
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}
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@ -353,8 +369,10 @@ class Controls extends FlxActionSet
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func(_pause, JUST_PRESSED);
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case RESET:
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func(_reset, JUST_PRESSED);
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#if CAN_CHEAT
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case CHEAT:
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func(_cheat, JUST_PRESSED);
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#end
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}
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}
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@ -644,7 +662,9 @@ class Controls extends FlxActionSet
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Control.PAUSE => [START],
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//Swap Y and X for switch
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Control.RESET => [Y],
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#if CAN_CHEAT
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Control.CHEAT => [X]
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#end
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]);
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#end
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}
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@ -1452,12 +1452,13 @@ class PlayState extends MusicBeatState
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trace("RESET = True");
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}
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// CHEAT = brandon's a pussy
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#if CAN_CHEAT // brandon's a pussy
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if (controls.CHEAT)
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{
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health += 1;
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trace("User is cheating!");
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}
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#end
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if (health <= 0)
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{
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