Merge branch 'FunkinCrew:master' into master

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3
.gitignore vendored
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@ -1,3 +1,4 @@
export/
.vscode/
APIStuff.hx
APIStuff.hx
.DS_STORE

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@ -5,8 +5,15 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Added
- TANKMAN! 3 NEW SONGS BY KAWAISPRITE (UGH, GUNS, STRESS)! Charting help by MtH!
- Monster added into week 2, FINALLY (Charting help by MtH and ChaoticGamer!)
- Can now change song difficulty mid-game.
- Shows some song info on pause screen.
- Cute little icons onto freeplay menu
### Changed
- ASSET LOADING OVERHAUL, WAY FASTER LOAD TIMES ON WEB!!! (THANKS TO GEOKURELI WOKE KING)
- Made difficulty selector on freeplay menu more apparent
### Fixed
- That one random note on Bopeebo

202
LICENSE
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@ -1,201 +1 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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SORTING OUT LICENSE STUFF!!! BRB LOL!

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@ -2,7 +2,7 @@
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Friday Night Funkin'" file="Funkin" packageName="com.ninjamuffin99.funkin" package="com.ninjamuffin99.funkin" main="Main" version="0.2.7.1" company="ninjamuffin99" />
<app title="Friday Night Funkin'" file="Funkin" packageName="com.ninjamuffin99.funkin" package="com.ninjamuffin99.funkin" main="Main" version="0.2.8" company="ninjamuffin99" />
<!--Switch Export with Unique ApplicationID and Icon-->
<set name="APP_ID" value="0x0100f6c013bbc000" />
@ -40,6 +40,8 @@
<classpath name="source" />
<!-- <assets path='assets/preload/music' include="*mp4" embed='false' /> -->
<assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/>
<assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/>
@ -57,6 +59,7 @@
<library name="week4" preload="true" />
<library name="week5" preload="true" />
<library name="week6" preload="true" />
<library name="week7" preload="true" />
</section>
<section if="NO_PRELOAD_ALL">
@ -69,28 +72,34 @@
<library name="week4" preload="false" />
<library name="week5" preload="false" />
<library name="week6" preload="false" />
<library name="week7" preload="false" />
</section>
<assets path="assets/songs" library="songs" exclude="*.ogg" if="web"/>
<assets path="assets/songs" library="songs" exclude="*.mp3" unless="web"/>
<assets path="assets/shared" library="shared" exclude="*.ogg" if="web"/>
<assets path="assets/shared" library="shared" exclude="*.mp3" unless="web"/>
<assets path="assets/tutorial" library="tutorial" exclude="*.ogg" if="web"/>
<assets path="assets/tutorial" library="tutorial" exclude="*.mp3" unless="web"/>
<assets path="assets/week1" library="week1" exclude="*.ogg" if="web"/>
<assets path="assets/week1" library="week1" exclude="*.mp3" unless="web"/>
<assets path="assets/week2" library="week2" exclude="*.ogg" if="web"/>
<assets path="assets/week2" library="week2" exclude="*.mp3" unless="web"/>
<assets path="assets/week3" library="week3" exclude="*.ogg" if="web"/>
<assets path="assets/week3" library="week3" exclude="*.mp3" unless="web"/>
<assets path="assets/week4" library="week4" exclude="*.ogg" if="web"/>
<assets path="assets/week4" library="week4" exclude="*.mp3" unless="web"/>
<assets path="assets/week5" library="week5" exclude="*.ogg" if="web"/>
<assets path="assets/week5" library="week5" exclude="*.mp3" unless="web"/>
<assets path="assets/week6" library="week6" exclude="*.ogg" if="web"/>
<assets path="assets/week6" library="week6" exclude="*.mp3" unless="web"/>
<assets path="assets/songs" library="songs" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/songs" library="songs" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/shared" library="shared" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/shared" library="shared" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/tutorial" library="tutorial" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/tutorial" library="tutorial" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/week1" library="week1" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/week1" library="week1" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/week2" library="week2" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/week2" library="week2" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/week3" library="week3" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/week3" library="week3" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/week4" library="week4" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/week4" library="week4" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/week5" library="week5" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/week5" library="week5" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/week6" library="week6" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/week6" library="week6" exclude="*.fla|*.mp3" unless="web"/>
<assets path="assets/week7" library="week7" exclude="*.fla|*.ogg" if="web"/>
<assets path="assets/week7" library="week7" exclude="*.fla|*.mp3" unless="web"/>
<assets path='example_mods' rename='mods' embed='false'/>
<!-- <assets path='example_mods' rename='mods' embed='false'/> -->
<template path="example_mods" rename="mods" />
<assets path='art/readme.txt' rename='do NOT readme.txt' />
<!-- <template path='mods' /> -->
@ -113,10 +122,18 @@
<!--In case you want to use the ui package-->
<haxelib name="flixel-ui" />
<haxelib name="newgrounds"/>
<!--haxelib name="newgrounds" unless="switch"/> -->
<haxelib name="faxe" if='switch'/>
<haxelib name="polymod"/>
<haxelib name="discord_rpc" if="desktop"/>
<haxelib name="newgrounds"/>
<haxelib name="hxcpp-debug-server" if="desktop debug"/>
<!-- <haxelib name="flixel-animate" /> -->
<!-- <haxelib name="spinehaxe" /> -->
<!-- https://github.com/ninjamuffin99/Flixel-Animate-Atlas-Player -->
<!--<haxelib name="discord_rpc" if="cpp"/> --> <!-- foesn't work with neko -->
<!-- <haxelib name="hxcpp-debug-server" if="desktop"/> -->
<!-- <haxelib name="markdown" /> -->
@ -168,6 +185,21 @@
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
<haxedef name="NG_LOGIN" if="newgrounds" />
<haxedef name="CAN_OPEN_LINKS" unless="switch"/>
<haxedef name="CAN_CHEAT" if="switch debug"/>
<!-- <haxedef name="CLEAR_INPUT_SAVE"/> -->
<section if="newgrounds">
<!-- Enables Ng.core.verbose -->
<!-- <haxedef name="NG_VERBOSE" /> -->
<!-- Enables a NG debug session, so medals don't permently unlock -->
<!-- <haxedef name="NG_DEBUG" /> -->
<!-- pretends that the saved session Id was expired, forcing the reconnect prompt -->
<!-- <haxedef name="NG_FORCE_EXPIRED_SESSION" if="debug" /> -->
</section>
</project>

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@ -65,8 +65,9 @@ package;
class APIStuff
{
public static var API:String = "";
public static var EncKey:String = "";
inline public static var API:String = "51348:TtzK0rZ8";
inline public static var EncKey:String = "5NqKsSVSNKHbF9fPgZPqPg==";
inline public static var SESSION:String = null;
}
```

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<TextureAtlas imagePath="censor.png">
<!-- Created with Adobe Animate version 21.0.0.35450 -->
<!-- http://www.adobe.com/products/animate.html -->
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GF STARTS TO TURN PART 1 --- 0 0
GF STARTS TO TURN PART 2 --- -224 -443
PICO ARRIVES PART 1 --- -118 -180
PICO ARRIVES PART 2 --- -698 -251
PICO ARRIVES PART 2 POINT FIVE --- -743 -339
PICO ARRIVES PART 3 --- -711 -132
Pico Dual Wield on Speaker --- 106 2

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@ -15,6 +15,11 @@
| | | (_| (_| \/ | ) | (_) | ) |_ \/ (- (_| | )
/ _/ /
FRIDAY NIGHT FUNKIN IS A GAME AND IT IS MID-DEVELOPMENT!!!
PLAY AT YOUR OWN RISK LOL!
WE ARE UPDATING SOMEWHAT REGULARLY!!
BUT THE GAME IS ACTIVELY BEING DEVELOPED!
HEY
Thanks for downloadin Friday Night FUNKIN'
If you downloaded this from any other place than ninja-muffin24.itch.io/FUNKIN

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@ -14,4 +14,7 @@ monster
bf-pixel
senpai
senpai-angry
spirit
spirit
tankman
pico-speaker
bf-holding-gf

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@ -0,0 +1,18 @@
ninjamuffin99 - Programming
PhantomArcade - Art, Animation
Kawaisprite - Music
evilsk8r - Art Design
BassetFilms - "Monster" Musician, Additional Character Design
Moawling - Week 7 Pixel Artist
JohnnyUtah - Logo redesign, Tankman voice and creator, pixel art assistant
Spazkid - Additional Character Design, Additional Animation
IvanAlmighty - Misc. UI Design
MtH - Additional Programming, Additional Charting
Geokureli - Additional Programming
M&M - Extra Programming

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@ -39,4 +39,10 @@ pico funny--pico funny
updates each friday--on time every time
shoutouts to mason--for da homies
bonk--get in the discord call
carpal tunnel--game design
downscroll--i dont know what that is
warning--choking hazard
devin chat--what an honorable man
kickstarter exclusive--intro text
cussing--we have it
github exclusive intro text--open source forever

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