1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2025-06-13 20:51:52 +00:00

added gamepad binds (#3934)

This commit is contained in:
MrMadera 2025-01-17 01:23:29 +00:00 committed by GitHub
parent b5d95d59ff
commit 2b7f62edd3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -983,6 +983,7 @@ class Controls extends FlxActionSet
Control.FREEPLAY_FAVORITE => getDefaultGamepadBinds(Control.FREEPLAY_FAVORITE),
Control.FREEPLAY_LEFT => getDefaultGamepadBinds(Control.FREEPLAY_LEFT),
Control.FREEPLAY_RIGHT => getDefaultGamepadBinds(Control.FREEPLAY_RIGHT),
Control.FREEPLAY_CHAR_SELECT => getDefaultGamepadBinds(Control.FREEPLAY_CHAR_SELECT),
Control.VOLUME_UP => getDefaultGamepadBinds(Control.VOLUME_UP),
Control.VOLUME_DOWN => getDefaultGamepadBinds(Control.VOLUME_DOWN),
Control.VOLUME_MUTE => getDefaultGamepadBinds(Control.VOLUME_MUTE),
@ -1033,11 +1034,13 @@ class Controls extends FlxActionSet
case Control.CUTSCENE_ADVANCE:
return [A];
case Control.FREEPLAY_FAVORITE:
[FlxGamepadInputID.BACK]; // Back (i.e. Select)
return [Y]; // Back (i.e. Select)
case Control.FREEPLAY_LEFT:
[LEFT_SHOULDER];
return [LEFT_SHOULDER];
case Control.FREEPLAY_RIGHT:
[RIGHT_SHOULDER];
return [RIGHT_SHOULDER];
case Control.FREEPLAY_CHAR_SELECT:
return [X];
case Control.VOLUME_UP:
[];
case Control.VOLUME_DOWN: